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Merge remote-tracking branch 'origin/3.5'
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commit
b97f4ea30c
5 changed files with 27 additions and 8 deletions
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@ -234,6 +234,11 @@ Item
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UM.SimulationView.setCurrentLayer(value)
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var diff = (value - sliderRoot.maximumValue) / (sliderRoot.minimumValue - sliderRoot.maximumValue)
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// In case there is only one layer, the diff value results in a NaN, so this is for catching this specific case
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if (isNaN(diff))
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{
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diff = 0
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}
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var newUpperYPosition = Math.round(diff * (sliderRoot.height - (2 * sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize)))
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y = newUpperYPosition
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@ -339,6 +344,11 @@ Item
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UM.SimulationView.setMinimumLayer(value)
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var diff = (value - sliderRoot.maximumValue) / (sliderRoot.minimumValue - sliderRoot.maximumValue)
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// In case there is only one layer, the diff value results in a NaN, so this is for catching this specific case
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if (isNaN(diff))
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{
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diff = 0
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}
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var newLowerYPosition = Math.round((sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize) + diff * (sliderRoot.height - (2 * sliderRoot.handleSize + sliderRoot.minimumRangeHandleSize)))
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y = newLowerYPosition
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@ -346,7 +346,7 @@ class SimulationView(View):
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self._old_max_layers = self._max_layers
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## Recalculate num max layers
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new_max_layers = 0
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new_max_layers = -1
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for node in DepthFirstIterator(scene.getRoot()):
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layer_data = node.callDecoration("getLayerData")
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if not layer_data:
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@ -381,7 +381,7 @@ class SimulationView(View):
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if new_max_layers < layer_count:
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new_max_layers = layer_count
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if new_max_layers > 0 and new_max_layers != self._old_max_layers:
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if new_max_layers >= 0 and new_max_layers != self._old_max_layers:
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self._max_layers = new_max_layers
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# The qt slider has a bit of weird behavior that if the maxvalue needs to be changed first
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