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Merge pull request #12415 from Ultimaker/PP-170-clean-up-retraction_count_max
Pp 170 clean up retraction limits
This commit is contained in:
commit
952da63230
141 changed files with 87 additions and 175 deletions
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@ -30,8 +30,7 @@ infill_overlap = 0
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infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'tetrahedral'
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infill_wipe_dist = 0
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multiple_mesh_overlap = 0
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retraction_count_max = 12
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retraction_extrusion_window = 1
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retraction_count_max = 15
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retraction_hop = 0.15
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retraction_hop_enabled = True
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retraction_hop_only_when_collides = True
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@ -30,8 +30,7 @@ infill_overlap = 0
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infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'tetrahedral'
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infill_wipe_dist = 0
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multiple_mesh_overlap = 0
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retraction_count_max = 12
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retraction_extrusion_window = 1
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retraction_count_max = 15
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retraction_hop = 0.15
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retraction_hop_enabled = True
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retraction_hop_only_when_collides = True
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@ -30,8 +30,7 @@ infill_overlap = 0
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infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'tetrahedral'
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infill_wipe_dist = 0
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multiple_mesh_overlap = 0
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retraction_count_max = 12
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retraction_extrusion_window = 1
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retraction_count_max = 15
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retraction_hop = 0.15
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retraction_hop_enabled = True
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retraction_hop_only_when_collides = True
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@ -30,8 +30,7 @@ infill_overlap = 0
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infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'tetrahedral'
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infill_wipe_dist = 0
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multiple_mesh_overlap = 0
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retraction_count_max = 12
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retraction_extrusion_window = 1
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retraction_count_max = 15
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retraction_hop = 0.15
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retraction_hop_enabled = True
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retraction_hop_only_when_collides = True
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@ -39,8 +39,7 @@ jerk_topbottom = =math.ceil(jerk_print * 5 / 25)
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jerk_wall = =math.ceil(jerk_print * 10 / 25)
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jerk_wall_0 = =math.ceil(jerk_wall * 5 / 10)
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multiple_mesh_overlap = 0
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retraction_count_max = 12
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retraction_extrusion_window = 1
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retraction_count_max = 15
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retraction_hop = 0.15
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retraction_hop_enabled = True
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retraction_hop_only_when_collides = True
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@ -30,8 +30,7 @@ infill_overlap = 0
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infill_pattern = ='zigzag' if infill_sparse_density > 80 else 'tetrahedral'
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infill_wipe_dist = 0
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multiple_mesh_overlap = 0
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retraction_count_max = 12
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retraction_extrusion_window = 1
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retraction_count_max = 15
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retraction_hop = 0.15
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retraction_hop_enabled = True
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retraction_hop_only_when_collides = True
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@ -25,6 +25,7 @@ raft_base_line_spacing = 1
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raft_interface_line_spacing = 1
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raft_interface_line_width = 0.2
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raft_surface_line_width = 0.2
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retraction_count_max = 15
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retraction_hop_enabled = 0.2
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speed_layer_0 = =math.ceil(speed_print * 30 / 40)
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speed_print = 40
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@ -23,6 +23,7 @@ raft_base_line_spacing = 2
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raft_base_line_width = 0.8
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raft_interface_line_spacing = 1
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raft_margin = 12
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retraction_count_max = 15
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retraction_hop_enabled = 0.2
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speed_layer_0 = =math.ceil(speed_print * 30 / 40)
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speed_print = 40
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@ -26,6 +26,7 @@ raft_interface_line_spacing = 1.2
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raft_interface_line_width = 0.57
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raft_margin = 15
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raft_surface_line_width = 0.5
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retraction_count_max = 15
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retraction_hop_enabled = 0.2
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speed_layer_0 = =math.ceil(speed_print * 30 / 45)
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speed_print = 45
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