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Do not close the engine from our side when finished with slicing
The engine will close itself when done. Closing it from our side actually introduces errors as things can still be busy processing
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1 changed files with 0 additions and 7 deletions
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@ -213,13 +213,6 @@ class CuraEngineBackend(Backend):
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self._message.hide()
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self._message = None
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if self._always_restart:
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try:
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self._process.terminate()
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self._createSocket()
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except: # terminating a process that is already terminating causes an exception, silently ignore this.
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pass
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def _onGCodeLayerMessage(self, message):
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self._scene.gcode_list.append(message.data.decode("utf-8", "replace"))
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