From 7e87f2d1ce0dbf716b6ed54826f670f9f71d2ef9 Mon Sep 17 00:00:00 2001 From: Arjen Hiemstra Date: Tue, 8 Dec 2015 17:20:23 +0100 Subject: [PATCH] Update with the changed default for backface culling --- cura/BuildVolume.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/cura/BuildVolume.py b/cura/BuildVolume.py index 0478ed9ebb..b2fc311742 100644 --- a/cura/BuildVolume.py +++ b/cura/BuildVolume.py @@ -69,9 +69,9 @@ class BuildVolume(SceneNode): self._grid_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "grid.shader")) renderer.queueNode(self, mode = RenderBatch.RenderMode.Lines) - renderer.queueNode(self, mesh = self._grid_mesh, shader = self._grid_shader) + renderer.queueNode(self, mesh = self._grid_mesh, shader = self._grid_shader, backface_cull = True) if self._disallowed_area_mesh: - renderer.queueNode(self, mesh = self._disallowed_area_mesh, shader = self._shader, transparent = True) + renderer.queueNode(self, mesh = self._disallowed_area_mesh, shader = self._shader, transparent = True, backface_cull = True) return True def rebuild(self):