magic mesh surface mode setting

This commit is contained in:
Tim Kuipers 2015-06-11 14:33:10 +02:00
parent 45143107ca
commit 7e68a71ca3

View file

@ -1273,6 +1273,13 @@
"visible": true,
"icon": "category_blackmagic",
"settings": {
"magic_mesh_surface_mode": {
"label": "Surface Mode",
"description": "Print the surface instead of the volume. No infill, no top/bottom skin, just a single wall of which the middle coincides with the surface of the mesh.",
"type": "boolean",
"default": false,
"visible": false
},
"magic_spiralize": {
"label": "Spiralize Outer Contour",
"description": "Spiralize smooths out the Z move of the outer edge. This will create a steady Z increase over the whole print. This feature turns a solid object into a single walled print with a solid bottom. This feature used to be called Joris in older versions.",