Top layers are now correctly updated when object is selected

CURA-992
This commit is contained in:
Jaime van Kessel 2016-03-03 11:36:28 +01:00
parent 5cb1e9e2a6
commit c4c5ba6c22

View file

@ -225,8 +225,8 @@ class _CreateTopLayersJob(Job):
layer_data = None
for node in DepthFirstIterator(self._scene.getRoot()):
layer_data = node.callDecoration("getLayerData")
if not layer_data:
continue
if layer_data:
break
if self._cancel or not layer_data:
return