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Convert remaining doxygen to rst
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49 changed files with 2163 additions and 1657 deletions
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@ -18,11 +18,13 @@ if TYPE_CHECKING:
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class ConvexHullNode(SceneNode):
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shader = None # To prevent the shader from being re-built over and over again, only load it once.
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## Convex hull node is a special type of scene node that is used to display an area, to indicate the
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# location an object uses on the buildplate. This area (or area's in case of one at a time printing) is
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# then displayed as a transparent shadow. If the adhesion type is set to raft, the area is extruded
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# to represent the raft as well.
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def __init__(self, node: SceneNode, hull: Optional[Polygon], thickness: float, parent: Optional[SceneNode] = None) -> None:
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"""Convex hull node is a special type of scene node that is used to display an area, to indicate the
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location an object uses on the buildplate. This area (or area's in case of one at a time printing) is
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then displayed as a transparent shadow. If the adhesion type is set to raft, the area is extruded
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to represent the raft as well.
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"""
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super().__init__(parent)
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self.setCalculateBoundingBox(False)
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