mirror of
https://github.com/Ultimaker/Cura.git
synced 2025-07-06 14:37:29 -06:00
More V2 shenanigans
- Rename the start location to end purge location to match with what it represents - Added location and position enums - Rewrite the _get_adjustment_lines function as _move_to_location (generic) - Replace goto_str with a position tuple for consistency and error prevention (typo prevention)
This commit is contained in:
parent
79ec595785
commit
d80f291dc5
1 changed files with 106 additions and 93 deletions
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@ -20,14 +20,19 @@ from enum import Enum
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class Location(str, Enum):
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LEFT_FRONT = "LF"
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RIGHT_FRONT = "RF"
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LEFT_REAR = "LR"
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RIGHT_REAR = "RR"
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LEFT = "left"
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RIGHT = "right"
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TOP = "top"
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BOTTOM = "bottom"
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REAR = "rear"
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FRONT = "front"
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class Position(tuple, Enum):
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LEFT_FRONT = ("left", "front")
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RIGHT_FRONT = ("right", "front")
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LEFT_REAR = ("left", "rear")
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RIGHT_REAR = ("right", "rear")
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class PurgeLinesAndUnload(Script):
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@ -36,7 +41,7 @@ class PurgeLinesAndUnload(Script):
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super().__init__()
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self.curaApp = Application.getInstance().getGlobalContainerStack()
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self.extruder = self.curaApp.extruderList
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self.start_location = None
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self.end_purge_location = None
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self.speed_travel = None
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# This will be True when there are more than 4 'machine_disallowed_areas'
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self.show_warning = False
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@ -198,7 +203,7 @@ class PurgeLinesAndUnload(Script):
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self._get_build_plate_extents()
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self.speed_travel = self.extruder[0].getProperty("speed_travel", "value") * 60
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# The start location changes according to which quadrant the nozzle is in at the beginning
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self.start_location = self._get_real_start_point(data[1])
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self.end_purge_location = self._get_real_start_point(data[1])
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# Mapping settings to corresponding methods
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procedures = {
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@ -224,9 +229,9 @@ class PurgeLinesAndUnload(Script):
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Message(title="[Purge Lines and Unload]", text=msg_text).show()
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return data
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def _get_real_start_point(self, first_section: str) -> str:
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def _get_real_start_point(self, first_section: str) -> tuple:
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last_x, last_y = 0.0, 0.0
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start_quadrant = Location.LEFT_FRONT
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start_quadrant = Position.LEFT_FRONT
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for line in first_section.split("\n"):
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if line.startswith(";") and not line.startswith(";LAYER_COUNT") or not line:
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@ -244,13 +249,13 @@ class PurgeLinesAndUnload(Script):
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self.machine_width / 2, self.machine_depth / 2)
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if last_x <= midpoint_x and last_y <= midpoint_y:
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start_quadrant = Location.LEFT_FRONT
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start_quadrant = Position.LEFT_FRONT
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elif last_x > midpoint_x and last_y <= midpoint_y:
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start_quadrant = Location.RIGHT_FRONT
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start_quadrant = Position.RIGHT_FRONT
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elif last_x > midpoint_x and last_y > midpoint_y:
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start_quadrant = Location.RIGHT_REAR
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start_quadrant = Position.RIGHT_REAR
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elif last_x <= midpoint_x and last_y > midpoint_y:
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start_quadrant = Location.LEFT_REAR
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start_quadrant = Position.LEFT_REAR
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return start_quadrant
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@ -270,16 +275,16 @@ class PurgeLinesAndUnload(Script):
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prime_tower_y = self.curaApp.getProperty("prime_tower_position_y", "value")
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prime_tower_loc = self._prime_tower_quadrant(prime_tower_x, prime_tower_y)
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# Shortstop an error if Start Location comes through as None
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if self.start_location is None:
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self.start_location = Location.LEFT_FRONT
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if prime_tower_loc != self.start_location:
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if self.end_purge_location is None:
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self.end_purge_location = Position.LEFT_FRONT
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if prime_tower_loc != self.end_purge_location:
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startup = first_section[1].split("\n")
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for index, line in enumerate(startup):
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if ";LAYER_COUNT:" in line:
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try:
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if startup[index + 1].startswith("G0"):
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prime_move = startup[index + 1] + " ; Move to Prime Tower"
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adjustment_lines = self._get_adjustment_lines(prime_tower_loc)
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adjustment_lines = self._move_to_location("Prime Tower", prime_tower_loc)
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startup[index + 1] = adjustment_lines + prime_move + "\n" + startup[index]
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startup.pop(index)
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first_section[1] = "\n".join(startup)
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@ -288,45 +293,70 @@ class PurgeLinesAndUnload(Script):
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pass
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# The start_location changes to the prime tower location in case 'Move to Start' is enabled.
