Store/retreive SceneNode in/from <object> attribute

This commit is contained in:
fieldOfView 2020-03-20 07:28:48 +01:00
parent 44b61d370f
commit 65346d9200
2 changed files with 5 additions and 1 deletions

View file

@ -88,7 +88,10 @@ class ThreeMFReader(MeshReader):
# \returns Scene node.
def _convertSavitarNodeToUMNode(self, savitar_node: Savitar.SceneNode, file_name: str = "") -> Optional[SceneNode]:
self._object_count += 1
node_name = "Object %s" % self._object_count
node_name = savitar_node.getName()
if none_name == "":
node_name = "Object %s" % self._object_count
active_build_plate = CuraApplication.getInstance().getMultiBuildPlateModel().activeBuildPlate