CURA-5330 Add typing to CuraSceneNode

This commit is contained in:
Diego Prado Gesto 2018-06-08 16:56:52 +02:00
parent 8c2ba64f32
commit 7f34d7615e

View file

@ -39,6 +39,9 @@ class CuraSceneNode(SceneNode):
# TODO The best way to do it is by adding the setActiveExtruder decorator to every node when is loaded
def getPrintingExtruder(self) -> Optional[ExtruderStack]:
global_container_stack = Application.getInstance().getGlobalContainerStack()
if global_container_stack is None:
return None
per_mesh_stack = self.callDecoration("getStack")
extruders = list(global_container_stack.extruders.values())
@ -85,10 +88,10 @@ class CuraSceneNode(SceneNode):
## Return if the provided bbox collides with the bbox of this scene node
def collidesWithBbox(self, check_bbox: AxisAlignedBox) -> bool:
bbox = self.getBoundingBox()
# Mark the node as outside the build volume if the bounding box test fails.
if check_bbox.intersectsBox(bbox) != AxisAlignedBox.IntersectionResult.FullIntersection:
return True
if bbox is not None:
# Mark the node as outside the build volume if the bounding box test fails.
if check_bbox.intersectsBox(bbox) != AxisAlignedBox.IntersectionResult.FullIntersection:
return True
return False