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if move_to_prime_present:
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self.start_location = prime_tower_loc
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self.end_purge_location = prime_tower_loc
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return first_section
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# Determine the quadrant that the prime tower rests in so the orthogonal moves can be calculated
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def _prime_tower_quadrant(self, prime_tower_x: float, prime_tower_y: float) -> str:
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def _prime_tower_quadrant(self, prime_tower_x: float, prime_tower_y: float) -> tuple:
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midpoint_x, midpoint_y = (0.0, 0.0) if self.origin_at_center else (
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self.machine_width / 2, self.machine_depth / 2)
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if prime_tower_x < midpoint_x and prime_tower_y < midpoint_y:
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return Location.LEFT_FRONT
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return Position.LEFT_FRONT
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elif prime_tower_x > midpoint_x and prime_tower_y < midpoint_y:
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return Location.RIGHT_FRONT
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return Position.RIGHT_FRONT
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elif prime_tower_x > midpoint_x and prime_tower_y > midpoint_y:
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return Location.RIGHT_REAR
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return Position.RIGHT_REAR
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elif prime_tower_x < midpoint_x and prime_tower_y > midpoint_y:
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return Location.LEFT_REAR
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return Position.LEFT_REAR
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else:
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return Location.LEFT_FRONT # return Default in case of no match
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return Position.LEFT_FRONT # return Default in case of no match
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# This puts the 'Move to Prime' tower lines together when they are required
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def _get_adjustment_lines(self, prime_tower_loc: str):
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adj_lines = ";MESH:NONMESH---------[Move to Prime Tower]"
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# Move commands linked to keys (Start location, Prime tower location)
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move_commands = {
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(Location.LEFT_FRONT, Location.RIGHT_FRONT): f"G0 F{self.speed_travel} X{self.machine_right}",
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(Location.LEFT_FRONT, Location.RIGHT_REAR): f"G0 F{self.speed_travel} X{self.machine_right}",
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(Location.LEFT_FRONT, Location.LEFT_REAR): f"G0 F{self.speed_travel} Y{self.machine_back}",
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(Location.RIGHT_REAR, Location.LEFT_FRONT): f"G0 F{self.speed_travel} X{self.machine_left}",
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(Location.RIGHT_REAR, Location.RIGHT_FRONT): f"G0 F{self.speed_travel} Y{self.machine_front}",
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(Location.RIGHT_REAR, Location.LEFT_REAR): f"G0 F{self.speed_travel} X{self.machine_left}"
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}
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def _move_to_location(self, location_name: str, location: tuple) -> str:
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"""
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Compare the input tuple (B) with the end purge location (A) and describe the move from A to B.
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key = (self.start_location, prime_tower_loc)
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if key in move_commands:
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adj_lines += f"\n{move_commands[key]} ; Start move"
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adj_lines += "\nG0 F600 Z0 ; Nail down the string"
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adj_lines += "\nG0 F600 Z2 ; Move up"
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Parameters:
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location_name (str): A descriptive name for the target location.
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location (tuple): The target tuple (e.g., ("right", "front")).
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return adj_lines
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Returns:
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str: G-code for the move from A to B or an empty string if no move is required.
