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https://github.com/Ultimaker/Cura.git
synced 2025-06-26 01:15:28 -06:00
Add new travel types and display z-hops
CURA-11978
This commit is contained in:
parent
d9b50697be
commit
86777ac666
11 changed files with 181 additions and 104 deletions
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@ -80,9 +80,13 @@ class LayerDataBuilder(MeshBuilder):
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material_colors = numpy.zeros((line_dimensions.shape[0], 4), dtype=numpy.float32)
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for extruder_nr in range(material_color_map.shape[0]):
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material_colors[extruders == extruder_nr] = material_color_map[extruder_nr]
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# Set material_colors with indices where line_types (also numpy array) == MoveCombingType
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material_colors[line_types == LayerPolygon.MoveCombingType] = colors[line_types == LayerPolygon.MoveCombingType]
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material_colors[line_types == LayerPolygon.MoveRetractionType] = colors[line_types == LayerPolygon.MoveRetractionType]
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# Set material_colors with indices where line_types (also numpy array) == MoveUnretractedType
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material_colors[line_types == LayerPolygon.MoveUnretractedType] = colors[line_types == LayerPolygon.MoveUnretractedType]
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material_colors[line_types == LayerPolygon.MoveRetractedType] = colors[line_types == LayerPolygon.MoveRetractedType]
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material_colors[line_types == LayerPolygon.MoveWhileRetractingType] = colors[
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line_types == LayerPolygon.MoveWhileRetractingType]
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material_colors[line_types == LayerPolygon.MoveWhileUnretractingType] = colors[
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line_types == LayerPolygon.MoveWhileUnretractingType]
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attributes = {
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"line_dimensions": {
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@ -19,15 +19,21 @@ class LayerPolygon:
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SkirtType = 5
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InfillType = 6
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SupportInfillType = 7
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MoveCombingType = 8
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MoveRetractionType = 9
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MoveUnretractedType = 8
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MoveRetractedType = 9
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SupportInterfaceType = 10
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PrimeTowerType = 11
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__number_of_types = 12
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MoveWhileRetractingType = 12
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MoveWhileUnretractingType = 13
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__number_of_types = 14
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__jump_map = numpy.logical_or(numpy.logical_or(numpy.arange(__number_of_types) == NoneType,
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numpy.arange(__number_of_types) == MoveCombingType),
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numpy.arange(__number_of_types) == MoveRetractionType)
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__jump_map = numpy.logical_or(numpy.logical_or(numpy.logical_or(
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numpy.arange(__number_of_types) == NoneType,
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numpy.arange(__number_of_types) == MoveUnretractedType),
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numpy.logical_or(
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numpy.arange(__number_of_types) == MoveRetractedType,
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numpy.arange(__number_of_types) == MoveWhileRetractingType)),
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numpy.arange(__number_of_types) == MoveWhileUnretractingType)
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def __init__(self, extruder: int, line_types: numpy.ndarray, data: numpy.ndarray,
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line_widths: numpy.ndarray, line_thicknesses: numpy.ndarray, line_feedrates: numpy.ndarray) -> None:
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@ -269,10 +275,12 @@ class LayerPolygon:
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theme.getColor("layerview_skirt").getRgbF(), # SkirtType
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theme.getColor("layerview_infill").getRgbF(), # InfillType
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theme.getColor("layerview_support_infill").getRgbF(), # SupportInfillType
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theme.getColor("layerview_move_combing").getRgbF(), # MoveCombingType
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theme.getColor("layerview_move_retraction").getRgbF(), # MoveRetractionType
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theme.getColor("layerview_move_combing").getRgbF(), # MoveUnretractedType
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theme.getColor("layerview_move_retraction").getRgbF(), # MoveRetractedType
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theme.getColor("layerview_support_interface").getRgbF(), # SupportInterfaceType
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theme.getColor("layerview_prime_tower").getRgbF() # PrimeTowerType
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theme.getColor("layerview_prime_tower").getRgbF(), # PrimeTowerType
