No longer use sceneLock for startSliceJob

This commit is contained in:
Jaime van Kessel 2020-01-16 12:58:01 +01:00
parent fa3a985404
commit ab6effb712
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GPG key ID: 3710727397403C91

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@ -171,146 +171,145 @@ class StartSliceJob(Job):
self.setResult(StartJobResult.ObjectSettingError)
return
with self._scene.getSceneLock():
# Remove old layer data.
for node in DepthFirstIterator(self._scene.getRoot()):
if node.callDecoration("getLayerData") and node.callDecoration("getBuildPlateNumber") == self._build_plate_number:
# Singe we walk through all nodes in the scene, they always have a parent.
cast(SceneNode, node.getParent()).removeChild(node)
break
# Remove old layer data.
for node in DepthFirstIterator(self._scene.getRoot()):
if node.callDecoration("getLayerData") and node.callDecoration("getBuildPlateNumber") == self._build_plate_number:
# Singe we walk through all nodes in the scene, they always have a parent.
cast(SceneNode, node.getParent()).removeChild(node)
break
# Get the objects in their groups to print.
object_groups = []
if stack.getProperty("print_sequence", "value") == "one_at_a_time":
for node in OneAtATimeIterator(self._scene.getRoot()):
temp_list = []
# Node can't be printed, so don't bother sending it.
if getattr(node, "_outside_buildarea", False):
continue
# Filter on current build plate
build_plate_number = node.callDecoration("getBuildPlateNumber")
if build_plate_number is not None and build_plate_number != self._build_plate_number:
continue
children = node.getAllChildren()
children.append(node)
for child_node in children:
mesh_data = child_node.getMeshData()
if mesh_data and mesh_data.getVertices() is not None:
temp_list.append(child_node)
if temp_list:
object_groups.append(temp_list)
Job.yieldThread()
if len(object_groups) == 0:
Logger.log("w", "No objects suitable for one at a time found, or no correct order found")
else:
# Get the objects in their groups to print.
object_groups = []
if stack.getProperty("print_sequence", "value") == "one_at_a_time":
for node in OneAtATimeIterator(self._scene.getRoot()):
temp_list = []
has_printing_mesh = False
for node in DepthFirstIterator(self._scene.getRoot()):
mesh_data = node.getMeshData()
if node.callDecoration("isSliceable") and mesh_data and mesh_data.getVertices() is not None:
is_non_printing_mesh = bool(node.callDecoration("isNonPrintingMesh"))
# Find a reason not to add the node
if node.callDecoration("getBuildPlateNumber") != self._build_plate_number:
continue
if getattr(node, "_outside_buildarea", False) and not is_non_printing_mesh:
continue
# Node can't be printed, so don't bother sending it.
if getattr(node, "_outside_buildarea", False):
continue
temp_list.append(node)
if not is_non_printing_mesh:
has_printing_mesh = True
# Filter on current build plate
build_plate_number = node.callDecoration("getBuildPlateNumber")
if build_plate_number is not None and build_plate_number != self._build_plate_number:
continue
Job.yieldThread()
# If the list doesn't have any model with suitable settings then clean the list
# otherwise CuraEngine will crash
if not has_printing_mesh:
temp_list.clear()
children = node.getAllChildren()
children.append(node)
for child_node in children:
mesh_data = child_node.getMeshData()
if mesh_data and mesh_data.getVertices() is not None:
temp_list.append(child_node)
if temp_list:
object_groups.append(temp_list)
Job.yieldThread()
if len(object_groups) == 0:
Logger.log("w", "No objects suitable for one at a time found, or no correct order found")
else:
temp_list = []
has_printing_mesh = False
for node in DepthFirstIterator(self._scene.getRoot()):
mesh_data = node.getMeshData()
if node.callDecoration("isSliceable") and mesh_data and mesh_data.getVertices() is not None:
is_non_printing_mesh = bool(node.callDecoration("isNonPrintingMesh"))
global_stack = CuraApplication.getInstance().getGlobalContainerStack()
if not global_stack:
return
extruders_enabled = {position: stack.isEnabled for position, stack in global_stack.extruders.items()}
filtered_object_groups = []
has_model_with_disabled_extruders = False
associated_disabled_extruders = set()
for group in object_groups:
stack = global_stack
skip_group = False
for node in group:
# Only check if the printing extruder is enabled for printing meshes
is_non_printing_mesh = node.callDecoration("evaluateIsNonPrintingMesh")
extruder_position = node.callDecoration("getActiveExtruderPosition")
if not is_non_printing_mesh and not extruders_enabled[extruder_position]:
skip_group = True
has_model_with_disabled_extruders = True
associated_disabled_extruders.add(extruder_position)
if not skip_group:
filtered_object_groups.append(group)
if has_model_with_disabled_extruders:
self.setResult(StartJobResult.ObjectsWithDisabledExtruder)
associated_disabled_extruders = {str(c) for c in sorted([int(p) + 1 for p in associated_disabled_extruders])}
self.setMessage(", ".join(associated_disabled_extruders))
return
# There are cases when there is nothing to slice. This can happen due to one at a time slicing not being
# able to find a possible sequence or because there are no objects on the build plate (or they are outside
# the build volume)
if not filtered_object_groups:
self.setResult(StartJobResult.NothingToSlice)
return
self._buildGlobalSettingsMessage(stack)
self._buildGlobalInheritsStackMessage(stack)
# Build messages for extruder stacks
for extruder_stack in global_stack.extruderList:
self._buildExtruderMessage(extruder_stack)
for group in filtered_object_groups:
group_message = self._slice_message.addRepeatedMessage("object_lists")
parent = group[0].getParent()
if parent is not None and parent.callDecoration("isGroup"):
self._handlePerObjectSettings(cast(CuraSceneNode, parent), group_message)
for object in group:
mesh_data = object.getMeshData()
if mesh_data is None:
# Find a reason not to add the node
if node.callDecoration("getBuildPlateNumber") != self._build_plate_number:
continue
if getattr(node, "_outside_buildarea", False) and not is_non_printing_mesh:
continue
rot_scale = object.getWorldTransformation().getTransposed().getData()[0:3, 0:3]
translate = object.getWorldTransformation().getData()[:3, 3]
