Fix infill mesh defaults not visible when changing per object settings

The problem: When infill mesh is set, wall_thickness and
top_bottom_thickness are added to the settings. Then these settings are
set to visible on the visibility_handler.
It appears however, that the visibility_handler considers all added
settings to be visible. It thus concludes that no UI update is necessary
because the settings are already added.
This commit is contained in:
Nino van Hooff 2020-03-12 13:25:29 +01:00
parent d01286a340
commit ce12827879
2 changed files with 8 additions and 4 deletions

View file

@ -159,7 +159,7 @@ Item
}
}
Column // Settings Dialog
Column // List of selected Settings to override for the selected object
{
// This is to ensure that the panel is first increasing in size up to 200 and then shows a scrollbar.
// It kinda looks ugly otherwise (big panel, no content on it)