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theme.getColor("layerview_move_while_retracting").getRgbF(), # MoveWhileRetracting
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theme.getColor("layerview_move_while_unretracting").getRgbF(), # MoveWhileUnretracting
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])
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return cls.__color_map
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@ -78,8 +78,8 @@ message Polygon {
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SkirtType = 5;
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InfillType = 6;
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SupportInfillType = 7;
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MoveCombingType = 8;
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MoveRetractionType = 9;
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MoveUnretractedType = 8;
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MoveRetractedType = 9;
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SupportInterfaceType = 10;
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PrimeTowerType = 11;
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}
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@ -133,7 +133,10 @@ class FlavorParser:
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if i > 0:
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line_feedrates[i - 1] = point[3]
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line_types[i - 1] = point[5]
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if point[5] in [LayerPolygon.MoveCombingType, LayerPolygon.MoveRetractionType]:
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if point[5] in [LayerPolygon.MoveUnretractedType,
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LayerPolygon.MoveRetractedType,
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LayerPolygon.MoveWhileRetractingType,
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LayerPolygon.MoveWhileUnretractingType]:
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line_widths[i - 1] = 0.1
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line_thicknesses[i - 1] = 0.0 # Travels are set as zero thickness lines
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else:
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@ -196,7 +199,7 @@ class FlavorParser:
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path.append([x, y, z, f, new_extrusion_value + self._extrusion_length_offset[self._extruder_number], self._layer_type]) # extrusion
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self._previous_extrusion_value = new_extrusion_value
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else:
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path.append([x, y, z, f, new_extrusion_value + self._extrusion_length_offset[self._extruder_number], LayerPolygon.MoveRetractionType]) # retraction
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path.append([x, y, z, f, new_extrusion_value + self._extrusion_length_offset[self._extruder_number], LayerPolygon.MoveRetractedType]) # retraction
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e[self._extruder_number] = new_extrusion_value
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# Only when extruding we can determine the latest known "layer height" which is the difference in height between extrusions
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@ -205,9 +208,9 @@ class FlavorParser:
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self._current_layer_thickness = z - self._previous_z # allow a tiny overlap
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self._previous_z = z
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elif self._previous_extrusion_value > e[self._extruder_number]:
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path.append([x, y, z, f, e[self._extruder_number] + self._extrusion_length_offset[self._extruder_number], LayerPolygon.MoveRetractionType])
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path.append([x, y, z, f, e[self._extruder_number] + self._extrusion_length_offset[self._extruder_number], LayerPolygon.MoveRetractedType])
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else:
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path.append([x, y, z, f, e[self._extruder_number] + self._extrusion_length_offset[self._extruder_number], LayerPolygon.MoveCombingType])
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path.append([x, y, z, f, e[self._extruder_number] + self._extrusion_length_offset[self._extruder_number], LayerPolygon.MoveUnretractedType])
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return self._position(x, y, z, f, e)
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@ -419,7 +422,7 @@ class FlavorParser:
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self._createPolygon(self._current_layer_thickness, current_path, self._extruder_offsets.get(self._extruder_number, [0, 0]))
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current_path.clear()
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# Start the new layer at the end position of the last layer
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current_path.append([current_position.x, current_position.y, current_position.z, current_position.f, current_position.e[self._extruder_number], LayerPolygon.MoveCombingType])
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current_path.append([current_position.x, current_position.y, current_position.z, current_position.f, current_position.e[self._extruder_number], LayerPolygon.MoveUnretractedType])
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# When using a raft, the raft layers are stored as layers < 0, it mimics the same behavior
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# as in ProcessSlicedLayersJob
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@ -461,9 +464,9 @@ class FlavorParser:
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# When changing tool, store the end point of the previous path, then process the code and finally
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# add another point with the new position of the head.
