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Reworked UI so that it matches 15.04 UI, and made each field in the UI do the same thing that they do in 15.04.
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3 changed files with 235 additions and 61 deletions
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@ -10,13 +10,13 @@ import UM 1.1 as UM
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UM.Dialog
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{
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width: 250*Screen.devicePixelRatio;
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minimumWidth: 250*Screen.devicePixelRatio;
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maximumWidth: 250*Screen.devicePixelRatio;
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width: 350*Screen.devicePixelRatio;
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minimumWidth: 350*Screen.devicePixelRatio;
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maximumWidth: 350*Screen.devicePixelRatio;
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height: 200*Screen.devicePixelRatio;
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minimumHeight: 200*Screen.devicePixelRatio;
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maximumHeight: 200*Screen.devicePixelRatio;
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height: 220*Screen.devicePixelRatio;
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minimumHeight: 220*Screen.devicePixelRatio;
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maximumHeight: 220*Screen.devicePixelRatio;
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modality: Qt.Modal
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@ -30,58 +30,158 @@ UM.Dialog
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Layout.fillWidth: true
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columnSpacing: 16
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rowSpacing: 4
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columns: 2
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columns: 1
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Text {
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text: catalog.i18nc("@action:label","Size (mm)")
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UM.TooltipArea {
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Layout.fillWidth:true
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}
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TextField {
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id: size
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focus: true
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validator: DoubleValidator {notation: DoubleValidator.StandardNotation; bottom: 1; top: 500;}
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text: "120"
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onTextChanged: { manager.onSizeChanged(text) }
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height: childrenRect.height
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text: catalog.i18nc("@info:tooltip","The maximum distance of each pixel from \"Base.\"")
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Row {
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width: parent.width
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height: childrenRect.height
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Text {
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text: catalog.i18nc("@action:label","Height (mm)")
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width: 150
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anchors.verticalCenter: parent.verticalCenter
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}
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TextField {
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id: peak_height
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objectName: "Peak_Height"
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validator: DoubleValidator {notation: DoubleValidator.StandardNotation; bottom: -500; top: 500;}
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width: 180
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onTextChanged: { manager.onPeakHeightChanged(text) }
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}
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}
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}
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Text {
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text: catalog.i18nc("@action:label","Base Height (mm)")
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UM.TooltipArea {
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Layout.fillWidth:true
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}
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TextField {
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id: base_height
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validator: DoubleValidator {notation: DoubleValidator.StandardNotation; bottom: 0; top: 500;}
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text: "2"
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onTextChanged: { manager.onBaseHeightChanged(text) }
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}
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height: childrenRect.height
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text: catalog.i18nc("@info:tooltip","The base height from the build plate in millimeters.")
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Row {
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width: parent.width
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height: childrenRect.height
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Text {
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text: catalog.i18nc("@action:label","Peak Height (mm)")
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Text {
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text: catalog.i18nc("@action:label","Base (mm)")
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width: 150
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anchors.verticalCenter: parent.verticalCenter
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}
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TextField {
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id: base_height
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objectName: "Base_Height"
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validator: DoubleValidator {notation: DoubleValidator.StandardNotation; bottom: 0; top: 500;}
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width: 180
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onTextChanged: { manager.onBaseHeightChanged(text) }
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}
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}
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}
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UM.TooltipArea {
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Layout.fillWidth:true
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}
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TextField {
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id: peak_height
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validator: DoubleValidator {notation: DoubleValidator.StandardNotation; bottom: 0; top: 500;}
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text: "12"
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onTextChanged: { manager.onPeakHeightChanged(text) }
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}
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height: childrenRect.height
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text: catalog.i18nc("@info:tooltip","The width in millimeters on the build plate.")
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Row {
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width: parent.width
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height: childrenRect.height
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Text {
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text: catalog.i18nc("@action:label","Smoothing")
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Text {
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text: catalog.i18nc("@action:label","Width (mm)")
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width: 150
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anchors.verticalCenter: parent.verticalCenter
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}
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TextField {
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id: width
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objectName: "Width"
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focus: true
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validator: DoubleValidator {notation: DoubleValidator.StandardNotation; bottom: 1; top: 500;}
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width: 180
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onTextChanged: { manager.onWidthChanged(text) }
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}
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}
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}
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UM.TooltipArea {
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Layout.fillWidth:true
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}
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Rectangle {
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width: 100
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height: 20
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color: "transparent"
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height: childrenRect.height
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text: catalog.i18nc("@info:tooltip","The depth in millimeters on the build plate")
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Row {
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width: parent.width
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height: childrenRect.height
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Slider {
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id: smoothing
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maximumValue: 100.0
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stepSize: 1.0
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value: 1
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width: 100
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onValueChanged: { manager.onSmoothingChanged(value) }
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Text {
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text: catalog.i18nc("@action:label","Depth (mm)")
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width: 150
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anchors.verticalCenter: parent.verticalCenter
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}
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TextField {
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id: depth
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objectName: "Depth"
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focus: true
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validator: DoubleValidator {notation: DoubleValidator.StandardNotation; bottom: 1; top: 500;}
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width: 180
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onTextChanged: { manager.onDepthChanged(text) }
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}
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}
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}
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UM.TooltipArea {
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Layout.fillWidth:true
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height: childrenRect.height
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text: catalog.i18nc("@info:tooltip","By default, white pixels represent high points on the mesh and black pixels represent low points on the mesh. Change this option to reverse the behavior such that black pixels represent high points on the mesh and white pixels represent low points on the mesh.")
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Row {
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width: parent.width
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height: childrenRect.height
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//Empty label so 2 column layout works.
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Text {
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text: ""
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width: 150
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anchors.verticalCenter: parent.verticalCenter
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}
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ComboBox {
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id: image_color_invert
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objectName: "Image_Color_Invert"
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model: [ catalog.i18nc("@action:label","Lighter is higher"), catalog.i18nc("@action:label","Darker is higher") ]
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width: 180
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onCurrentIndexChanged: { manager.onImageColorInvertChanged(currentIndex) }
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}
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}
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}
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UM.TooltipArea {
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Layout.fillWidth:true
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height: childrenRect.height
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text: catalog.i18nc("@info:tooltip","The amount of smoothing to apply to the image.")
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Row {
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width: parent.width
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height: childrenRect.height
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Text {
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text: catalog.i18nc("@action:label","Smoothing")
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width: 150
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anchors.verticalCenter: parent.verticalCenter
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}
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Rectangle {
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width: 180
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height: 20
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Layout.fillWidth:true
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color: "transparent"
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Slider {
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id: smoothing
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objectName: "Smoothing"
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maximumValue: 100.0
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stepSize: 1.0
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width: 180
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onValueChanged: { manager.onSmoothingChanged(value) }
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}
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}
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}
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}
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}
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