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Fix documentation of XRayView class and add a note about RenderPass ctor
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1 changed files with 4 additions and 2 deletions
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@ -13,7 +13,7 @@ from UM.View.GL.OpenGL import OpenGL
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from . import XRayPass
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from . import XRayPass
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## View used to display g-code paths.
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## View used to display a see-through version of objects with errors highlighted.
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class XRayView(View):
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class XRayView(View):
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def __init__(self):
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def __init__(self):
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super().__init__()
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super().__init__()
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@ -51,7 +51,9 @@ class XRayView(View):
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def event(self, event):
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def event(self, event):
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if event.type == Event.ViewActivateEvent:
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if event.type == Event.ViewActivateEvent:
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if not self._xray_pass:
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if not self._xray_pass:
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self._xray_pass = XRayPass.XRayPass(1280, 720)
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# Currently the RenderPass constructor requires a size > 0
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# This should be fixed in RenderPass's constructor.
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self._xray_pass = XRayPass.XRayPass(1, 1)
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self.getRenderer().addRenderPass(self._xray_pass)
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self.getRenderer().addRenderPass(self._xray_pass)
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if not self._xray_composite_shader:
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if not self._xray_composite_shader:
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