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current_path.append([current_position.x, current_position.y, current_position.z, current_position.f, current_position.e[self._extruder_number], LayerPolygon.MoveCombingType])
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current_path.append([current_position.x, current_position.y, current_position.z, current_position.f, current_position.e[self._extruder_number], LayerPolygon.MoveUnretractedType])
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current_position = self.processTCode(global_stack, T, line, current_position, current_path)
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current_path.append([current_position.x, current_position.y, current_position.z, current_position.f, current_position.e[self._extruder_number], LayerPolygon.MoveCombingType])
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current_path.append([current_position.x, current_position.y, current_position.z, current_position.f, current_position.e[self._extruder_number], LayerPolygon.MoveUnretractedType])
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if line.startswith("M"):
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M = self._getInt(line, "M")
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@ -202,9 +202,9 @@ class SimulationPass(RenderPass):
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self._layer_shader.setUniformValue("u_next_vertex", not_a_vector)
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self._layer_shader.setUniformValue("u_last_line_ratio", 1.0)
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# The first line does not have a previous line: add a MoveCombingType in front for start detection
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# The first line does not have a previous line: add a MoveUnretractedType in front for start detection
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# this way the first start of the layer can also be drawn
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prev_line_types = numpy.concatenate([numpy.asarray([LayerPolygon.MoveCombingType], dtype = numpy.float32), layer_data._attributes["line_types"]["value"]])
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prev_line_types = numpy.concatenate([numpy.asarray([LayerPolygon.MoveUnretractedType], dtype = numpy.float32), layer_data._attributes["line_types"]["value"]])
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# Remove the last element
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prev_line_types = prev_line_types[0:layer_data._attributes["line_types"]["value"].size]
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layer_data._attributes["prev_line_types"] = {'opengl_type': 'float', 'value': prev_line_types, 'opengl_name': 'a_prev_line_type'}
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@ -608,8 +608,10 @@ class SimulationView(CuraView):
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visible_line_types.append(LayerPolygon.SupportInterfaceType)
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visible_line_types_with_extrusion = visible_line_types.copy() # Copy before travel moves are added
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if self.getShowTravelMoves():
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visible_line_types.append(LayerPolygon.MoveCombingType)
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visible_line_types.append(LayerPolygon.MoveRetractionType)
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visible_line_types.append(LayerPolygon.MoveUnretractedType)
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visible_line_types.append(LayerPolygon.MoveRetractedType)
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visible_line_types.append(LayerPolygon.MoveWhileRetractingType)
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visible_line_types.append(LayerPolygon.MoveWhileUnretractingType)
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for node in DepthFirstIterator(self.getController().getScene().getRoot()):
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layer_data = node.callDecoration("getLayerData")
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@ -22,8 +22,8 @@ vertex =
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gl_Position = u_projectionMatrix * u_viewMatrix * u_modelMatrix * a_vertex;
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// shade the color depending on the extruder index
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v_color = a_color;
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// 8 and 9 are travel moves
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if ((a_line_type != 8.0) && (a_line_type != 9.0)) {
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// 8, 9, 12 and 13 are travel moves
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if ((a_line_type != 8.0) && (a_line_type != 9.0) && (a_line_type != 12.0) && (a_line_type != 13.0)) {
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v_color = (a_extruder == u_active_extruder) ? v_color : vec4(u_shade_factor * v_color.rgb, v_color.a);
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}
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@ -48,7 +48,9 @@ fragment =
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void main()
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{
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if ((u_show_travel_moves == 0) && (v_line_type >= 7.5) && (v_line_type <= 9.5)) { // actually, 8 and 9
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// travel moves: 8, 9, 12, 13
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if ((u_show_travel_moves == 0) && (((v_line_type >= 7.5) && (v_line_type <= 9.5)) ||
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((v_line_type >= 11.5) && (v_line_type <= 13.5)))) {
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// discard movements
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discard;
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}
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@ -100,7 +102,7 @@ vertex41core =
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{
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gl_Position = u_projectionMatrix * u_viewMatrix * u_modelMatrix * a_vertex;
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v_color = a_color;
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if ((a_line_type != 8) && (a_line_type != 9)) {
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if ((a_line_type != 8) && (a_line_type != 9) && (a_line_type != 12) && (a_line_type != 13)) {
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v_color = (a_extruder == u_active_extruder) ? v_color : vec4(u_shade_factor * v_color.rgb, v_color.a);
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}
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@ -120,7 +122,9 @@ fragment41core =
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void main()
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{
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if ((u_show_travel_moves == 0) && (v_line_type >= 7.5) && (v_line_type <= 9.5)) { // actually, 8 and 9
