Convert remaining doxygen to rst

This commit is contained in:
Nino van Hooff 2020-05-28 17:13:44 +02:00
parent fe779d9501
commit c2c96faf5f
49 changed files with 2163 additions and 1657 deletions

View file

@ -18,11 +18,13 @@ if TYPE_CHECKING:
class ConvexHullNode(SceneNode):
shader = None # To prevent the shader from being re-built over and over again, only load it once.
## Convex hull node is a special type of scene node that is used to display an area, to indicate the
# location an object uses on the buildplate. This area (or area's in case of one at a time printing) is
# then displayed as a transparent shadow. If the adhesion type is set to raft, the area is extruded
# to represent the raft as well.
def __init__(self, node: SceneNode, hull: Optional[Polygon], thickness: float, parent: Optional[SceneNode] = None) -> None:
"""Convex hull node is a special type of scene node that is used to display an area, to indicate the
location an object uses on the buildplate. This area (or area's in case of one at a time printing) is
then displayed as a transparent shadow. If the adhesion type is set to raft, the area is extruded
to represent the raft as well.
"""
super().__init__(parent)
self.setCalculateBoundingBox(False)