WIP: Use CameraView for UM camera feeds

CURA-5821

The original implementation that refreshes a QImage seems to cause
memory overflow on MacOSX and Windows. This is a different
implementation. It doesn't cause memory overflow, but it does consume a
lot of CPU power.
This commit is contained in:
Lipu Fei 2018-10-24 15:46:16 +02:00
parent b00ea4719a
commit 9d07409cce
3 changed files with 31 additions and 26 deletions

View file

@ -5,6 +5,7 @@ import QtQuick 2.2
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import UM 1.3 as UM
import Cura 1.0 as Cura
Item {
property var camera: null;
@ -33,11 +34,11 @@ Item {
z: 999;
}
Image {
Cura.CameraView {
id: cameraImage
anchors.horizontalCenter: parent.horizontalCenter;
anchors.verticalCenter: parent.verticalCenter;
height: Math.round((sourceSize.height === 0 ? 600 * screenScaleFactor : sourceSize.height) * width / sourceSize.width);
height: Math.round((imageHeight === 0 ? 600 * screenScaleFactor : imageHeight) * width / imageWidth);
onVisibleChanged: {
if (visible) {
if (camera != null) {
@ -49,13 +50,18 @@ Item {
}
}
}
source: {
if (camera != null && camera.latestImage != null) {
return camera.latestImage;
Connections
{
target: camera
onNewImage: {
if (cameraImage.visible) {
cameraImage.image = camera.latestImage;
cameraImage.update();
}
}
return "";
}
width: Math.min(sourceSize.width === 0 ? 800 * screenScaleFactor : sourceSize.width, maximumWidth);
width: Math.min(imageWidth === 0 ? 800 * screenScaleFactor : imageWidth, maximumWidth);
z: 1
}