mirror of
https://github.com/Ultimaker/Cura.git
synced 2025-07-06 22:47:29 -06:00
CURA-5128 Modify the GCode parser to use a stream instead of a file so
we can reuse methods for the GCodeGZReader.
This commit is contained in:
parent
c2888529cb
commit
dd0d0d20e9
4 changed files with 135 additions and 131 deletions
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@ -170,6 +170,7 @@ class MachineErrorChecker(QObject):
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self._application.callLater(self._checkStack)
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def _setResult(self, result: bool):
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return
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if result != self._has_errors:
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self._has_errors = result
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self.hasErrorUpdated.emit()
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@ -2,15 +2,11 @@
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# Cura is released under the terms of the LGPLv3 or higher.
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import gzip
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import tempfile
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from io import StringIO, BufferedIOBase #To write the g-code to a temporary buffer, and for typing.
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from typing import List
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from io import TextIOWrapper
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from UM.Logger import Logger
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from UM.Mesh.MeshReader import MeshReader #The class we're extending/implementing.
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from UM.PluginRegistry import PluginRegistry
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from UM.Scene.SceneNode import SceneNode #For typing.
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## A file writer that writes gzipped g-code.
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#
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@ -24,10 +20,8 @@ class GCodeGzReader(MeshReader):
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def read(self, file_name):
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with open(file_name, "rb") as file:
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file_data = file.read()
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uncompressed_gcode = gzip.decompress(file_data)
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with tempfile.NamedTemporaryFile() as temp_file:
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temp_file.write(uncompressed_gcode)
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PluginRegistry.getInstance().getPluginObject("GCodeReader").preRead(temp_file.name)
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result = PluginRegistry.getInstance().getPluginObject("GCodeReader").read(temp_file.name)
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uncompressed_gcode = gzip.decompress(file_data).decode("utf-8")
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PluginRegistry.getInstance().getPluginObject("GCodeReader").preReadFromStream(uncompressed_gcode)
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result = PluginRegistry.getInstance().getPluginObject("GCodeReader").readFromStream(uncompressed_gcode)
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return result
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@ -286,8 +286,8 @@ class FlavorParser:
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extruder.getProperty("machine_nozzle_offset_y", "value")]
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return result
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def processGCodeFile(self, file_name):
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Logger.log("d", "Preparing to load %s" % file_name)
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def processGCodeFile(self, stream):
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Logger.log("d", "Preparing to load GCode")
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self._cancelled = False
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# We obtain the filament diameter from the selected printer to calculate line widths
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self._filament_diameter = Application.getInstance().getGlobalContainerStack().getProperty("material_diameter", "value")
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@ -300,124 +300,124 @@ class FlavorParser:
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gcode_list = []
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self._is_layers_in_file = False
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Logger.log("d", "Opening file %s" % file_name)
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self._extruder_offsets = self._extruderOffsets() # dict with index the extruder number. can be empty
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with open(file_name, "r") as file:
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file_lines = 0
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current_line = 0
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for line in file:
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file_lines += 1
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gcode_list.append(line)
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if not self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
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self._is_layers_in_file = True
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file.seek(0)
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##############################################################################################
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## This part is where the action starts
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##############################################################################################
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file_lines = 0
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current_line = 0
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for line in stream.split("\n"):
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file_lines += 1
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gcode_list.append(line)
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if not self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
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self._is_layers_in_file = True
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# stream.seek(0)
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file_step = max(math.floor(file_lines / 100), 1)
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file_step = max(math.floor(file_lines / 100), 1)
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self._clearValues()
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self._clearValues()
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self._message = Message(catalog.i18nc("@info:status", "Parsing G-code"),
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lifetime=0,
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title = catalog.i18nc("@info:title", "G-code Details"))
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self._message = Message(catalog.i18nc("@info:status", "Parsing G-code"),
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lifetime=0,
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title = catalog.i18nc("@info:title", "G-code Details"))
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self._message.setProgress(0)
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self._message.show()
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self._message.setProgress(0)
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self._message.show()
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Logger.log("d", "Parsing %s..." % file_name)
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Logger.log("d", "Parsing Gcode...")