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// travel moves: 8, 9, 12, 13
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if ((u_show_travel_moves == 0) && (((v_line_type >= 7.5) && (v_line_type <= 9.5)) ||
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((v_line_type >= 11.5) && (v_line_type <= 13.5)))) {
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// discard movements
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discard;
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}
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@ -228,22 +228,26 @@ geometry41core =
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{
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highp mat4 viewProjectionMatrix = u_projectionMatrix * u_viewMatrix;
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vec4 g_vertex_delta;
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vec3 g_vertex_normal_horz; // horizontal and vertical in respect to layers
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vec4 g_vertex_offset_horz; // vec4 to match gl_in[x].gl_Position
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// Vertices are declared as vec4 so that they can be used for calculations with gl_in[x].gl_Position
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vec3 g_vertex_delta;
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vec3 g_vertex_normal_horz;
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vec4 g_vertex_offset_horz;
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vec3 g_vertex_normal_vert;
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vec4 g_vertex_offset_vert;
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vec3 g_vertex_normal_horz_head;
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vec4 g_vertex_offset_horz_head;
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vec3 g_axial_plan_vector;
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vec3 g_radial_plan_vector;
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float size_x;
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float size_y;
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if ((v_extruder_opacity[0][int(mod(v_extruder[0], 4))][v_extruder[0] / 4] == 0.0) && (v_line_type[0] != 8) && (v_line_type[0] != 9)) {
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if ((v_extruder_opacity[0][int(mod(v_extruder[0], 4))][v_extruder[0] / 4] == 0.0) &&
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(v_line_type[0] != 8) && (v_line_type[0] != 9) && (v_line_type[0] != 12) && (v_line_type[0] != 13)) {
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return;
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}
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// See LayerPolygon; 8 is MoveCombingType, 9 is RetractionType
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if ((u_show_travel_moves == 0) && ((v_line_type[0] == 8) || (v_line_type[0] == 9))) {
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// See LayerPolygon; 8 is MoveUnretractedType, 9 is RetractionType, 12 is MoveWhileRetractingType, 13 is MoveWhileUnretractingType
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if ((u_show_travel_moves == 0) && ((v_line_type[0] == 8) || (v_line_type[0] == 9) || (v_line_type[0] == 12) || (v_line_type[0] == 13))) {
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return;
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}
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if ((u_show_helpers == 0) && ((v_line_type[0] == 4) || (v_line_type[0] == 5) || (v_line_type[0] == 7) || (v_line_type[0] == 10) || v_line_type[0] == 11)) {
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@ -256,7 +260,7 @@ geometry41core =
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return;
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}
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if ((v_line_type[0] == 8) || (v_line_type[0] == 9)) {
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if ((v_line_type[0] == 8) || (v_line_type[0] == 9) || (v_line_type[0] == 12) || (v_line_type[0] == 13)) {
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// fixed size for movements
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size_x = 0.05;
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} else {
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@ -264,26 +268,47 @@ geometry41core =
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}
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size_y = v_line_dim[1].y / 2 + 0.01;
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g_vertex_delta = gl_in[1].gl_Position - gl_in[0].gl_Position; //Actual movement exhibited by the line.
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g_vertex_normal_horz_head = normalize(vec3(-g_vertex_delta.x, -g_vertex_delta.y, -g_vertex_delta.z)); //Lengthwise normal vector pointing backwards.
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g_vertex_offset_horz_head = vec4(g_vertex_normal_horz_head * size_x, 0.0); //Lengthwise offset vector pointing backwards.
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g_vertex_delta = (gl_in[1].gl_Position - gl_in[0].gl_Position).xyz; //Actual movement exhibited by the line.
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g_vertex_normal_horz = normalize(vec3(g_vertex_delta.z, g_vertex_delta.y, -g_vertex_delta.x)); //Normal vector pointing right.
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if (g_vertex_delta == vec3(0.0)) {
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return;
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}
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if (g_vertex_delta.y == 0.0)
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{
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// vector is in the horizontal plan, radial vector is a simple rotation around Y axis
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g_radial_plan_vector = vec3(g_vertex_delta.z, 0.0, -g_vertex_delta.x);
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}
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else if(g_vertex_delta.x == 0.0 && g_vertex_delta.z == 0.0)
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{
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// delta vector is purely vertical, display the line rotated vertically so that it is visible in front and side views
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g_radial_plan_vector = vec3(1.0, 0.0, -1.0);
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}
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else
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{
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// delta vector is completely 3D
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g_axial_plan_vector = vec3(g_vertex_delta.x, 0.0, g_vertex_delta.z); // Vector projected in the horizontal plan
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g_radial_plan_vector = cross(g_vertex_delta, g_axial_plan_vector); // Radial vector in the horizontal plan, pointing right.
