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Merge branch '3.2'
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commit
b0d0b75662
7 changed files with 66 additions and 58 deletions
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@ -911,7 +911,7 @@ class ThreeMFWorkspaceReader(WorkspaceReader):
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# We will first find the correct quality profile for the extruder, then apply the same
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# quality profile for the global stack.
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#
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if has_extruder_stack_files and len(extruder_stacks) == 1:
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if len(extruder_stacks) == 1:
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extruder_stack = extruder_stacks[0]
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search_criteria = {"type": "quality", "quality_type": global_stack.quality.getMetaDataEntry("quality_type")}
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@ -98,11 +98,14 @@ class SimulationView(View):
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self._solid_layers = int(Preferences.getInstance().getValue("view/top_layer_count"))
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self._only_show_top_layers = bool(Preferences.getInstance().getValue("view/only_show_top_layers"))
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self._compatibility_mode = True # for safety
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self._compatibility_mode = self._evaluateCompatibilityMode()
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self._wireprint_warning_message = Message(catalog.i18nc("@info:status", "Cura does not accurately display layers when Wire Printing is enabled"),
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title = catalog.i18nc("@info:title", "Simulation View"))
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def _evaluateCompatibilityMode(self):
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return OpenGLContext.isLegacyOpenGL() or bool(Preferences.getInstance().getValue("view/force_layer_view_compatibility_mode"))
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def _resetSettings(self):
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self._layer_view_type = 0 # 0 is material color, 1 is color by linetype, 2 is speed, 3 is layer thickness
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self._extruder_count = 0
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@ -127,7 +130,7 @@ class SimulationView(View):
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# Currently the RenderPass constructor requires a size > 0
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# This should be fixed in RenderPass's constructor.
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self._layer_pass = SimulationPass(1, 1)
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self._compatibility_mode = OpenGLContext.isLegacyOpenGL() or bool(Preferences.getInstance().getValue("view/force_layer_view_compatibility_mode"))
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self._compatibility_mode = self._evaluateCompatibilityMode()
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self._layer_pass.setSimulationView(self)
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return self._layer_pass
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@ -534,8 +537,7 @@ class SimulationView(View):
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def _updateWithPreferences(self):
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self._solid_layers = int(Preferences.getInstance().getValue("view/top_layer_count"))
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self._only_show_top_layers = bool(Preferences.getInstance().getValue("view/only_show_top_layers"))
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self._compatibility_mode = OpenGLContext.isLegacyOpenGL() or bool(
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Preferences.getInstance().getValue("view/force_layer_view_compatibility_mode"))
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self._compatibility_mode = self._evaluateCompatibilityMode()
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self.setSimulationViewType(int(float(Preferences.getInstance().getValue("layerview/layer_view_type"))));
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