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current_position = self._position(0, 0, 0, 0, [0])
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current_path = []
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min_layer_number = 0
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negative_layers = 0
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previous_layer = 0
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current_position = self._position(0, 0, 0, 0, [0])
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current_path = []
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min_layer_number = 0
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negative_layers = 0
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previous_layer = 0
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for line in file:
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if self._cancelled:
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Logger.log("d", "Parsing %s cancelled" % file_name)
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return None
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current_line += 1
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for line in stream.split("\n"):
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if self._cancelled:
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Logger.log("d", "Parsing Gcode file cancelled")
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return None
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current_line += 1
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if current_line % file_step == 0:
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self._message.setProgress(math.floor(current_line / file_lines * 100))
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Job.yieldThread()
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if len(line) == 0:
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continue
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if current_line % file_step == 0:
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self._message.setProgress(math.floor(current_line / file_lines * 100))
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Job.yieldThread()
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if len(line) == 0:
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continue
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if line.find(self._type_keyword) == 0:
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type = line[len(self._type_keyword):].strip()
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if type == "WALL-INNER":
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self._layer_type = LayerPolygon.InsetXType
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elif type == "WALL-OUTER":
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self._layer_type = LayerPolygon.Inset0Type
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elif type == "SKIN":
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self._layer_type = LayerPolygon.SkinType
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elif type == "SKIRT":
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self._layer_type = LayerPolygon.SkirtType
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elif type == "SUPPORT":
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self._layer_type = LayerPolygon.SupportType
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elif type == "FILL":
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self._layer_type = LayerPolygon.InfillType
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else:
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Logger.log("w", "Encountered a unknown type (%s) while parsing g-code.", type)
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if line.find(self._type_keyword) == 0:
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type = line[len(self._type_keyword):].strip()
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if type == "WALL-INNER":
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self._layer_type = LayerPolygon.InsetXType
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elif type == "WALL-OUTER":
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self._layer_type = LayerPolygon.Inset0Type
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elif type == "SKIN":
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self._layer_type = LayerPolygon.SkinType
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elif type == "SKIRT":
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self._layer_type = LayerPolygon.SkirtType
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elif type == "SUPPORT":
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self._layer_type = LayerPolygon.SupportType
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elif type == "FILL":
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self._layer_type = LayerPolygon.InfillType
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else:
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Logger.log("w", "Encountered a unknown type (%s) while parsing g-code.", type)
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# When the layer change is reached, the polygon is computed so we have just one layer per layer per extruder
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if self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
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try:
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layer_number = int(line[len(self._layer_keyword):])
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self._createPolygon(self._current_layer_thickness, current_path, self._extruder_offsets.get(self._extruder_number, [0, 0]))
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current_path.clear()
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# When using a raft, the raft layers are stored as layers < 0, it mimics the same behavior
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# as in ProcessSlicedLayersJob
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if layer_number < min_layer_number:
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min_layer_number = layer_number
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if layer_number < 0:
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layer_number += abs(min_layer_number)
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negative_layers += 1
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else:
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layer_number += negative_layers
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# In case there is a gap in the layer count, empty layers are created
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for empty_layer in range(previous_layer + 1, layer_number):
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self._createEmptyLayer(empty_layer)
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self._layer_number = layer_number
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previous_layer = layer_number
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except:
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pass
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# This line is a comment. Ignore it (except for the layer_keyword)
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if line.startswith(";"):
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continue
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G = self._getInt(line, "G")
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if G is not None:
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# When find a movement, the new posistion is calculated and added to the current_path, but
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# don't need to create a polygon until the end of the layer
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current_position = self.processGCode(G, line, current_position, current_path)
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continue
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# When changing the extruder, the polygon with the stored paths is computed
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if line.startswith("T"):
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T = self._getInt(line, "T")
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if T is not None:
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self._createPolygon(self._current_layer_thickness, current_path, self._extruder_offsets.get(self._extruder_number, [0, 0]))
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current_path.clear()
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current_position = self.processTCode(T, line, current_position, current_path)
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if line.startswith("M"):
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M = self._getInt(line, "M")
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self.processMCode(M, line, current_position, current_path)
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# "Flush" leftovers. Last layer paths are still stored
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if len(current_path) > 1:
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if self._createPolygon(self._current_layer_thickness, current_path, self._extruder_offsets.get(self._extruder_number, [0, 0])):
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self._layer_number += 1
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# When the layer change is reached, the polygon is computed so we have just one layer per layer per extruder
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if self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
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try:
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layer_number = int(line[len(self._layer_keyword):])
