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Fix layerview checkboxes. CURA-3273
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1 changed files with 4 additions and 4 deletions
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@ -16,8 +16,8 @@ vertex41core =
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in lowp vec4 a_material_color;
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in lowp vec4 a_material_color;
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in highp vec4 a_normal;
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in highp vec4 a_normal;
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in highp vec2 a_line_dim; // line width and thickness
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in highp vec2 a_line_dim; // line width and thickness
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in highp int a_extruder;
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in highp int a_extruder; // Note: cannot use this in compatibility, int is only available in newer OpenGL.
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in highp int a_line_type;
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in highp float a_line_type;
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out lowp vec4 v_color;
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out lowp vec4 v_color;
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@ -26,7 +26,7 @@ vertex41core =
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out lowp vec2 v_line_dim;
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out lowp vec2 v_line_dim;
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out highp int v_extruder;
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out highp int v_extruder;
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out highp vec4 v_extruder_opacity;
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out highp vec4 v_extruder_opacity;
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out int v_line_type;
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out float v_line_type;
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out lowp vec4 f_color;
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out lowp vec4 f_color;
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out highp vec3 f_vertex;
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out highp vec3 f_vertex;
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@ -82,7 +82,7 @@ geometry41core =
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in vec2 v_line_dim[];
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in vec2 v_line_dim[];
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in int v_extruder[];
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in int v_extruder[];
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in vec4 v_extruder_opacity[];
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in vec4 v_extruder_opacity[];
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in int v_line_type[];
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in float v_line_type[];
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out vec4 f_color;
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out vec4 f_color;
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out vec3 f_normal;
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out vec3 f_normal;
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