Layer data is now processed layer by layer.

This is done to prevent the very large messages that would be sent otherwise.
Protobuf can't do anything with messages above 512MB. As we no longer send a
"collection" message, this should no longer occur.
CURA-1210
This commit is contained in:
Jaime van Kessel 2016-03-24 12:14:31 +01:00
parent 834e2148d2
commit 7045d67bde
3 changed files with 51 additions and 82 deletions

View file

@ -2,14 +2,12 @@ syntax = "proto3";
package cura.proto; package cura.proto;
message ObjectList message ObjectList
{ {
repeated Object objects = 1; repeated Object objects = 1;
repeated Setting settings = 2; repeated Setting settings = 2;
} }
// typeid 1
message Slice message Slice
{ {
repeated ObjectList object_lists = 1; repeated ObjectList object_lists = 1;
@ -24,28 +22,13 @@ message Object
repeated Setting settings = 5; // Setting override per object, overruling the global settings. repeated Setting settings = 5; // Setting override per object, overruling the global settings.
} }
// typeid 3
message Progress message Progress
{ {
float amount = 1; float amount = 1;
} }
// typeid 2
message SlicedObjectList
{
repeated SlicedObject objects = 1;
}
message SlicedObject
{
int64 id = 1;
repeated Layer layers = 2;
}
message Layer { message Layer {
int32 id = 1; int32 id = 1;
float height = 2; float height = 2;
float thickness = 3; float thickness = 3;
@ -70,20 +53,16 @@ message Polygon {
float line_width = 3; float line_width = 3;
} }
// typeid 4
message GCodeLayer { message GCodeLayer {
int64 id = 1;
bytes data = 2; bytes data = 2;
} }
// typeid 5
message ObjectPrintTime { message ObjectPrintTime {
int64 id = 1; int64 id = 1;
float time = 2; float time = 2;
float material_amount = 3; float material_amount = 3;
} }
// typeid 6
message SettingList { message SettingList {
repeated Setting settings = 1; repeated Setting settings = 1;
} }
@ -94,11 +73,9 @@ message Setting {
bytes value = 2; bytes value = 2;
} }
// typeid 7
message GCodePrefix { message GCodePrefix {
bytes data = 2; bytes data = 2;
} }
// typeid 8
message SlicingFinished { message SlicingFinished {
} }

