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Fixed bug that didn't do anything
Sometimes `None` was in the grouped objects which threw an error when trying to use `.callDecoration("isGroup")` on it. Nothing seems to break before, apart from the error message, and nothing breaks now either. But no error message. So that's good.
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@ -239,7 +239,7 @@ class StartSliceJob(Job):
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for group in filtered_object_groups:
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group_message = self._slice_message.addRepeatedMessage("object_lists")
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if group[0].getParent().callDecoration("isGroup"):
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if group[0].getParent() is not None and group[0].getParent().callDecoration("isGroup"):
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self._handlePerObjectSettings(group[0].getParent(), group_message)
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for object in group:
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mesh_data = object.getMeshData()
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