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}
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g_vertex_normal_horz_head = normalize(g_vertex_delta); //Lengthwise normal vector
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g_vertex_offset_horz_head = vec4(g_vertex_normal_horz_head * size_x, 0.0); //Lengthwise offset vector
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g_vertex_normal_horz = normalize(g_radial_plan_vector); //Normal vector pointing right.
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g_vertex_offset_horz = vec4(g_vertex_normal_horz * size_x, 0.0); //Offset vector pointing right.
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g_vertex_normal_vert = vec3(0.0, 1.0, 0.0); //Upwards normal vector.
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g_vertex_offset_vert = vec4(g_vertex_normal_vert * size_y, 0.0); //Upwards offset vector. Goes up by half the layer thickness.
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if ((v_line_type[0] == 8) || (v_line_type[0] == 9)) { //Travel or retraction moves.
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vec4 va_head = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_horz_head + g_vertex_offset_vert);
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if ((v_line_type[0] == 8) || (v_line_type[0] == 9) || (v_line_type[0] == 12) || (v_line_type[0] == 13)) { //Travel or retraction moves.
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vec4 va_head = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_horz_head + g_vertex_offset_vert);
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vec4 va_up = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_horz + g_vertex_offset_vert);
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vec4 va_down = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_horz + g_vertex_offset_vert);
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vec4 vb_head = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_horz_head + g_vertex_offset_vert);
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vec4 vb_head = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_horz_head + g_vertex_offset_vert);
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vec4 vb_down = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_horz + g_vertex_offset_vert);
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vec4 vb_up = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_horz + g_vertex_offset_vert);
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// Travels: flat plane with pointy ends
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myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_up);
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myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_head);
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myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_down);
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myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_up);
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@ -308,8 +333,8 @@ geometry41core =
|
|||
vec4 vb_p_horz = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_horz); //Line end, right vertex.
|
||||
vec4 va_m_vert = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_vert); //Line start, bottom vertex.
|
||||
vec4 vb_m_vert = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_vert); //Line end, bottom vertex.
|
||||
vec4 va_head = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_horz_head); //Line start, tip.
|
||||
vec4 vb_head = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_horz_head); //Line end, tip.
|
||||
vec4 va_head = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_horz_head); //Line start, tip.
|
||||
vec4 vb_head = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_horz_head); //Line end, tip.
|
||||
|
||||
// All normal lines are rendered as 3d tubes.
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz, va_m_horz);
|
||||
|
@ -328,14 +353,14 @@ geometry41core =
|
|||
// left side
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz, va_m_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_p_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_horz_head, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz_head, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_horz, va_p_horz);
|
||||
|
||||
EndPrimitive();
|
||||
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_horz, va_p_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_vert, va_m_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_horz_head, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz_head, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz, va_m_horz);
