mirror of
https://github.com/Ultimaker/Cura.git
synced 2025-07-06 14:37:29 -06:00
Updated documentation
CURA-3215
This commit is contained in:
parent
a3326a8313
commit
b6118a764e
1 changed files with 4 additions and 91 deletions
|
@ -40,97 +40,6 @@ class ThreeMFReader(MeshReader):
|
|||
self._base_name = ""
|
||||
self._unit = None
|
||||
|
||||
def _createNodeFromObject(self, object, name = ""):
|
||||
node = SceneNode()
|
||||
node.setName(name)
|
||||
mesh_builder = MeshBuilder()
|
||||
vertex_list = []
|
||||
|
||||
components = object.find(".//3mf:components", self._namespaces)
|
||||
if components:
|
||||
for component in components:
|
||||
id = component.get("objectid")
|
||||
new_object = self._root.find("./3mf:resources/3mf:object[@id='{0}']".format(id), self._namespaces)
|
||||
new_node = self._createNodeFromObject(new_object, self._base_name + "_" + str(id))
|
||||
node.addChild(new_node)
|
||||
transform = component.get("transform")
|
||||
if transform is not None:
|
||||
new_node.setTransformation(self._createMatrixFromTransformationString(transform))
|
||||
|
||||
# for vertex in entry.mesh.vertices.vertex:
|
||||
for vertex in object.findall(".//3mf:vertex", self._namespaces):
|
||||
vertex_list.append([vertex.get("x"), vertex.get("y"), vertex.get("z")])
|
||||
Job.yieldThread()
|
||||
|
||||
xml_settings = list(object.findall(".//cura:setting", self._namespaces))
|
||||
|
||||
# Add the setting override decorator, so we can add settings to this node.
|
||||
if xml_settings:
|
||||
node.addDecorator(SettingOverrideDecorator())
|
||||
|
||||
global_container_stack = Application.getInstance().getGlobalContainerStack()
|
||||
# Ensure the correct next container for the SettingOverride decorator is set.
|
||||
if global_container_stack:
|
||||
multi_extrusion = global_container_stack.getProperty("machine_extruder_count", "value") > 1
|
||||
# Ensure that all extruder data is reset
|
||||
if not multi_extrusion:
|
||||
default_stack_id = global_container_stack.getId()
|
||||
else:
|
||||
default_stack = ExtruderManager.getInstance().getExtruderStack(0)
|
||||
if default_stack:
|
||||
default_stack_id = default_stack.getId()
|
||||
else:
|
||||
default_stack_id = global_container_stack.getId()
|
||||
node.callDecoration("setActiveExtruder", default_stack_id)
|
||||
|
||||
# Get the definition & set it
|
||||
definition = QualityManager.getInstance().getParentMachineDefinition(global_container_stack.getBottom())
|
||||
node.callDecoration("getStack").getTop().setDefinition(definition)
|
||||
|
||||
setting_container = node.callDecoration("getStack").getTop()
|
||||
for setting in xml_settings:
|
||||
setting_key = setting.get("key")
|
||||
setting_value = setting.text
|
||||
|
||||
# Extruder_nr is a special case.
|
||||
if setting_key == "extruder_nr":
|
||||
extruder_stack = ExtruderManager.getInstance().getExtruderStack(int(setting_value))
|
||||
if extruder_stack:
|
||||
node.callDecoration("setActiveExtruder", extruder_stack.getId())
|
||||
else:
|
||||
Logger.log("w", "Unable to find extruder in position %s", setting_value)
|
||||
continue
|
||||
setting_container.setProperty(setting_key,"value", setting_value)
|
||||
|
||||
if len(node.getChildren()) > 0:
|
||||
group_decorator = GroupDecorator()
|
||||
node.addDecorator(group_decorator)
|
||||
|
||||
triangles = object.findall(".//3mf:triangle", self._namespaces)
|
||||
mesh_builder.reserveFaceCount(len(triangles))
|
||||
|
||||
for triangle in triangles:
|
||||
v1 = int(triangle.get("v1"))
|
||||
v2 = int(triangle.get("v2"))
|
||||
v3 = int(triangle.get("v3"))
|
||||
|
||||
mesh_builder.addFaceByPoints(vertex_list[v1][0], vertex_list[v1][1], vertex_list[v1][2],
|
||||
vertex_list[v2][0], vertex_list[v2][1], vertex_list[v2][2],
|
||||
vertex_list[v3][0], vertex_list[v3][1], vertex_list[v3][2])
|
||||
|
||||
Job.yieldThread()
|
||||
|
||||
# TODO: We currently do not check for normals and simply recalculate them.
|
||||
mesh_builder.calculateNormals(fast=True)
|
||||
mesh_builder.setFileName(name)
|
||||
mesh_data = mesh_builder.build()
|
||||
|
||||
if len(mesh_data.getVertices()):
|
||||
node.setMeshData(mesh_data)
|
||||
|
||||
node.setSelectable(True)
|
||||
return node
|
||||
|
||||
def _createMatrixFromTransformationString(self, transformation):
|
||||
if transformation == "":
|
||||
return Matrix()
|
||||
|
@ -161,6 +70,9 @@ class ThreeMFReader(MeshReader):
|
|||
|
||||
return temp_mat
|
||||
|
||||
|
||||
## Convenience function that converts a SceneNode object (as obtained from libSavitar) to a Uranium scenenode.
|
||||
# \returns Uranium Scenen node.
|
||||
def _convertSavitarNodeToUMNode(self, savitar_node):
|
||||
um_node = SceneNode()
|
||||
transformation = self._createMatrixFromTransformationString(savitar_node.getTransformation())
|
||||
|
@ -179,6 +91,7 @@ class ThreeMFReader(MeshReader):
|
|||
|
||||
for child in savitar_node.getChildren():
|
||||
um_node.addChild(self._convertSavitarNodeToUMNode(child))
|
||||
|
||||
settings = savitar_node.getSettings()
|
||||
|
||||
# Add the setting override decorator, so we can add settings to this node.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue