Tweak Scene and camera setup for printerapplication

This commit is contained in:
Arjen Hiemstra 2014-12-09 15:43:48 +01:00
parent b2480bea71
commit 7b686143d2

View file

@ -24,15 +24,6 @@ class PrinterApplication(QtApplication):
root = self.getController().getScene().getRoot()
platform = Platform(root)
mesh = SceneNode(platform)
mesh.setMeshData(self.getMeshFileHandler().read(Resources.locate(Resources.MeshesLocation, "simplecube.stl"), self.getStorageDevice('local')))
mesh.translate(Vector(30, 30, 0))
mesh.scale(10)
mesh = SceneNode(platform)
mesh.setMeshData(self.getMeshFileHandler().read(Resources.locate(Resources.MeshesLocation, "sphere.obj"), self.getStorageDevice('local')))
mesh.translate(Vector(0, 0, 0))
self.getRenderer().setLightPosition(Vector(0, 150, 150))
camera = Camera('3d', root)
@ -44,11 +35,11 @@ class PrinterApplication(QtApplication):
camera.lookAt(Vector(0, 0, 0), Vector(0, 1, 0))
camera = Camera('left', root)
camera.translate(Vector(150, 50, 0))
camera.translate(Vector(-150, 50, 0))
proj = Matrix()
proj.setOrtho(-200, 200, -200, 200, 1, 500)
camera.setProjectionMatrix(proj)
camera.lookAt(Vector(0, 0, 0), Vector(0, 1, 0))
camera.lookAt(Vector(0, 50, 0), Vector(0, 1, 0))
camera.setLocked(True)
camera = Camera('top', root)
@ -56,7 +47,7 @@ class PrinterApplication(QtApplication):
proj = Matrix()
proj.setOrtho(-200, 200, -200, 200, 1, 500)
camera.setProjectionMatrix(proj)
camera.lookAt(Vector(0, 0, 0), Vector(0, 1, 0))
camera.lookAt(Vector(0, 0, 0), Vector(0, 0, -1))
camera.setLocked(True)
camera = Camera('front', root)
@ -64,7 +55,7 @@ class PrinterApplication(QtApplication):
proj = Matrix()
proj.setOrtho(-200, 200, -200, 200, 1, 500)
camera.setProjectionMatrix(proj)
camera.lookAt(Vector(0, 0, 0), Vector(0, 1, 0))
camera.lookAt(Vector(0, 50, 0), Vector(0, 1, 0))
camera.setLocked(True)
self.getController().getScene().setActiveCamera('3d')