|
||||
|
||||
EndPrimitive();
|
||||
|
@ -343,14 +368,14 @@ geometry41core =
|
|||
// right side
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_horz, vb_p_horz);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_vert, vb_p_vert);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz_head, vb_head);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_horz_head, vb_head);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz, vb_m_horz);
|
||||
|
||||
EndPrimitive();
|
||||
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz, vb_m_horz);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_vert, vb_m_vert);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz_head, vb_head);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_horz_head, vb_head);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_horz, vb_p_horz);
|
||||
|
||||
EndPrimitive();
|
||||
|
|
|
@ -95,22 +95,26 @@ geometry41core =
|
|||
{
|
||||
highp mat4 viewProjectionMatrix = u_projectionMatrix * u_viewMatrix;
|
||||
|
||||
vec4 g_vertex_delta;
|
||||
vec3 g_vertex_normal_horz; // horizontal and vertical in respect to layers
|
||||
vec4 g_vertex_offset_horz; // vec4 to match gl_in[x].gl_Position
|
||||
// Vertices are declared as vec4 so that they can be used for calculations with gl_in[x].gl_Position
|
||||
vec3 g_vertex_delta;
|
||||
vec3 g_vertex_normal_horz;
|
||||
vec4 g_vertex_offset_horz;
|
||||
vec3 g_vertex_normal_vert;
|
||||
vec4 g_vertex_offset_vert;
|
||||
vec3 g_vertex_normal_horz_head;
|
||||
vec4 g_vertex_offset_horz_head;
|
||||
vec3 g_axial_plan_vector;
|
||||
vec3 g_radial_plan_vector;
|
||||
|
||||
float size_x;
|
||||
float size_y;
|
||||
|
||||
if ((v_extruder_opacity[0][int(mod(v_extruder[0], 4))][v_extruder[0] / 4] == 0.0) && (v_line_type[0] != 8) && (v_line_type[0] != 9)) {
|
||||
if ((v_extruder_opacity[0][int(mod(v_extruder[0], 4))][v_extruder[0] / 4] == 0.0) &&
|
||||
(v_line_type[0] != 8) && (v_line_type[0] != 9) && (v_line_type[0] != 12) && (v_line_type[0] != 13)) {
|
||||
return;
|
||||
}
|
||||
// See LayerPolygon; 8 is MoveCombingType, 9 is RetractionType
|
||||
if ((u_show_travel_moves == 0) && ((v_line_type[0] == 8) || (v_line_type[0] == 9))) {
|
||||
// See LayerPolygon; 8 is MoveUnretractedType, 9 is RetractionType, 12 is MoveWhileRetractingType, 13 is MoveWhileUnretractingType
|
||||
if ((u_show_travel_moves == 0) && ((v_line_type[0] == 8) || (v_line_type[0] == 9) || (v_line_type[0] == 12) || (v_line_type[0] == 13))) {
|
||||
return;
|
||||
}
|
||||
if ((u_show_helpers == 0) && ((v_line_type[0] == 4) || (v_line_type[0] == 5) || (v_line_type[0] == 7) || (v_line_type[0] == 10))) {
|
||||
|
@ -123,7 +127,7 @@ geometry41core =
|
|||
return;
|
||||
}
|
||||
|
||||
if ((v_line_type[0] == 8) || (v_line_type[0] == 9)) {
|
||||
if ((v_line_type[0] == 8) || (v_line_type[0] == 9) || (v_line_type[0] == 12) || (v_line_type[0] == 13)) {
|
||||
// fixed size for movements
|
||||
size_x = 0.05;
|
||||
} else {
|
||||
|
@ -131,93 +135,114 @@ geometry41core =
|
|||
}
|
||||
size_y = v_line_dim[1].y / 2 + 0.01;
|
||||
|
||||
g_vertex_delta = gl_in[1].gl_Position - gl_in[0].gl_Position;
|
||||
g_vertex_normal_horz_head = normalize(vec3(-g_vertex_delta.x, -g_vertex_delta.y, -g_vertex_delta.z));
|
||||
g_vertex_offset_horz_head = vec4(g_vertex_normal_horz_head * size_x, 0.0);
|
||||
g_vertex_delta = (gl_in[1].gl_Position - gl_in[0].gl_Position).xyz; //Actual movement exhibited by the line.
|
||||
|
||||
g_vertex_normal_horz = normalize(vec3(g_vertex_delta.z, g_vertex_delta.y, -g_vertex_delta.x));
|
||||
if (g_vertex_delta == vec3(0.0)) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_vertex_offset_horz = vec4(g_vertex_normal_horz * size_x, 0.0); //size * g_vertex_normal_horz;
|
||||
g_vertex_normal_vert = vec3(0.0, 1.0, 0.0);
|
||||
g_vertex_offset_vert = vec4(g_vertex_normal_vert * size_y, 0.0);
|
||||
if (g_vertex_delta.y == 0.0)
|
||||
{
|
||||
// vector is in the horizontal plan, radial vector is a simple rotation around Y axis
|
||||
g_radial_plan_vector = vec3(g_vertex_delta.z, 0.0, -g_vertex_delta.x);
|
||||
}
|
||||
else if(g_vertex_delta.x == 0.0 && g_vertex_delta.z == 0.0)
|
||||
{
|
||||
// delta vector is purely vertical, display the line rotated vertically so that it is visible in front and side views
|
||||
g_radial_plan_vector = vec3(1.0, 0.0, -1.0);
|
||||
}
|
||||
else
|
||||
{
|
||||
// delta vector is completely 3D
|
||||
g_axial_plan_vector = vec3(g_vertex_delta.x, 0.0, g_vertex_delta.z); // Vector projected in the horizontal plan
|
||||
g_radial_plan_vector = cross(g_vertex_delta, g_axial_plan_vector); // Radial vector in the horizontal plan, pointing right.
