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Add post processing source files
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206
plugins/PostProcessingPlugin/PostProcessingPlugin.py
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206
plugins/PostProcessingPlugin/PostProcessingPlugin.py
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# Copyright (c) 2015 Jaime van Kessel, Ultimaker B.V.
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# The PostProcessingPlugin is released under the terms of the AGPLv3 or higher.
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from PyQt5.QtCore import QObject, pyqtProperty, pyqtSignal, pyqtSlot
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from UM.PluginRegistry import PluginRegistry
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from UM.Resources import Resources
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from UM.Application import Application
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from UM.Extension import Extension
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from UM.Logger import Logger
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import os.path
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import pkgutil
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import sys
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import importlib.util
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from UM.i18n import i18nCatalog
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i18n_catalog = i18nCatalog("cura")
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## The post processing plugin is an Extension type plugin that enables pre-written scripts to post process generated
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# g-code files.
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class PostProcessingPlugin(QObject, Extension):
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def __init__(self, parent = None):
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super().__init__(parent)
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self.addMenuItem(i18n_catalog.i18n("Modify G-Code"), self.showPopup)
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self._view = None
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# Loaded scripts are all scripts that can be used
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self._loaded_scripts = {}
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self._script_labels = {}
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# Script list contains instances of scripts in loaded_scripts.
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# There can be duplicates, which will be executed in sequence.
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self._script_list = []
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self._selected_script_index = -1
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Application.getInstance().getOutputDeviceManager().writeStarted.connect(self.execute)
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selectedIndexChanged = pyqtSignal()
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@pyqtProperty("QVariant", notify = selectedIndexChanged)
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def selectedScriptDefinitionId(self):
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try:
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return self._script_list[self._selected_script_index].getDefinitionId()
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except:
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return ""
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@pyqtProperty("QVariant", notify=selectedIndexChanged)
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def selectedScriptStackId(self):
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try:
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return self._script_list[self._selected_script_index].getStackId()
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except:
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return ""
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## Execute all post-processing scripts on the gcode.
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def execute(self, output_device):
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scene = Application.getInstance().getController().getScene()
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gcode_dict = getattr(scene, "gcode_dict")
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if not gcode_dict:
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return
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# get gcode list for the active build plate
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active_build_plate_id = Application.getInstance().getBuildPlateModel().activeBuildPlate
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gcode_list = gcode_dict[active_build_plate_id]
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if not gcode_list:
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return
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if ";POSTPROCESSED" not in gcode_list[0]:
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for script in self._script_list:
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try:
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gcode_list = script.execute(gcode_list)
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except Exception:
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Logger.logException("e", "Exception in post-processing script.")
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if len(self._script_list): # Add comment to g-code if any changes were made.
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gcode_list[0] += ";POSTPROCESSED\n"
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gcode_dict[active_build_plate_id] = gcode_list
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setattr(scene, "gcode_dict", gcode_dict)
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else:
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Logger.log("e", "Already post processed")
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@pyqtSlot(int)
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def setSelectedScriptIndex(self, index):
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self._selected_script_index = index
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self.selectedIndexChanged.emit()
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@pyqtProperty(int, notify = selectedIndexChanged)
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def selectedScriptIndex(self):
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return self._selected_script_index
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@pyqtSlot(int, int)
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def moveScript(self, index, new_index):
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if new_index < 0 or new_index > len(self._script_list) - 1:
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return # nothing needs to be done
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else:
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# Magical switch code.
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self._script_list[new_index], self._script_list[index] = self._script_list[index], self._script_list[new_index]
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self.scriptListChanged.emit()
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self.selectedIndexChanged.emit() #Ensure that settings are updated
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self._propertyChanged()
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## Remove a script from the active script list by index.
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@pyqtSlot(int)
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def removeScriptByIndex(self, index):
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self._script_list.pop(index)
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if len(self._script_list) - 1 < self._selected_script_index:
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self._selected_script_index = len(self._script_list) - 1
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self.scriptListChanged.emit()
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self.selectedIndexChanged.emit() # Ensure that settings are updated
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self._propertyChanged()
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## Load all scripts from provided path.
