diff --git a/plugins/LayerView/layers3d.shader b/plugins/LayerView/layers3d.shader index 6f5e986eec..e8fe425c70 100755 --- a/plugins/LayerView/layers3d.shader +++ b/plugins/LayerView/layers3d.shader @@ -130,9 +130,9 @@ geometry41core = // fixed size for movements size_x = 0.05; } else { - size_x = v_line_dim[0].x / 2 + 0.01; // radius, and make it nicely overlapping + size_x = v_line_dim[1].x / 2 + 0.01; // radius, and make it nicely overlapping } - size_y = v_line_dim[0].y / 2 + 0.01; + size_y = v_line_dim[1].y / 2 + 0.01; g_vertex_delta = gl_in[1].gl_Position - gl_in[0].gl_Position; g_vertex_normal_horz_head = normalize(vec3(-g_vertex_delta.x, -g_vertex_delta.y, -g_vertex_delta.z));