|
||||
}
|
||||
|
||||
if ((v_line_type[0] == 8) || (v_line_type[0] == 9)) {
|
||||
vec4 va_head = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_horz_head + g_vertex_offset_vert);
|
||||
g_vertex_normal_horz_head = normalize(g_vertex_delta); //Lengthwise normal vector
|
||||
g_vertex_offset_horz_head = vec4(g_vertex_normal_horz_head * size_x, 0.0); //Lengthwise offset vector
|
||||
|
||||
g_vertex_normal_horz = normalize(g_radial_plan_vector); //Normal vector pointing right.
|
||||
g_vertex_offset_horz = vec4(g_vertex_normal_horz * size_x, 0.0); //Offset vector pointing right.
|
||||
|
||||
g_vertex_normal_vert = vec3(0.0, 1.0, 0.0); //Upwards normal vector.
|
||||
g_vertex_offset_vert = vec4(g_vertex_normal_vert * size_y, 0.0); //Upwards offset vector. Goes up by half the layer thickness.
|
||||
|
||||
if ((v_line_type[0] == 8) || (v_line_type[0] == 9) || (v_line_type[0] == 12) || (v_line_type[0] == 13)) {
|
||||
vec4 va_head = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_horz_head + g_vertex_offset_vert);
|
||||
vec4 va_up = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_horz + g_vertex_offset_vert);
|
||||
vec4 va_down = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_horz + g_vertex_offset_vert);
|
||||
vec4 vb_head = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_horz_head + g_vertex_offset_vert);
|
||||
vec4 vb_head = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_horz_head + g_vertex_offset_vert);
|
||||
vec4 vb_down = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_horz + g_vertex_offset_vert);
|
||||
vec4 vb_up = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_horz + g_vertex_offset_vert);
|
||||
|
||||
// Travels: flat plane with pointy ends
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_up);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_down);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_up);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_down);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_up);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_vert, vb_down);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_vert, vb_up);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_vert, vb_head);
|
||||
//And reverse so that the line is also visible from the back side.
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_vert, vb_up);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_vert, vb_down);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_up);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_down);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_up);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_up);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_down);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_up);
|
||||
|
||||
EndPrimitive();
|
||||
} else {
|
||||
vec4 va_m_horz = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_horz);
|
||||
vec4 vb_m_horz = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_horz);
|
||||
vec4 va_p_vert = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_vert);
|
||||
vec4 vb_p_vert = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_vert);
|
||||
vec4 va_p_horz = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_horz);
|
||||
vec4 vb_p_horz = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_horz);
|
||||
vec4 va_m_vert = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_vert);
|
||||
vec4 vb_m_vert = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_vert);
|
||||
vec4 va_head = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_horz_head);
|
||||
vec4 vb_head = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_horz_head);
|
||||
vec4 va_m_horz = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_horz); //Line start, left vertex.
|
||||
vec4 vb_m_horz = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_horz); //Line end, left vertex.
|
||||
vec4 va_p_vert = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_vert); //Line start, top vertex.
|
||||
vec4 vb_p_vert = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_vert); //Line end, top vertex.
|
||||
vec4 va_p_horz = viewProjectionMatrix * (gl_in[0].gl_Position + g_vertex_offset_horz); //Line start, right vertex.
|
||||
vec4 vb_p_horz = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_horz); //Line end, right vertex.
|
||||
vec4 va_m_vert = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_vert); //Line start, bottom vertex.
|
||||
vec4 vb_m_vert = viewProjectionMatrix * (gl_in[1].gl_Position - g_vertex_offset_vert); //Line end, bottom vertex.
|
||||
vec4 va_head = viewProjectionMatrix * (gl_in[0].gl_Position - g_vertex_offset_horz_head); //Line start, tip.
