Fix selecting material for UM2 when switching from UltiGcode

This commit is contained in:
fieldOfView 2017-07-09 16:46:25 +02:00
parent 8c2f556616
commit d6ddf15e24

View file

@ -257,7 +257,6 @@ class MachineSettingsAction(MachineAction):
has_materials = self._global_container_stack.getProperty("machine_gcode_flavor", "value") != "UltiGCode"
material_container = self._global_container_stack.material
material_index = self._global_container_stack.getContainerIndex(material_container)
if has_materials:
if "has_materials" in self._global_container_stack.getMetaData():
@ -266,11 +265,11 @@ class MachineSettingsAction(MachineAction):
self._global_container_stack.addMetaDataEntry("has_materials", True)
# Set the material container to a sane default
if material_container.getId() == "empty_material":
search_criteria = { "type": "material", "definition": "fdmprinter", "id": "*pla*"}
containers = self._container_registry.findInstanceContainers(**search_criteria)
if containers:
self._global_container_stack.replaceContainer(material_index, containers[0])
if material_container.getId() == "empty":
search_criteria = { "type": "material", "definition": "fdmprinter", "id": self._global_container_stack.getMetaDataEntry("preferred_material")}
materials = self._container_registry.findInstanceContainers(**search_criteria)
if materials:
self._global_container_stack.material = materials[0]
else:
# The metadata entry is stored in an ini, and ini files are parsed as strings only.
# Because any non-empty string evaluates to a boolean True, we have to remove the entry to make it False.