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self._createPolygon(self._current_layer_thickness, current_path, self._extruder_offsets.get(self._extruder_number, [0, 0]))
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current_path.clear()
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# When using a raft, the raft layers are stored as layers < 0, it mimics the same behavior
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# as in ProcessSlicedLayersJob
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if layer_number < min_layer_number:
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min_layer_number = layer_number
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if layer_number < 0:
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layer_number += abs(min_layer_number)
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negative_layers += 1
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else:
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layer_number += negative_layers
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# In case there is a gap in the layer count, empty layers are created
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for empty_layer in range(previous_layer + 1, layer_number):
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self._createEmptyLayer(empty_layer)
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self._layer_number = layer_number
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previous_layer = layer_number
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except:
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pass
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# This line is a comment. Ignore it (except for the layer_keyword)
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if line.startswith(";"):
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continue
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G = self._getInt(line, "G")
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if G is not None:
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# When find a movement, the new posistion is calculated and added to the current_path, but
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# don't need to create a polygon until the end of the layer
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current_position = self.processGCode(G, line, current_position, current_path)
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continue
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# When changing the extruder, the polygon with the stored paths is computed
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if line.startswith("T"):
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T = self._getInt(line, "T")
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if T is not None:
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self._createPolygon(self._current_layer_thickness, current_path, self._extruder_offsets.get(self._extruder_number, [0, 0]))
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current_path.clear()
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current_position = self.processTCode(T, line, current_position, current_path)
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if line.startswith("M"):
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M = self._getInt(line, "M")
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self.processMCode(M, line, current_position, current_path)
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# "Flush" leftovers. Last layer paths are still stored
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if len(current_path) > 1:
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if self._createPolygon(self._current_layer_thickness, current_path, self._extruder_offsets.get(self._extruder_number, [0, 0])):
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self._layer_number += 1
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current_path.clear()
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material_color_map = numpy.zeros((8, 4), dtype = numpy.float32)
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material_color_map[0, :] = [0.0, 0.7, 0.9, 1.0]
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material_color_map[1, :] = [0.7, 0.9, 0.0, 1.0]
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@ -441,11 +441,11 @@ class FlavorParser:
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gcode_dict = {active_build_plate_id: gcode_list}
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Application.getInstance().getController().getScene().gcode_dict = gcode_dict
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Logger.log("d", "Finished parsing %s" % file_name)
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Logger.log("d", "Finished parsing Gcode")
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self._message.hide()
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if self._layer_number == 0:
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Logger.log("w", "File %s doesn't contain any valid layers" % file_name)
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Logger.log("w", "File doesn't contain any valid layers")
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settings = Application.getInstance().getGlobalContainerStack()
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machine_width = settings.getProperty("machine_width", "value")
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@ -454,7 +454,7 @@ class FlavorParser:
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if not self._center_is_zero:
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scene_node.setPosition(Vector(-machine_width / 2, 0, machine_depth / 2))
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Logger.log("d", "Loaded %s" % file_name)
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Logger.log("d", "GCode loading finished")
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if Preferences.getInstance().getValue("gcodereader/show_caution"):
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caution_message = Message(catalog.i18nc(
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@ -24,21 +24,30 @@ class GCodeReader(MeshReader):
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Preferences.getInstance().addPreference("gcodereader/show_caution", True)
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def preReadFromStream(self, stream, *args, **kwargs):
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for line in stream.split("\n"):
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if line[:len(self._flavor_keyword)] == self._flavor_keyword:
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try:
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self._flavor_reader = self._flavor_readers_dict[line[len(self._flavor_keyword):].rstrip()]
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return FileReader.PreReadResult.accepted
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except:
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# If there is no entry in the dictionary for this flavor, just skip and select the by-default flavor
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break
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# If no flavor is found in the GCode, then we use the by-default
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self._flavor_reader = self._flavor_readers_dict[self._flavor_default]
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return FileReader.PreReadResult.accepted
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# PreRead is used to get the correct flavor. If not, Marlin is set by default
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def preRead(self, file_name, *args, **kwargs):
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with open(file_name, "r", encoding = "utf-8") as file:
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for line in file:
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if line[:len(self._flavor_keyword)] == self._flavor_keyword:
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try:
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self._flavor_reader = self._flavor_readers_dict[line[len(self._flavor_keyword):].rstrip()]
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return FileReader.PreReadResult.accepted
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except:
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# If there is no entry in the dictionary for this flavor, just skip and select the by-default flavor
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break
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file_data = file.read()
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return self.preReadFromStream(file_data, args, kwargs)
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# If no flavor is found in the GCode, then we use the by-default
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self._flavor_reader = self._flavor_readers_dict[self._flavor_default]
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return FileReader.PreReadResult.accepted
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def readFromStream(self, stream):
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return self._flavor_reader.processGCodeFile(stream)
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def read(self, file_name):
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return self._flavor_reader.processGCodeFile(file_name)
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with open(file_name, "r", encoding = "utf-8") as file:
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file_data = file.read()
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return self.readFromStream(file_data)
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