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"""
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# Validate input
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if len(self.end_purge_location) != 2 or len(location) != 2:
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raise ValueError("Both locations must be tuples of length 2.")
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# Extract components
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start_side, start_depth = self.end_purge_location
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target_side, target_depth = location
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moves = [f";MESH:NONMESH---------[Move to {location_name}]\n G0 F600 Z2 ; Move up\n"]
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# Helper function to add G-code for moves
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def add_move(axis: str, position: float) -> None:
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moves.append(
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f"G0 F{self.speed_travel} {axis}{position} ; Start move\n"
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f"G0 F600 Z0 ; Nail down the string\n"
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f"G0 F600 Z2 ; Move up\n"
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)
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# Compare sides
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if start_side != target_side:
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if target_side == Location.RIGHT:
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add_move("X", self.machine_right)
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else:
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add_move("X", self.machine_left)
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# Compare positions
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if start_depth != target_depth:
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if target_depth == Location.REAR:
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add_move("Y", self.machine_back)
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else:
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add_move("Y", self.machine_front)
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# Combine moves into a single G-code string or return empty if no movement is needed
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return "".join(moves) if len(moves) > 1 else f";----------[Already at {location_name}, No Moves necessary]\n"
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def _get_build_plate_extents(self):
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# Machine disallowed areas can be ordered at the whim of the definition author and cannot be counted on when parsed
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@ -415,7 +445,7 @@ class PurgeLinesAndUnload(Script):
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purge_str += f"G0 F{print_speed} X{self.machine_left + 3} Y{self.machine_front + 20} Z0.3 ; Slide over and down\n"
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purge_str += f"G0 X{self.machine_left + 3} Y{self.machine_front + 35} ; Wipe\n"
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self.start_location = Location.LEFT_FRONT
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self.end_purge_location = Position.LEFT_FRONT
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elif where_at == Location.RIGHT:
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purge_len = int(self.machine_depth - 20) if purge_extrusion_full else int(
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(self.machine_back - self.machine_front) / 2)
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purge_str += f"G0 F{print_speed} X{self.machine_right - 3} Y{self.machine_back - 20} Z0.3 ; Slide over and down\n"
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purge_str += f"G0 X{self.machine_right - 3} Y{self.machine_back - 35} ; Wipe\n"
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self.start_location = Location.RIGHT_REAR
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self.end_purge_location = Position.RIGHT_REAR
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elif where_at == Location.BOTTOM:
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purge_len = int(self.machine_width) - 20 if purge_extrusion_full else int(
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(self.machine_right - self.machine_left) / 2)
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@ -459,7 +489,7 @@ class PurgeLinesAndUnload(Script):
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purge_str += f"G0 F{print_speed} X{self.machine_left + 20} Y{self.machine_front + 3} Z0.3 ; Slide over and down\n"
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purge_str += f"G0 X{self.machine_left + 35} Y{self.machine_front + 3} ; Wipe\n"
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self.start_location = Location.LEFT_FRONT
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self.end_purge_location = Position.LEFT_FRONT