View file

@ -16,7 +16,7 @@ from UM.Message import Message
from UM.PluginRegistry import PluginRegistry from UM.PluginRegistry import PluginRegistry
from cura.OneAtATimeIterator import OneAtATimeIterator from cura.OneAtATimeIterator import OneAtATimeIterator
from . import ProcessSlicedObjectListJob from . import ProcessSlicedLayersJob
from . import ProcessGCodeJob from . import ProcessGCodeJob
from . import StartSliceJob from . import StartSliceJob
@ -51,7 +51,7 @@ class CuraEngineBackend(Backend):
self._layer_view_active = False self._layer_view_active = False
Application.getInstance().getController().activeViewChanged.connect(self._onActiveViewChanged) Application.getInstance().getController().activeViewChanged.connect(self._onActiveViewChanged)
self._onActiveViewChanged() self._onActiveViewChanged()
self._stored_layer_data = None self._stored_layer_data = []
Application.getInstance().getMachineManager().activeMachineInstanceChanged.connect(self._onChanged) Application.getInstance().getMachineManager().activeMachineInstanceChanged.connect(self._onChanged)
@ -64,7 +64,8 @@ class CuraEngineBackend(Backend):
self._change_timer.setSingleShot(True) self._change_timer.setSingleShot(True)
self._change_timer.timeout.connect(self.slice) self._change_timer.timeout.connect(self.slice)
self._message_handlers["cura.proto.SlicedObjectList"] = self._onSlicedObjectListMessage #self._message_handlers["cura.proto.SlicedObjectList"] = self._onSlicedObjectListMessage
self._message_handlers["cura.proto.Layer"] = self._onLayerMessage
self._message_handlers["cura.proto.Progress"] = self._onProgressMessage self._message_handlers["cura.proto.Progress"] = self._onProgressMessage
self._message_handlers["cura.proto.GCodeLayer"] = self._onGCodeLayerMessage self._message_handlers["cura.proto.GCodeLayer"] = self._onGCodeLayerMessage
self._message_handlers["cura.proto.GCodePrefix"] = self._onGCodePrefixMessage self._message_handlers["cura.proto.GCodePrefix"] = self._onGCodePrefixMessage
@ -155,6 +156,7 @@ class CuraEngineBackend(Backend):
def _terminate(self): def _terminate(self):
self._slicing = False self._slicing = False
self._restart = True self._restart = True
self._stored_layer_data = []
self.slicingCancelled.emit() self.slicingCancelled.emit()
Logger.log("d", "Attempting to kill the engine process") Logger.log("d", "Attempting to kill the engine process")
if self._process is not None: if self._process is not None:
@ -209,12 +211,9 @@ class CuraEngineBackend(Backend):
def _onSettingChanged(self, setting): def _onSettingChanged(self, setting):
self._onChanged() self._onChanged()
def _onSlicedObjectListMessage(self, message): def _onLayerMessage(self, message):
if self._layer_view_active: self._stored_layer_data.append(message)
self._process_layers_job = ProcessSlicedObjectListJob.ProcessSlicedObjectListJob(message)
self._process_layers_job.start()
else :
self._stored_layer_data = message
def _onProgressMessage(self, message): def _onProgressMessage(self, message):
if self._message: if self._message:
@ -234,6 +233,11 @@ class CuraEngineBackend(Backend):
self._message.hide() self._message.hide()
self._message = None self._message = None
if self._layer_view_active and (self._process_layers_job is None or not self._process_layers_job.isRunning()):
self._process_layers_job = ProcessSlicedLayersJob.ProcessSlicedLayersJob(self._stored_layer_data)
self._process_layers_job.start()
self._stored_layer_data = []
def _onGCodeLayerMessage(self, message): def _onGCodeLayerMessage(self, message):
self._scene.gcode_list.append(message.data.decode("utf-8", "replace")) self._scene.gcode_list.append(message.data.decode("utf-8", "replace"))
@ -275,10 +279,10 @@ class CuraEngineBackend(Backend):
self._layer_view_active = True self._layer_view_active = True
# There is data and we're not slicing at the moment # There is data and we're not slicing at the moment
# if we are slicing, there is no need to re-calculate the data as it will be invalid in a moment. # if we are slicing, there is no need to re-calculate the data as it will be invalid in a moment.
if self._stored_layer_data and not self._slicing: if len(self._stored_layer_data) and not self._slicing:
self._process_layers_job = ProcessSlicedObjectListJob.ProcessSlicedObjectListJob(self._stored_layer_data) self._process_layers_job = ProcessSlicedLayersJob.ProcessSlicedLayersJob(self._stored_layer_data)
self._process_layers_job.start() self._process_layers_job.start()
self._stored_layer_data = None self._stored_layer_data = []
else: else:
self._layer_view_active = False self._layer_view_active = False

