Fix code-style

This commit is contained in:
Diego Prado Gesto 2018-07-03 12:06:06 +02:00
parent e983a9a9e7
commit 762a1b1bfd
13 changed files with 47 additions and 33 deletions

View file

@ -3,7 +3,7 @@
import collections
import time
from typing import Any, Callable, List, Dict, TYPE_CHECKING, Optional
from typing import Any, Callable, List, Dict, TYPE_CHECKING, Optional, cast
from UM.ConfigurationErrorMessage import ConfigurationErrorMessage
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
@ -1137,7 +1137,7 @@ class MachineManager(QObject):
quality_changes_container = self._empty_quality_changes_container
quality_container = self._empty_quality_container
if quality_changes_group.node_for_global and quality_changes_group.node_for_global.getContainer():
quality_changes_container = quality_changes_group.node_for_global.getContainer()
quality_changes_container = cast(InstanceContainer, quality_changes_group.node_for_global.getContainer())
if quality_group is not None and quality_group.node_for_global and quality_group.node_for_global.getContainer():
quality_container = quality_group.node_for_global.getContainer()
@ -1153,7 +1153,7 @@ class MachineManager(QObject):
quality_changes_container = self._empty_quality_changes_container
quality_container = self._empty_quality_container
if quality_changes_node and quality_changes_node.getContainer():
quality_changes_container = quality_changes_node.getContainer()
quality_changes_container = cast(InstanceContainer, quality_changes_node.getContainer())
if quality_node and quality_node.getContainer():
quality_container = quality_node.getContainer()
@ -1279,7 +1279,7 @@ class MachineManager(QObject):
continue
# The current material is not available, find the preferred one
material_node = self._material_manager.getDefaultMaterial(self._global_container_stack, position, current_variant_name)
material_node = self._material_manager.getDefaultMaterial(self._global_container_stack, position_item, current_variant_name)
if material_node is not None:
self._setMaterial(position_item, material_node)