Remove unused uniforms from composite shaders

CURA-2299
This commit is contained in:
fieldOfView 2016-09-19 17:15:22 +02:00
parent 7bca6a648a
commit b05caa8bdc
2 changed files with 7 additions and 16 deletions

View file

@ -16,10 +16,6 @@ fragment =
uniform sampler2D u_layer0;
uniform sampler2D u_layer1;
uniform sampler2D u_layer2;
uniform sampler2D u_layer3;
uniform float u_imageWidth;
uniform float u_imageHeight;
uniform vec2 u_offset[9];
@ -62,7 +58,6 @@ fragment =
u_layer0 = 0
u_layer1 = 1
u_layer2 = 2
u_layer3 = 3
u_outline_strength = 1.0
u_outline_color = [0.05, 0.66, 0.89, 1.0]
u_error_color = [1.0, 0.0, 0.0, 1.0]