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Fix infill mesh defaults not visible when changing per object settings
The problem: When infill mesh is set, wall_thickness and top_bottom_thickness are added to the settings. Then these settings are set to visible on the visibility_handler. It appears however, that the visibility_handler considers all added settings to be visible. It thus concludes that no UI update is necessary because the settings are already added.
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2 changed files with 8 additions and 4 deletions
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@ -159,7 +159,7 @@ Item
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}
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}
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Column // Settings Dialog
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Column // List of selected Settings to override for the selected object
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{
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// This is to ensure that the panel is first increasing in size up to 200 and then shows a scrollbar.
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// It kinda looks ugly otherwise (big panel, no content on it)
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