View file

@ -1,4 +1,4 @@
# Copyright (c) 2015 Ultimaker B.V. # Copyright (c) 2016 Ultimaker B.V.
# Cura is released under the terms of the AGPLv3 or higher. # Cura is released under the terms of the AGPLv3 or higher.
from UM.Job import Job from UM.Job import Job
@ -20,10 +20,10 @@ import struct
catalog = i18nCatalog("cura") catalog = i18nCatalog("cura")
class ProcessSlicedObjectListJob(Job): class ProcessSlicedLayersJob(Job):
def __init__(self, message): def __init__(self, layers):
super().__init__() super().__init__()
self._message = message self._layers = layers
self._scene = Application.getInstance().getController().getScene() self._scene = Application.getInstance().getController().getScene()
self._progress = None self._progress = None
self._abort_requested = False self._abort_requested = False
@ -51,13 +51,12 @@ class ProcessSlicedObjectListJob(Job):
object_id_map = {} object_id_map = {}
new_node = SceneNode() new_node = SceneNode()
## Put all nodes in a dict identified by ID
## Remove old layer data (if any)
for node in DepthFirstIterator(self._scene.getRoot()): for node in DepthFirstIterator(self._scene.getRoot()):
if type(node) is SceneNode and node.getMeshData(): if type(node) is SceneNode and node.getMeshData():
if node.callDecoration("getLayerData"): if node.callDecoration("getLayerData"):
self._scene.getRoot().removeChild(node) self._scene.getRoot().removeChild(node)
else:
object_id_map[id(node)] = node
Job.yieldThread() Job.yieldThread()
if self._abort_requested: if self._abort_requested:
if self._progress: if self._progress:
@ -68,56 +67,45 @@ class ProcessSlicedObjectListJob(Job):
mesh = MeshData() mesh = MeshData()
layer_data = LayerData.LayerData() layer_data = LayerData.LayerData()
layer_count = len(self._layers)
layer_count = 0
for i in range(self._message.repeatedMessageCount("objects")):
layer_count += self._message.getRepeatedMessage("objects", i).repeatedMessageCount("layers")
current_layer = 0 current_layer = 0
for i in range(self._message.repeatedMessageCount("objects")):
object = self._message.getRepeatedMessage("objects", i)
try:
node = object_id_map[object.id]
except KeyError:
continue
for l in range(object.repeatedMessageCount("layers")): for layer in self._layers:
layer = object.getRepeatedMessage("layers", l) layer_data.addLayer(layer.id)
layer_data.setLayerHeight(layer.id, layer.height)
layer_data.setLayerThickness(layer.id, layer.thickness)
layer_data.addLayer(layer.id) for p in range(layer.repeatedMessageCount("polygons")):
layer_data.setLayerHeight(layer.id, layer.height) polygon = layer.getRepeatedMessage("polygons", p)
layer_data.setLayerThickness(layer.id, layer.thickness)
for p in range(layer.repeatedMessageCount("polygons")): points = numpy.fromstring(polygon.points, dtype="i8") # Convert bytearray to numpy array
polygon = layer.getRepeatedMessage("polygons", p) points = points.reshape((-1,2)) # We get a linear list of pairs that make up the points, so make numpy interpret them correctly.
points = numpy.fromstring(polygon.points, dtype="i8") # Convert bytearray to numpy array # Create a new 3D-array, copy the 2D points over and insert the right height.
points = points.reshape((-1,2)) # We get a linear list of pairs that make up the points, so make numpy interpret them correctly. # This uses manual array creation + copy rather than numpy.insert since this is
# faster.
new_points = numpy.empty((len(points), 3), numpy.float32)
new_points[:,0] = points[:,0]
new_points[:,1] = layer.height
new_points[:,2] = -points[:,1]
# Create a new 3D-array, copy the 2D points over and insert the right height. new_points /= 1000
# This uses manual array creation + copy rather than numpy.insert since this is
# faster.
new_points = numpy.empty((len(points), 3), numpy.float32)
new_points[:,0] = points[:,0]
new_points[:,1] = layer.height
new_points[:,2] = -points[:,1]
new_points /= 1000 layer_data.addPolygon(layer.id, polygon.type, new_points, polygon.line_width)
layer_data.addPolygon(layer.id, polygon.type, new_points, polygon.line_width)
Job.yieldThread()
Job.yieldThread() Job.yieldThread()
current_layer += 1 Job.yieldThread()
progress = (current_layer / layer_count) * 100 current_layer += 1
# TODO: Rebuild the layer data mesh once the layer has been processed. progress = (current_layer / layer_count) * 100
# This needs some work in LayerData so we can add the new layers instead of recreating the entire mesh. # TODO: Rebuild the layer data mesh once the layer has been processed.
# This needs some work in LayerData so we can add the new layers instead of recreating the entire mesh.
if self._abort_requested: if self._abort_requested:
if self._progress:
self._progress.hide()
return
if self._progress: if self._progress:
self._progress.setProgress(progress) self._progress.hide()
return
if self._progress:
self._progress.setProgress(progress)
# We are done processing all the layers we got from the engine, now create a mesh out of the data # We are done processing all the layers we got from the engine, now create a mesh out of the data
layer_data.build() layer_data.build()