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# This should probably only be done on init.
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# \param path Path to check for scripts.
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def loadAllScripts(self, path):
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scripts = pkgutil.iter_modules(path = [path])
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for loader, script_name, ispkg in scripts:
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# Iterate over all scripts.
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if script_name not in sys.modules:
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spec = importlib.util.spec_from_file_location(__name__ + "." + script_name, os.path.join(path, script_name + ".py"))
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loaded_script = importlib.util.module_from_spec(spec)
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spec.loader.exec_module(loaded_script)
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sys.modules[script_name] = loaded_script
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loaded_class = getattr(loaded_script, script_name)
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temp_object = loaded_class()
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Logger.log("d", "Begin loading of script: %s", script_name)
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try:
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setting_data = temp_object.getSettingData()
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if "name" in setting_data and "key" in setting_data:
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self._script_labels[setting_data["key"]] = setting_data["name"]
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self._loaded_scripts[setting_data["key"]] = loaded_class
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else:
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Logger.log("w", "Script %s.py has no name or key", script_name)
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self._script_labels[script_name] = script_name
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self._loaded_scripts[script_name] = loaded_class
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except AttributeError:
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Logger.log("e", "Script %s.py is not a recognised script type. Ensure it inherits Script", script_name)
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except NotImplementedError:
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Logger.log("e", "Script %s.py has no implemented settings", script_name)
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self.loadedScriptListChanged.emit()
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loadedScriptListChanged = pyqtSignal()
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@pyqtProperty("QVariantList", notify = loadedScriptListChanged)
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def loadedScriptList(self):
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return sorted(list(self._loaded_scripts.keys()))
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@pyqtSlot(str, result = str)
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def getScriptLabelByKey(self, key):
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return self._script_labels[key]
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scriptListChanged = pyqtSignal()
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@pyqtProperty("QVariantList", notify = scriptListChanged)
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def scriptList(self):
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script_list = [script.getSettingData()["key"] for script in self._script_list]
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return script_list
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@pyqtSlot(str)
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def addScriptToList(self, key):
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Logger.log("d", "Adding script %s to list.", key)
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new_script = self._loaded_scripts[key]()
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self._script_list.append(new_script)
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self.setSelectedScriptIndex(len(self._script_list) - 1)
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self.scriptListChanged.emit()
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self._propertyChanged()
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## Creates the view used by show popup. The view is saved because of the fairly aggressive garbage collection.
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def _createView(self):
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Logger.log("d", "Creating post processing plugin view.")
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## Load all scripts in the scripts folders
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for root in [PluginRegistry.getInstance().getPluginPath("PostProcessingPlugin"), Resources.getStoragePath(Resources.Preferences)]:
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try:
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path = os.path.join(root, "scripts")
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if not os.path.isdir(path):
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try:
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os.makedirs(path)
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except OSError:
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Logger.log("w", "Unable to create a folder for scripts: " + path)
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continue
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self.loadAllScripts(path)
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except Exception as e:
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Logger.logException("e", "Exception occurred while loading post processing plugin: {error_msg}".format(error_msg = str(e)))
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# Create the plugin dialog component
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path = os.path.join(PluginRegistry.getInstance().getPluginPath("PostProcessingPlugin"), "PostProcessingPlugin.qml")
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self._view = Application.getInstance().createQmlComponent(path, {"manager": self})
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Logger.log("d", "Post processing view created.")
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# Create the save button component
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Application.getInstance().addAdditionalComponent("saveButton", self._view.findChild(QObject, "postProcessingSaveAreaButton"))
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## Show the (GUI) popup of the post processing plugin.
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def showPopup(self):
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if self._view is None:
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self._createView()
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self._view.show()
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## Property changed: trigger re-slice
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# To do this we use the global container stack propertyChanged.
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# Re-slicing is necessary for setting changes in this plugin, because the changes
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# are applied only once per "fresh" gcode
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def _propertyChanged(self):
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global_container_stack = Application.getInstance().getGlobalContainerStack()
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global_container_stack.propertyChanged.emit("post_processing_plugin", "value")
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