Use isinstance() instead or issubclass()

CURA-4525
This commit is contained in:
Lipu Fei 2018-01-12 16:42:32 +01:00
parent 51316e1dc1
commit b54b075cc9
8 changed files with 15 additions and 15 deletions

View file

@ -106,7 +106,7 @@ class SimulationPass(RenderPass):
nozzle_node = node
nozzle_node.setVisible(False)
elif issubclass(type(node), SceneNode) and (node.getMeshData() or node.callDecoration("isBlockSlicing")) and node.isVisible():
elif isinstance(node, SceneNode) and (node.getMeshData() or node.callDecoration("isBlockSlicing")) and node.isVisible():
layer_data = node.callDecoration("getLayerData")
if not layer_data:
continue