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Done as part of CURA-11521
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@ -176,7 +176,7 @@ class SimulationPass(RenderPass):
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vec = pos_a * (1.0 - ratio) + pos_b * ratio
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head_position = vec + node.getWorldPosition()
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vertex_after_head = pos_b
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towards_next_vertex = 2
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towards_next_vertex = 2 # Add two to the index to print the current and next vertices as an 'unfinished' line (to the nozzle).
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break
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break
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if self._layer_view.getMinimumLayer() > layer:
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