|
||||
vec4 vb_head = viewProjectionMatrix * (gl_in[1].gl_Position + g_vertex_offset_horz_head); //Line end, tip.
|
||||
|
||||
// All normal lines are rendered as 3d tubes.
|
||||
myEmitVertex(v_vertex[0], v_color[0], -g_vertex_normal_horz, va_m_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz, va_m_horz);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz, vb_m_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_p_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_p_vert);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_vert, vb_p_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_horz, va_p_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_horz, va_p_horz);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_horz, vb_p_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[0], -g_vertex_normal_vert, va_m_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_vert, va_m_vert);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_vert, vb_m_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[0], -g_vertex_normal_horz, va_m_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz, va_m_horz);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz, vb_m_horz);
|
||||
|
||||
EndPrimitive();
|
||||
|
||||
// left side
|
||||
myEmitVertex(v_vertex[0], v_color[0], -g_vertex_normal_horz, va_m_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_vert, va_p_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_horz_head, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_horz, va_p_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz, va_m_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_vert, va_p_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz_head, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_horz, va_p_horz);
|
||||
|
||||
EndPrimitive();
|
||||
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_horz, va_p_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[0], -g_vertex_normal_vert, va_m_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[0], g_vertex_normal_horz_head, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[0], -g_vertex_normal_horz, va_m_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[1], g_vertex_normal_horz, va_p_horz);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_vert, va_m_vert);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz_head, va_head);
|
||||
myEmitVertex(v_vertex[0], v_color[1], -g_vertex_normal_horz, va_m_horz);
|
||||
|
||||
EndPrimitive();
|
||||
|
||||
// right side
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_horz, vb_p_horz);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_vert, vb_p_vert);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz_head, vb_head);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_horz_head, vb_head);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz, vb_m_horz);
|
||||
|
||||
EndPrimitive();
|
||||
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz, vb_m_horz);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_vert, vb_m_vert);
|
||||
myEmitVertex(v_vertex[1], v_color[1], -g_vertex_normal_horz_head, vb_head);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_horz_head, vb_head);
|
||||
myEmitVertex(v_vertex[1], v_color[1], g_vertex_normal_horz, vb_p_horz);
|
||||
|
||||
EndPrimitive();
|
||||
|
|
|
@ -48,8 +48,10 @@ fragment =
|
|||
|
||||
void main()
|
||||
{
|
||||
if ((u_show_travel_moves == 0) && (v_line_type >= 7.5) && (v_line_type <= 9.5))
|
||||
{ // actually, 8 and 9
|
||||
// travel moves: 8, 9, 12, 13
|
||||
if ((u_show_travel_moves == 0) && (((v_line_type >= 7.5) && (v_line_type <= 9.5)) ||
|
||||
((v_line_type >= 11.5) && (v_line_type <= 13.5)))) {
|
||||
{
|
||||
// discard movements
|
||||
discard;
|
||||
}
|
||||
|
@ -124,7 +126,9 @@ fragment41core =
|
|||
|
||||
void main()
|
||||
{
|
||||
if ((u_show_travel_moves == 0) && (v_line_type >= 7.5) && (v_line_type <= 9.5)) { // actually, 8 and 9
|
||||
// travel moves: 8, 9, 12, 13
|
||||
if ((u_show_travel_moves == 0) && (((v_line_type >= 7.5) && (v_line_type <= 9.5)) ||
|
||||
((v_line_type >= 11.5) && (v_line_type <= 13.5)))) {
|
||||
// discard movements
|
||||
discard;
|
||||
}
|
||||
|
|
|
@ -463,6 +463,8 @@
|
|||
"layerview_support_infill": [0, 230, 230, 127],
|
||||
"layerview_move_combing": [0, 0, 255, 255],
|
||||
"layerview_move_retraction": [128, 127, 255, 255],
|
||||
"layerview_move_while_retracting": [127, 255, 255, 255],
|
||||
"layerview_move_while_unretracting": [255, 127, 255, 255],
|
||||
"layerview_support_interface": [63, 127, 255, 127],
|
||||
"layerview_prime_tower": [0, 255, 255, 255],
|
||||
"layerview_nozzle": [224, 192, 16, 64],
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue