Fix rendering depth pass

This commit is contained in:
fieldOfView 2018-03-13 19:44:53 +01:00
parent 0caea24afc
commit 73558c9e36
3 changed files with 10 additions and 8 deletions

View file

@ -31,8 +31,7 @@ class SupportEraser(Tool):
active_camera = self._controller.getScene().getActiveCamera()
# Create depth pass for picking
render_width, render_height = active_camera.getWindowSize()
depth_pass = DepthPass(int(render_width), int(render_height))
depth_pass = DepthPass(active_camera.getViewportWidth(), active_camera.getViewportHeight())
depth_pass.render()
distance = depth_pass.getDepthAtPosition(event.x, event.y)