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Add new travel types and display z-hops
CURA-11978
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d9b50697be
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11 changed files with 181 additions and 104 deletions
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@ -202,9 +202,9 @@ class SimulationPass(RenderPass):
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self._layer_shader.setUniformValue("u_next_vertex", not_a_vector)
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self._layer_shader.setUniformValue("u_last_line_ratio", 1.0)
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# The first line does not have a previous line: add a MoveCombingType in front for start detection
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# The first line does not have a previous line: add a MoveUnretractedType in front for start detection
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# this way the first start of the layer can also be drawn
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prev_line_types = numpy.concatenate([numpy.asarray([LayerPolygon.MoveCombingType], dtype = numpy.float32), layer_data._attributes["line_types"]["value"]])
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prev_line_types = numpy.concatenate([numpy.asarray([LayerPolygon.MoveUnretractedType], dtype = numpy.float32), layer_data._attributes["line_types"]["value"]])
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# Remove the last element
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prev_line_types = prev_line_types[0:layer_data._attributes["line_types"]["value"].size]
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layer_data._attributes["prev_line_types"] = {'opengl_type': 'float', 'value': prev_line_types, 'opengl_name': 'a_prev_line_type'}
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