Slightly delay platform physics to give time to calculate the bounding box

This commit is contained in:
Arjen Hiemstra 2015-04-22 17:52:29 +02:00
parent d1ed5a7a8a
commit b0ae7ee180

View file

@ -1,3 +1,5 @@
from PyQt5.QtCore import QTimer
from UM.Scene.SceneNode import SceneNode
from UM.Scene.Iterator.BreadthFirstIterator import BreadthFirstIterator
from UM.Operations.TranslateOperation import TranslateOperation
@ -19,7 +21,15 @@ class PlatformPhysics:
self._build_volume = volume
self._signal_source = None
self._change_timer = QTimer()
self._change_timer.setInterval(100)
self._change_timer.setSingleShot(True)
self._change_timer.timeout.connect(self._onChangeTimerFinished)
def _onSceneChanged(self, source):
self._change_timer.start()
def _onChangeTimerFinished(self):
root = self._controller.getScene().getRoot()
for node in BreadthFirstIterator(root):
if node is root or type(node) is not SceneNode: