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Only reset transformation/ position if there is a bounding box.
If a node has no bounding box, it's because it has no data to change. CURA-2925
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a71bb63318
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1 changed files with 5 additions and 5 deletions
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@ -777,7 +777,8 @@ class CuraApplication(QtApplication):
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for node in nodes:
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# Ensure that the object is above the build platform
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node.removeDecorator(ZOffsetDecorator.ZOffsetDecorator)
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op.addOperation(SetTransformOperation(node, Vector(0, node.getWorldPosition().y - node.getBoundingBox().bottom, 0)))
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if node.getBoundingBox():
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op.addOperation(SetTransformOperation(node, Vector(0, node.getWorldPosition().y - node.getBoundingBox().bottom, 0)))
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op.push()
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## Reset all transformations on nodes with mesh data.
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@ -799,10 +800,9 @@ class CuraApplication(QtApplication):
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for node in nodes:
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# Ensure that the object is above the build platform
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node.removeDecorator(ZOffsetDecorator.ZOffsetDecorator)
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center_y = node.getWorldPosition().y - node.getBoundingBox().bottom
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op.addOperation(SetTransformOperation(node, Vector(0, center_y, 0), Quaternion(), Vector(1, 1, 1)))
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if node.getBoundingBox():
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center_y = node.getWorldPosition().y - node.getBoundingBox().bottom
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op.addOperation(SetTransformOperation(node, Vector(0, center_y, 0), Quaternion(), Vector(1, 1, 1)))
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op.push()
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## Reload all mesh data on the screen from file.
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