Add a BuildVolume node to render the build volume

This commit is contained in:
Arjen Hiemstra 2014-12-23 16:38:44 +01:00
parent e7a51b3bd8
commit c7cecb180d
2 changed files with 79 additions and 1 deletions

View file

@ -10,6 +10,7 @@ from UM.Scene.BoxRenderer import BoxRenderer
from UM.Scene.Selection import Selection
from PlatformPhysics import PlatformPhysics
from BuildVolume import BuildVolume
import os.path
@ -49,7 +50,11 @@ class PrinterApplication(QtApplication):
root = controller.getScene().getRoot()
platform = Platform(root)
self.getRenderer().setLightPosition(Vector(0, 150, 150))
volume = BuildVolume(root)
volume.translate(Vector(0, 75.1, 0))
volume.scale(150.0)
self.getRenderer().setLightPosition(Vector(0, 150, 0))
camera = Camera('3d', root)
camera.translate(Vector(0, 150, 150))