Grouping and per object settings now work correctly again

This commit is contained in:
Jaime van Kessel 2016-02-23 12:55:41 +01:00
parent ee1c16d1fc
commit c15709936b
3 changed files with 7 additions and 5 deletions

View file

@ -70,7 +70,7 @@ class PerObjectSettingsModel(ListModel):
def _updateModel(self):
self.clear()
for node in BreadthFirstIterator(self._root):
if type(node) is not SceneNode or not node.getMeshData() or not node.isSelectable():
if type(node) is not SceneNode or not node.isSelectable():
continue
node_profile = node.callDecoration("getProfile")
if not node_profile: