Code cleanup

This commit is contained in:
Jaime van Kessel 2016-03-02 14:49:41 +01:00
parent 9c9aed5442
commit a50ef02d81
3 changed files with 38 additions and 21 deletions

View file

@ -9,8 +9,10 @@ class ConvexHullDecorator(SceneNodeDecorator):
# In case of printing all at once this is the same as the convex hull. For one at the time this is the area without the head. # In case of printing all at once this is the same as the convex hull. For one at the time this is the area without the head.
self._convex_hull_boundary = None self._convex_hull_boundary = None
# In case of printing all at once this is the same as the convex hull. For one at the time this is area with full head # In case of printing all at once this is the same as the convex hull. For one at the time this is area with intersection of mirrored head
self._convex_hull_head = None self._convex_hull_head = None
# In case of printing all at once this is the same as the convex hull. For one at the time this is area with intersection of full head
self._convex_hull_head_full = None
self._convex_hull_node = None self._convex_hull_node = None
self._convex_hull_job = None self._convex_hull_job = None
@ -28,6 +30,11 @@ class ConvexHullDecorator(SceneNodeDecorator):
def getConvexHull(self): def getConvexHull(self):
return self._convex_hull return self._convex_hull
def getConvexHullHeadFull(self):
if not self._convex_hull_head_full:
return self.getConvexHull()
return self._convex_hull_head_full
def getConvexHullHead(self): def getConvexHullHead(self):
if not self._convex_hull_head: if not self._convex_hull_head:
return self.getConvexHull() return self.getConvexHull()
@ -41,6 +48,9 @@ class ConvexHullDecorator(SceneNodeDecorator):
def setConvexHullBoundary(self, hull): def setConvexHullBoundary(self, hull):
self._convex_hull_boundary = hull self._convex_hull_boundary = hull
def setConvexHullHeadFull(self, hull):
self._convex_hull_head_full = hull
def setConvexHullHead(self, hull): def setConvexHullHead(self, hull):
self._convex_hull_head = hull self._convex_hull_head = hull

View file

@ -55,12 +55,16 @@ class ConvexHullJob(Job):
# Printing one at a time and it's not an object in a group # Printing one at a time and it's not an object in a group
self._node.callDecoration("setConvexHullBoundary", copy.deepcopy(hull)) self._node.callDecoration("setConvexHullBoundary", copy.deepcopy(hull))
head_and_fans = Polygon(numpy.array(profile.getSettingValue("machine_head_with_fans_polygon"), numpy.float32)) head_and_fans = Polygon(numpy.array(profile.getSettingValue("machine_head_with_fans_polygon"), numpy.float32))
# Full head hull is used to actually check the order.
full_head_hull = hull.getMinkowskiHull(head_and_fans)
self._node.callDecoration("setConvexHullHeadFull", full_head_hull)
mirrored = copy.deepcopy(head_and_fans) mirrored = copy.deepcopy(head_and_fans)
mirrored.mirror([0, 0], [0, 1]) #Mirror horizontally. mirrored.mirror([0, 0], [0, 1]) #Mirror horizontally.
mirrored.mirror([0, 0], [1, 0]) #Mirror vertically. mirrored.mirror([0, 0], [1, 0]) #Mirror vertically.
head_and_fans = head_and_fans.intersectionConvexHulls(mirrored) head_and_fans = head_and_fans.intersectionConvexHulls(mirrored)
head_hull = hull.getMinkowskiHull(head_and_fans) # Min head hull is used for the push free
self._node.callDecoration("setConvexHullHead", head_hull) min_head_hull = hull.getMinkowskiHull(head_and_fans)
self._node.callDecoration("setConvexHullHead", min_head_hull)
hull = hull.getMinkowskiHull(Polygon(numpy.array(profile.getSettingValue("machine_head_polygon"),numpy.float32))) hull = hull.getMinkowskiHull(Polygon(numpy.array(profile.getSettingValue("machine_head_polygon"),numpy.float32)))
else: else:
self._node.callDecoration("setConvexHullHead", None) self._node.callDecoration("setConvexHullHead", None)

View file

@ -30,10 +30,11 @@ class OneAtATimeIterator(Iterator.Iterator):
self._node_stack = node_list[:] self._node_stack = node_list[:]
return return
# Copy the list
self._original_node_list = node_list[:] self._original_node_list = node_list[:]
## Initialise the hit map (pre-compute all hits between all objects) ## Initialise the hit map (pre-compute all hits between all objects)
self._hit_map = [[self._checkHit(j,i) for i in node_list] for j in node_list] self._hit_map = [[self._checkHit(i,j) for i in node_list] for j in node_list]
# Check if we have to files that block eachother. If this is the case, there is no solution! # Check if we have to files that block eachother. If this is the case, there is no solution!
for a in range(0,len(node_list)): for a in range(0,len(node_list)):
@ -69,14 +70,16 @@ class OneAtATimeIterator(Iterator.Iterator):
def _checkHitMultiple(self, node, other_nodes): def _checkHitMultiple(self, node, other_nodes):
node_index = self._original_node_list.index(node) node_index = self._original_node_list.index(node)
for other_node in other_nodes: for other_node in other_nodes:
if self._hit_map[node_index][self._original_node_list.index(other_node)]: other_node_index = self._original_node_list.index(other_node)
if self._hit_map[node_index][other_node_index]:
return True return True
return False return False
def _checkBlockMultiple(self, node, other_nodes): def _checkBlockMultiple(self, node, other_nodes):
node_index = self._original_node_list.index(node) node_index = self._original_node_list.index(node)
for other_node in other_nodes: for other_node in other_nodes:
if self._hit_map[self._original_node_list.index(other_node)][node_index] and node_index != self._original_node_list.index(other_node): other_node_index = self._original_node_list.index(other_node)
if self._hit_map[other_node_index][node_index] and node_index != other_node_index:
return True return True
return False return False