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Apply suggestions from code review
Co-authored-by: Ghostkeeper <Ghostkeeper@users.noreply.github.com>
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2 changed files with 2 additions and 2 deletions
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@ -63,7 +63,7 @@ class LayerDataBuilder(MeshBuilder):
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feedrates = numpy.empty((vertex_count), numpy.float32)
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feedrates = numpy.empty((vertex_count), numpy.float32)
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extruders = numpy.empty((vertex_count), numpy.float32)
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extruders = numpy.empty((vertex_count), numpy.float32)
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line_types = numpy.empty((vertex_count), numpy.float32)
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line_types = numpy.empty((vertex_count), numpy.float32)
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vertex_indices = numpy.arange(0, vertex_count, 1, dtype=numpy.float32)
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vertex_indices = numpy.arange(0, vertex_count, 1, dtype = numpy.float32)
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vertex_offset = 0
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vertex_offset = 0
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index_offset = 0
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index_offset = 0
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@ -61,7 +61,7 @@ class LayerPolygon:
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for i in range(0, len(self._cumulative_type_change_counts)):
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for i in range(0, len(self._cumulative_type_change_counts)):
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if last_type != self.types[i]:
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if last_type != self.types[i]:
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current_type_count += 1
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current_type_count += 1
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last_type = self.types[i]
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last_type = self.types[i]
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self._cumulative_type_change_counts[i] = current_type_count
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self._cumulative_type_change_counts[i] = current_type_count
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self._mesh_line_count = len(self._types) - self._jump_count
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self._mesh_line_count = len(self._types) - self._jump_count
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self._vertex_count = self._mesh_line_count + numpy.sum(self._types[1:] == self._types[:-1])
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self._vertex_count = self._mesh_line_count + numpy.sum(self._types[1:] == self._types[:-1])
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