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elif where_at == Location.TOP:
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purge_len = int(self.machine_width - 20) if purge_extrusion_full else int(
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(self.machine_right - self.machine_left) / 2)
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@ -482,7 +512,7 @@ class PurgeLinesAndUnload(Script):
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purge_str += f"G0 F{print_speed} X{self.machine_right - 20} Y{self.machine_back - 3} Z0.3 ; Slide over and down\n"
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purge_str += f"G0 X{self.machine_right - 35} Y{self.machine_back - 3} ; Wipe\n"
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self.start_location = Location.RIGHT_REAR
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self.end_purge_location = Position.RIGHT_REAR
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# Some cartesian printers (BIBO, Weedo, MethodX, etc.) are Origin at Center
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elif self.bed_shape == "rectangular" and self.origin_at_center:
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if where_at == Location.LEFT:
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purge_str += f"G0 F{print_speed} X{self.machine_left + 3} Y{self.machine_front + 20} Z0.3 ; Slide over and down\n"
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purge_str += f"G0 X{self.machine_left + 3} Y{self.machine_front + 35} ; Wipe\n"
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self.start_location = Location.LEFT_FRONT
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self.end_purge_location = Position.LEFT_FRONT
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elif where_at == Location.RIGHT:
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purge_len = int(self.machine_back - 20) if purge_extrusion_full else int(
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(self.machine_back - self.machine_front) / 2)
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@ -524,7 +554,7 @@ class PurgeLinesAndUnload(Script):
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purge_str += f"G0 F{print_speed} X{self.machine_right - 3} Y{self.machine_back - 20} Z0.3 ; Slide over and down\n"
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purge_str += f"G0 F{self.speed_travel} X{self.machine_right - 3} Y{self.machine_back - 35} ; Wipe\n"
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self.start_location = Location.RIGHT_REAR
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self.end_purge_location = Position.RIGHT_REAR
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elif where_at == Location.BOTTOM:
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purge_len = int(self.machine_right - self.machine_left - 20) if purge_extrusion_full else int(
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(self.machine_right - self.machine_left) / 2)
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@ -544,7 +574,7 @@ class PurgeLinesAndUnload(Script):
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purge_str += f"G0 F{print_speed} X{self.machine_left + 20} Y{self.machine_front + 3} Z0.3 ; Slide over and down\n"
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purge_str += f"G0 F{print_speed} X{self.machine_left + 35} Y{self.machine_front + 3} ; Wipe\n"
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self.start_location = Location.LEFT_FRONT
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self.end_purge_location = Position.LEFT_FRONT
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elif where_at == Location.TOP:
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purge_len = int(self.machine_right - self.machine_left - 20) if purge_extrusion_full else abs(
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int(self.machine_right - 10))
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@ -565,12 +595,12 @@ class PurgeLinesAndUnload(Script):
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purge_str += f"G0 F{print_speed} X{self.machine_right - 20} Y{self.machine_back - 3} Z0.3 ; Slide over and down\n"
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purge_str += f"G0 F{print_speed} X{self.machine_right - 35} Y{self.machine_back - 3} ; Wipe\n"
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self.start_location = Location.RIGHT_REAR
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self.end_purge_location = Position.RIGHT_REAR
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# Elliptic printers with Origin at Center
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elif self.bed_shape == "elliptic":
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if where_at in [Location.LEFT, Location.RIGHT]:
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radius_1 = round((self.machine_width / 2) - 1, 2)
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else: # For where_at in [Location.BOTTOM, Location.TOP]
