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Merge branch 'replace_controls_1_for_controls_2' into CURA-8688_qt6_cleanup
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commit
ab17df15b5
15 changed files with 168 additions and 310 deletions
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@ -9,57 +9,6 @@ import UM 1.1 as UM
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QtObject
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{
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property Component progressbar: Component
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{
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ProgressBarStyle
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{
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background: Rectangle
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{
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implicitWidth: UM.Theme.getSize("message").width - (UM.Theme.getSize("default_margin").width * 2)
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implicitHeight: UM.Theme.getSize("progressbar").height
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color: control.hasOwnProperty("backgroundColor") ? control.backgroundColor : UM.Theme.getColor("progressbar_background")
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radius: UM.Theme.getSize("progressbar_radius").width
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}
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progress: Rectangle
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{
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color:
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{
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if(control.indeterminate)
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{
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return "transparent";
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}
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else if(control.hasOwnProperty("controlColor"))
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{
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return control.controlColor;
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}
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else
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{
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return UM.Theme.getColor("progressbar_control");
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}
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}
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radius: UM.Theme.getSize("progressbar_radius").width
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Rectangle
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{
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radius: UM.Theme.getSize("progressbar_radius").width
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color: control.hasOwnProperty("controlColor") ? control.controlColor : UM.Theme.getColor("progressbar_control")
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width: UM.Theme.getSize("progressbar_control").width
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height: UM.Theme.getSize("progressbar_control").height
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visible: control.indeterminate
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SequentialAnimation on x
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{
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id: xAnim
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property int animEndPoint: UM.Theme.getSize("message").width - Math.round((UM.Theme.getSize("default_margin").width * 2.5)) - UM.Theme.getSize("progressbar_control").width
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running: control.indeterminate && control.visible
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loops: Animation.Infinite
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NumberAnimation { from: 0; to: xAnim.animEndPoint; duration: 2000;}
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NumberAnimation { from: xAnim.animEndPoint; to: 0; duration: 2000;}
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}
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}
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}
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}
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}
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property Component scrollview: Component
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{
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ScrollViewStyle
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