# This effectively performs a limited form of MeshData.getTransformed that ignores normals.
verts = mesh_data.getVertices()
verts = verts.dot(rot_scale)
verts += translate
temp_list.append(node)
if not is_non_printing_mesh:
has_printing_mesh = True
# Convert from Y up axes to Z up axes. Equals a 90 degree rotation.
verts[:, [1, 2]] = verts[:, [2, 1]]
verts[:, 1] *= -1
Job.yieldThread()
obj = group_message.addRepeatedMessage("objects")
obj.id = id(object)
obj.name = object.getName()
indices = mesh_data.getIndices()
if indices is not None:
flat_verts = numpy.take(verts, indices.flatten(), axis=0)
else:
flat_verts = numpy.array(verts)
# If the list doesn't have any model with suitable settings then clean the list
# otherwise CuraEngine will crash
if not has_printing_mesh:
temp_list.clear()
obj.vertices = flat_verts
if temp_list:
object_groups.append(temp_list)
self._handlePerObjectSettings(cast(CuraSceneNode, object), obj)
global_stack = CuraApplication.getInstance().getGlobalContainerStack()
if not global_stack:
return
extruders_enabled = {position: stack.isEnabled for position, stack in global_stack.extruders.items()}
filtered_object_groups = []
has_model_with_disabled_extruders = False
associated_disabled_extruders = set()
for group in object_groups:
stack = global_stack
skip_group = False
for node in group:
# Only check if the printing extruder is enabled for printing meshes
is_non_printing_mesh = node.callDecoration("evaluateIsNonPrintingMesh")
extruder_position = node.callDecoration("getActiveExtruderPosition")
if not is_non_printing_mesh and not extruders_enabled[extruder_position]:
skip_group = True
has_model_with_disabled_extruders = True
associated_disabled_extruders.add(extruder_position)
if not skip_group:
filtered_object_groups.append(group)
Job.yieldThread()
if has_model_with_disabled_extruders:
self.setResult(StartJobResult.ObjectsWithDisabledExtruder)
associated_disabled_extruders = {str(c) for c in sorted([int(p) + 1 for p in associated_disabled_extruders])}
self.setMessage(", ".join(associated_disabled_extruders))
return
# There are cases when there is nothing to slice. This can happen due to one at a time slicing not being
# able to find a possible sequence or because there are no objects on the build plate (or they are outside
# the build volume)
if not filtered_object_groups:
self.setResult(StartJobResult.NothingToSlice)
return
self._buildGlobalSettingsMessage(stack)
self._buildGlobalInheritsStackMessage(stack)
# Build messages for extruder stacks
for extruder_stack in global_stack.extruderList:
self._buildExtruderMessage(extruder_stack)
for group in filtered_object_groups:
group_message = self._slice_message.addRepeatedMessage("object_lists")
parent = group[0].getParent()
if parent is not None and parent.callDecoration("isGroup"):
self._handlePerObjectSettings(cast(CuraSceneNode, parent), group_message)
for object in group:
mesh_data = object.getMeshData()
if mesh_data is None:
continue
rot_scale = object.getWorldTransformation().getTransposed().getData()[0:3, 0:3]
translate = object.getWorldTransformation().getData()[:3, 3]
# This effectively performs a limited form of MeshData.getTransformed that ignores normals.
verts = mesh_data.getVertices()
verts = verts.dot(rot_scale)
verts += translate
# Convert from Y up axes to Z up axes. Equals a 90 degree rotation.
verts[:, [1, 2]] = verts[:, [2, 1]]
verts[:, 1] *= -1
obj = group_message.addRepeatedMessage("objects")
obj.id = id(object)
obj.name = object.getName()
indices = mesh_data.getIndices()
if indices is not None:
flat_verts = numpy.take(verts, indices.flatten(), axis=0)
else:
flat_verts = numpy.array(verts)
obj.vertices = flat_verts
self._handlePerObjectSettings(cast(CuraSceneNode, object), obj)
Job.yieldThread()
self.setResult(StartJobResult.Finished)