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else: # For where_at in [Location.BOTTOM, Location.TOP]
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radius_1 = round((self.machine_depth / 2) - 1, 2)
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purge_len = int(radius_1) * math.pi / 4
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purge_str += f"G0 F{print_speed} X-{round((radius_1 - 3) * .707 - 15, 2)} Z0.3 ; Slide Over\n"
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purge_str += f"G0 F{print_speed} X-{round((radius_1 - 3) * .707, 2)} ; Wipe\n"
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self.start_location = Location.LEFT_FRONT
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self.end_purge_location = Position.LEFT_FRONT
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elif where_at == Location.RIGHT:
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# Travel to the purge start
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purge_str += f"G0 F{self.speed_travel} X{round(radius_1 * .707, 2)} Y-{round(radius_1 * .707, 2)} ; Travel\n"
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purge_str += f"G0 F{print_speed} X{round((radius_1 - 3) * .707 - 15, 2)} Z0.3 ; Slide Over\n"
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purge_str += f"G0 F{print_speed} X{round((radius_1 - 3) * .707, 2)} ; Wipe\n"
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self.start_location = Location.RIGHT_REAR
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self.end_purge_location = Position.RIGHT_REAR
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elif where_at == Location.BOTTOM:
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# Travel to the purge start
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purge_str += f"G0 F{self.speed_travel} X-{round(radius_1 * .707, 2)} Y-{round(radius_1 * .707, 2)} ; Travel\n"
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# Wipe
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purge_str += f"G0 F{print_speed} Y-{round((radius_1 - 3) * .707 - 15, 2)} Z0.3 ; Slide Over\n"
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purge_str += f"G0 F{print_speed} Y-{round((radius_1 - 3) * .707, 2)} ; Wipe\n"
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self.start_location = Location.LEFT_FRONT
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self.end_purge_location = Position.LEFT_FRONT
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elif where_at == Location.TOP:
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# Travel to the purge start
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purge_str += f"G0 F{self.speed_travel} X{round(radius_1 * .707, 2)} Y{round(radius_1 * .707, 2)} ; Travel\n"
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# Wipe
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purge_str += f"G0 F{print_speed} Y{round((radius_1 - 3) * .707 - 15, 2)} Z0.3 ; Slide Over\n"
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purge_str += f"G0 F{print_speed} Y{round((radius_1 - 3) * .707, 2)} ; Wipe\n"
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self.start_location = Location.RIGHT_REAR
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self.end_purge_location = Position.RIGHT_REAR
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# Common ending for purge_str
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purge_str += "G0 F600 Z2 ; Move Z\n;---------------------[End of Purge]"
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@ -680,6 +710,7 @@ class PurgeLinesAndUnload(Script):
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def _move_to_start(self, data: str) -> str:
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start_x = None
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start_y = None
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move_str = None
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layer = data[2].split("\n")
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for line in layer:
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if line.startswith("G0") and " X" in line and " Y" in line:
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@ -688,64 +719,46 @@ class PurgeLinesAndUnload(Script):
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break
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start_x = start_x or 0
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start_y = start_y or 0
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if self.start_location is None:
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self.start_location = Location.LEFT_FRONT
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move_str = f";MESH:NONMESH---------[Travel to Layer Start]\nG0 F600 Z2 ; Move up\n"
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if self.end_purge_location is None:
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self.end_purge_location = Position.LEFT_FRONT
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midpoint_x = self.machine_width / 2
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midpoint_y = self.machine_depth / 2
