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Take nozzle offset into account in _getHeadAndFans()
CURA-6785
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2 changed files with 8 additions and 4 deletions
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@ -1,4 +1,4 @@
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# Copyright (c) 2015 Ultimaker B.V.
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# Copyright (c) 2019 Ultimaker B.V.
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# Cura is released under the terms of the LGPLv3 or higher.
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from UM.Scene.Iterator import Iterator
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@ -266,10 +266,14 @@ class ConvexHullDecorator(SceneNodeDecorator):
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return offset_hull
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def _getHeadAndFans(self) -> Polygon:
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if self._global_stack:
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return Polygon(numpy.array(self._global_stack.getHeadAndFansCoordinates(), numpy.float32))
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if not self._global_stack:
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return Polygon()
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polygon = Polygon(numpy.array(self._global_stack.getHeadAndFansCoordinates(), numpy.float32))
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offset_x = self._getSettingProperty("machine_nozzle_offset_x", "value")
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offset_y = self._getSettingProperty("machine_nozzle_offset_y", "value")
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return polygon.translate(-offset_x, -offset_y)
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def _compute2DConvexHeadFull(self) -> Optional[Polygon]:
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convex_hull = self._compute2DConvexHull()
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if convex_hull:
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