mirror of
https://github.com/Ultimaker/Cura.git
synced 2025-08-07 14:04:03 -06:00
Remove now-useless variable
I just realised that there were two if statements below each other with the same condition. Contributes to issue CURA-2625.
This commit is contained in:
parent
9be02fb31f
commit
747ade2382
1 changed files with 1 additions and 3 deletions
|
@ -104,10 +104,8 @@ class BuildVolume(SceneNode):
|
|||
root = Application.getInstance().getController().getScene().getRoot()
|
||||
new_number_of_objects = len([node for node in BreadthFirstIterator(root) if node.getMeshData() and type(node) is SceneNode])
|
||||
if new_number_of_objects != self._number_of_objects:
|
||||
recalculate = new_number_of_objects != self._number_of_objects
|
||||
self._number_of_objects = new_number_of_objects
|
||||
if recalculate:
|
||||
self._onSettingPropertyChanged("print_sequence", "value") # Create fake event, so right settings are triggered.
|
||||
self._onSettingPropertyChanged("print_sequence", "value") # Create fake event, so right settings are triggered.
|
||||
|
||||
def setWidth(self, width):
|
||||
if width: self._width = width
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue