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Add missing typing
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0baa4d20b3
commit
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1 changed files with 10 additions and 3 deletions
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@ -1,7 +1,10 @@
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# Copyright (c) 2015 Ultimaker B.V.
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# Copyright (c) 2015 Ultimaker B.V.
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# Cura is released under the terms of the LGPLv3 or higher.
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# Cura is released under the terms of the LGPLv3 or higher.
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from typing import Optional
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from UM.Application import Application
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from UM.Application import Application
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from UM.Math.Polygon import Polygon
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from UM.Qt.QtApplication import QtApplication
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from UM.Scene.SceneNode import SceneNode
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from UM.Scene.SceneNode import SceneNode
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from UM.Resources import Resources
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from UM.Resources import Resources
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from UM.Math.Color import Color
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from UM.Math.Color import Color
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@ -16,7 +19,7 @@ class ConvexHullNode(SceneNode):
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# location an object uses on the buildplate. This area (or area's in case of one at a time printing) is
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# location an object uses on the buildplate. This area (or area's in case of one at a time printing) is
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# then displayed as a transparent shadow. If the adhesion type is set to raft, the area is extruded
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# then displayed as a transparent shadow. If the adhesion type is set to raft, the area is extruded
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# to represent the raft as well.
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# to represent the raft as well.
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def __init__(self, node, hull, thickness, parent = None):
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def __init__(self, node: SceneNode, hull: Optional[Polygon], thickness: float, parent: Optional[SceneNode] = None) -> None:
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super().__init__(parent)
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super().__init__(parent)
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self.setCalculateBoundingBox(False)
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self.setCalculateBoundingBox(False)
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@ -25,7 +28,11 @@ class ConvexHullNode(SceneNode):
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# Color of the drawn convex hull
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# Color of the drawn convex hull
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if not Application.getInstance().getIsHeadLess():
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if not Application.getInstance().getIsHeadLess():
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self._color = Color(*Application.getInstance().getTheme().getColor("convex_hull").getRgb())
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theme = QtApplication.getInstance().getTheme()
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if theme:
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self._color = Color(*theme.getColor("convex_hull").getRgb())
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else:
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self._color = Color(0, 0, 0)
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else:
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else:
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self._color = Color(0, 0, 0)
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self._color = Color(0, 0, 0)
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@ -75,7 +82,7 @@ class ConvexHullNode(SceneNode):
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return True
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return True
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def _onNodeDecoratorsChanged(self, node):
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def _onNodeDecoratorsChanged(self, node: SceneNode) -> None:
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convex_hull_head = self._node.callDecoration("getConvexHullHead")
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convex_hull_head = self._node.callDecoration("getConvexHullHead")
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if convex_hull_head:
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if convex_hull_head:
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convex_hull_head_builder = MeshBuilder()
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convex_hull_head_builder = MeshBuilder()
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