Use isinstance() instead or issubclass()

CURA-4525
This commit is contained in:
Lipu Fei 2018-01-12 16:42:32 +01:00
parent 51316e1dc1
commit b54b075cc9
8 changed files with 15 additions and 15 deletions

View file

@ -65,7 +65,7 @@ class ConvexHullNode(SceneNode):
ConvexHullNode.shader.setUniformValue("u_opacity", 0.6)
if self.getParent():
if self.getMeshData() and issubclass(type(self._node), SceneNode) and self._node.callDecoration("getBuildPlateNumber") == Application.getInstance().getBuildPlateModel().activeBuildPlate:
if self.getMeshData() and isinstance(self._node, SceneNode) and self._node.callDecoration("getBuildPlateNumber") == Application.getInstance().getBuildPlateModel().activeBuildPlate:
renderer.queueNode(self, transparent = True, shader = ConvexHullNode.shader, backface_cull = True, sort = -8)
if self._convex_hull_head_mesh:
renderer.queueNode(self, shader = ConvexHullNode.shader, transparent = True, mesh = self._convex_hull_head_mesh, backface_cull = True, sort = -8)