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if not self.origin_at_center:
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if float(start_x) <= float(midpoint_x):
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goto_str = "Lt"
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x_target = Location.LEFT
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else:
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goto_str = "Rt"
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x_target = Location.RIGHT
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if float(start_y) <= float(midpoint_y):
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goto_str += "Frt"
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y_target = Location.FRONT
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else:
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goto_str += "Bk"
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y_target = Location.REAR
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else:
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if float(start_x) <= 0:
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goto_str = "Lt"
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x_target = Location.LEFT
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else:
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||||
goto_str = "Rt"
|
||||
x_target = Location.RIGHT
|
||||
if float(start_y) <= 0:
|
||||
goto_str += "Frt"
|
||||
y_target = Location.FRONT
|
||||
else:
|
||||
goto_str += "Bk"
|
||||
|
||||
y_target = Location.REAR
|
||||
target_location = (x_target, y_target)
|
||||
if self.bed_shape == "rectangular":
|
||||
if goto_str == "LtFrt":
|
||||
move_str += f"G0 F{self.speed_travel} X{self.machine_left + 5} Z2 ; Ortho move\n"
|
||||
move_str += f"G0 F600 Z0 ; Nail down the string\nG0 Z2 ; Move up\n"
|
||||
move_str += f"G0 F{self.speed_travel} Y{self.machine_front + 5} Z2 ; Ortho move\n"
|
||||
move_str += f"G0 F600 Z0 ; Nail down the string\nG0 Z2 ; Move up\n"
|
||||
elif goto_str == "RtFrt":
|
||||
move_str += f"G0 F{self.speed_travel} X{self.machine_right - 5} Z2 ; Ortho move\n"
|
||||
move_str += f"G0 F600 Z0 ; Nail down the string\nG0 Z2 ; Move up\n"
|
||||
move_str += f"G0 F{self.speed_travel} Y{self.machine_front + 5} Z2 ; Ortho move\n"
|
||||
move_str += f"G0 F600 Z0 ; Nail down the string\nG0 Z2 ; Move up\n"
|
||||
elif goto_str == "LtBk":
|
||||
move_str += f"G0 F{self.speed_travel} X{self.machine_left + 5} Z2 ; Ortho move\n"
|
||||
move_str += f"G0 F600 Z0 ; Nail down the string\nG0 Z2 ; Move up\n"
|
||||
move_str += f"G0 F{self.speed_travel} Y{self.machine_back - 5} Z2 ; Ortho move\n"
|
||||
move_str += f"G0 F600 Z0 ; Nail down the string\nG0 Z2 ; Move up\n"
|
||||
elif goto_str == "RtBk":
|
||||
move_str += f"G0 F{self.speed_travel} X{self.machine_right - 5} Z2 ; Ortho move\n"
|
||||
move_str += f"G0 F600 Z0 ; Nail down the string\nG0 Z2 ; Move up\n"
|
||||
move_str += f"G0 F{self.speed_travel} Y{self.machine_back - 5} Z2 ; Ortho move\n"
|
||||
move_str += f"G0 F600 Z0 ; Nail down the string\nG0 Z2 ; Move up\n"
|
||||
move_str = self._move_to_location("Layer Start", target_location)
|
||||
elif self.bed_shape == "elliptic" and self.origin_at_center:
|
||||
move_str = f";MESH:NONMESH---------[Travel to Layer Start]\nG0 F600 Z2 ; Move up\n"
|
||||
|
||||
radius = self.machine_width / 2
|
||||
offset_sin = round(2 ** .5 / 2 * radius, 2)
|
||||
if goto_str == "LtFrt":
|
||||
if target_location == Position.LEFT_FRONT:
|
||||
move_str += f"G0 F{self.speed_travel} X-{offset_sin} Z2 ; Move\nG0 Y-{offset_sin} Z2 ; Move to start\n"
|
||||
elif goto_str == "LtBk":
|
||||
if self.start_location == Location.LEFT_REAR:
|
||||
elif target_location == Position.LEFT_REAR:
|
||||
if self.end_purge_location == Position.LEFT_REAR:
|
||||
move_str += f"G2 X0 Y{offset_sin} I{offset_sin} J{offset_sin} ; Move around to start\n"
|
||||
else:
|
||||
move_str += f"G0 F{self.speed_travel} X-{offset_sin} Z2 ; Ortho move\nG0 Y{offset_sin} Z2 ; Ortho move\n"
|
||||
elif goto_str == "RtFrt":
|
||||
elif target_location == Position.RIGHT_FRONT:
|
||||
move_str += f"G0 F{self.speed_travel} X{offset_sin} Z2 ; Ortho move\nG0 Y-{offset_sin} Z2 ; Ortho move\n"
|
||||
elif goto_str == "RtBk":
|
||||
elif target_location == Position.RIGHT_REAR:
|
||||
move_str += f"G0 F{self.speed_travel} X{offset_sin} Z2 ; Ortho move\nG0 Y{offset_sin} Z2 ; Ortho move\n"
|
||||
move_str += ";---------------------[End of layer start travels]"
|
||||
# Add the move_str to the end of the StartUp section and move 'LAYER_COUNT' to the end.
|
||||
|
@ -843,7 +856,7 @@ class PurgeLinesAndUnload(Script):
|
|||
elif temp_line.startswith(";") and ";" in temp_line[1:]:
|
||||
temp_lines[temp_index] = temp_line[1:].replace(temp_line[1:].split(";")[0],
|
||||
";" + temp_line[1:].split(";")[0] + str(" " * (
|
||||
gap_len - 1 - len(
|
||||
temp_line[1:].split(";")[0]))), 1)
|
||||
gap_len - 1 - len(
|
||||
temp_line[1:].split(";")[0]))), 1)
|
||||
any_gcode_str = "\n".join(temp_lines)
|
||||
return any_gcode_str
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue