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https://github.com/Ultimaker/Cura.git
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Undo emit transformationChanges (caused a crash), themed objects in objects list. CURA-4525
This commit is contained in:
parent
2c831ceb05
commit
663ceab069
6 changed files with 19 additions and 15 deletions
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@ -34,8 +34,6 @@ class ArrangeArray:
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if a.isEmpty:
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if a.isEmpty:
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self._first_empty = i
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self._first_empty = i
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self._has_empty = True
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self._has_empty = True
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Logger.log("d", "lala %s %s", self._first_empty, self._has_empty)
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return
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return
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self._first_empty = None
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self._first_empty = None
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self._has_empty = False
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self._has_empty = False
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@ -40,7 +40,11 @@ class BuildPlateModel(ListModel):
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def maxBuildPlate(self):
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def maxBuildPlate(self):
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return self._max_build_plate
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return self._max_build_plate
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def updateMaxBuildPlate(self, source):
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def updateMaxBuildPlate(self, *args):
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if args:
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source = args[0]
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else:
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source = None
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if not issubclass(type(source), SceneNode):
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if not issubclass(type(source), SceneNode):
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return
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return
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max_build_plate = self._calcMaxBuildPlate()
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max_build_plate = self._calcMaxBuildPlate()
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@ -1,6 +1,5 @@
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from UM.Scene.SceneNodeDecorator import SceneNodeDecorator
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from UM.Scene.SceneNodeDecorator import SceneNodeDecorator
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from UM.Application import Application
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from UM.Scene.SceneNode import SceneNode
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from UM.Logger import Logger
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## Make a SceneNode build plate aware CuraSceneNode objects all have this decorator.
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## Make a SceneNode build plate aware CuraSceneNode objects all have this decorator.
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@ -14,13 +13,14 @@ class BuildPlateDecorator(SceneNodeDecorator):
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# Make sure that groups are set correctly
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# Make sure that groups are set correctly
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# setBuildPlateForSelection in CuraActions makes sure that no single childs are set.
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# setBuildPlateForSelection in CuraActions makes sure that no single childs are set.
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self._build_plate_number = nr
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self._build_plate_number = nr
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if self._node is not None:
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# if issubclass(type(self._node), SceneNode): # TODO: Crashes on ArrangeObjectsAllBuildPlatesJob
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self._node.transformationChanged.emit()
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# self._node.transformationChanged.emit()
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#self._node.transformationChanged.emit()
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#self._node.transformationChanged.emit()
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if self._node and self._node.callDecoration("isGroup"):
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if self._node and self._node.callDecoration("isGroup"):
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for child in self._node.getChildren():
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for child in self._node.getChildren():
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child.callDecoration("setBuildPlateNumber", nr)
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child.callDecoration("setBuildPlateNumber", nr)
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child.transformationChanged.emit()
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# if issubclass(type(child), SceneNode):
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# child.transformationChanged.emit()
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def getBuildPlateNumber(self):
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def getBuildPlateNumber(self):
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return self._build_plate_number
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return self._build_plate_number
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@ -316,7 +316,6 @@ Item
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{
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{
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id: arrangeAllBuildPlatesAction;
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id: arrangeAllBuildPlatesAction;
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text: catalog.i18nc("@action:inmenu menubar:edit","Arrange All Models To All Build Plates");
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text: catalog.i18nc("@action:inmenu menubar:edit","Arrange All Models To All Build Plates");
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//iconName: "document-open";
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onTriggered: Printer.arrangeObjectsToAllBuildPlates();
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onTriggered: Printer.arrangeObjectsToAllBuildPlates();
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}
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}
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@ -146,6 +146,7 @@ Rectangle
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onClicked: UM.Preferences.setValue("view/filter_current_build_plate", checked)
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onClicked: UM.Preferences.setValue("view/filter_current_build_plate", checked)
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text: catalog.i18nc("@option:check","See only current build plate");
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text: catalog.i18nc("@option:check","See only current build plate");
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style: UM.Theme.styles.checkbox;
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anchors
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anchors
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{
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{
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@ -192,6 +193,7 @@ Rectangle
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frameVisible: true
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frameVisible: true
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height: UM.Theme.getSize("build_plate_selection_size").height
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height: UM.Theme.getSize("build_plate_selection_size").height
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width: parent.width - 2 * UM.Theme.getSize("default_margin").height
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width: parent.width - 2 * UM.Theme.getSize("default_margin").height
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style: UM.Theme.styles.scrollview
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anchors
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anchors
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{
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{
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@ -222,9 +224,8 @@ Rectangle
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{
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{
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id: arrangeAllBuildPlatesButton;
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id: arrangeAllBuildPlatesButton;
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text: catalog.i18nc("@action:button","Arrange to all build plates");
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text: catalog.i18nc("@action:button","Arrange to all build plates");
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//iconSource: UM.Theme.getIcon("load")
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style: UM.Theme.styles.sidebar_action_button
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//style: UM.Theme.styles.tool_button
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height: UM.Theme.getSize("objects_menu_button").height;
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height: 25
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tooltip: '';
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tooltip: '';
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anchors
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anchors
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{
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{
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@ -244,7 +245,8 @@ Rectangle
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{
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{
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id: arrangeBuildPlateButton;
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id: arrangeBuildPlateButton;
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text: catalog.i18nc("@action:button","Arrange current build plate");
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text: catalog.i18nc("@action:button","Arrange current build plate");
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height: 25
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style: UM.Theme.styles.sidebar_action_button
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height: UM.Theme.getSize("objects_menu_button").height;
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tooltip: '';
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tooltip: '';
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anchors
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anchors
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{
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{
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@ -393,8 +393,9 @@
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"jobspecs_line": [2.0, 2.0],
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"jobspecs_line": [2.0, 2.0],
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"objects_menu_size": [17, 40],
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"objects_menu_size": [20, 40],
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"objects_menu_size_collapsed": [15, 15],
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"objects_menu_size_collapsed": [15, 15],
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"build_plate_selection_size": [15, 5]
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"build_plate_selection_size": [15, 5],
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"objects_menu_button": [0.3, 2.7]
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}
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}
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}
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}
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