Take nozzle offset into account in _getHeadAndFans()

CURA-6785
This commit is contained in:
Nino van Hooff 2019-09-27 14:15:31 +02:00
parent e9965ab2a6
commit c4c62cbba2
2 changed files with 8 additions and 4 deletions

View file

@ -1,4 +1,4 @@
# Copyright (c) 2015 Ultimaker B.V.
# Copyright (c) 2019 Ultimaker B.V.
# Cura is released under the terms of the LGPLv3 or higher.
from UM.Scene.Iterator import Iterator

View file

@ -266,10 +266,14 @@ class ConvexHullDecorator(SceneNodeDecorator):
return offset_hull
def _getHeadAndFans(self) -> Polygon:
if self._global_stack:
return Polygon(numpy.array(self._global_stack.getHeadAndFansCoordinates(), numpy.float32))
if not self._global_stack:
return Polygon()
polygon = Polygon(numpy.array(self._global_stack.getHeadAndFansCoordinates(), numpy.float32))
offset_x = self._getSettingProperty("machine_nozzle_offset_x", "value")
offset_y = self._getSettingProperty("machine_nozzle_offset_y", "value")
return polygon.translate(-offset_x, -offset_y)
def _compute2DConvexHeadFull(self) -> Optional[Polygon]:
convex_hull = self._compute2DConvexHull()
if convex_hull: