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Copy new Table implementation to Cura.TableView
There we can re-use it. We can't re-use that implementation from the Digital Library itself, since that plug-in needs to be compatible with older Cura versions as well. Contributes to issue CURA-8686.
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2 changed files with 128 additions and 48 deletions
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@ -5,7 +5,6 @@ import Qt.labs.qmlmodels 1.0
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import DigitalFactory 1.0 as DF
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import UM 1.5 as UM
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/*
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@ -1,67 +1,148 @@
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// Copyright (C) 2021 Ultimaker B.V.
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// Cura is released under the terms of the LGPLv3 or higher.
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//Copyright (C) 2022 Ultimaker B.V.
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//Cura is released under the terms of the LGPLv3 or higher.
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import QtQuick 2.10
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import QtQuick.Controls 1.4 as OldControls // TableView doesn't exist in the QtQuick Controls 2.x in 5.10, so use the old one
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import QtQuick.Controls 2.3
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import QtQuick.Controls.Styles 1.4
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import Qt.labs.qmlmodels 1.0
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import QtQuick 2.15
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import QtQuick.Controls 2.15
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import UM 1.5 as UM
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OldControls.TableView
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/*
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* A re-sizeable table of data.
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*
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* This table combines a list of headers with a TableView to show certain roles in a table.
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* The columns of the table can be resized.
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* When the table becomes too big, you can scroll through the table. When a column becomes too small, the contents of
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* the table are elided.
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* The table gets Cura's themeing.
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*/
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Item
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{
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itemDelegate: Item
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{
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height: tableCellLabel.implicitHeight
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id: tableScrollView
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UM.Label
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required property var columnHeaders //The text to show in the headers of each column.
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property alias model: tableView.model //A TableModel to display in this table. To use a ListModel for the rows, use "rows: listModel.items"
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property int currentRow: -1 //The selected row index.
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property var onDoubleClicked: function(row) {} //Something to execute when double clicked. Accepts one argument: The index of the row that was clicked on.
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Row
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{
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id: headerBar
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Repeater
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{
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id: tableCellLabel
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color: styleData.selected ? UM.Theme.getColor("primary_button_text") : UM.Theme.getColor("text")
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elide: Text.ElideRight
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text: styleData.value
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anchors.fill: parent
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anchors.leftMargin: 10 * screenScaleFactor
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id: headerRepeater
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model: columnHeaders
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Rectangle
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{
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width: Math.round(tableScrollView.width / headerRepeater.count)
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height: UM.Theme.getSize("section").height
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color: UM.Theme.getColor("secondary")
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Label
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{
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id: contentText
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anchors.left: parent.left
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anchors.leftMargin: UM.Theme.getSize("narrow_margin").width
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anchors.right: parent.right
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anchors.rightMargin: UM.Theme.getSize("narrow_margin").width
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text: modelData
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font: UM.Theme.getFont("medium_bold")
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color: UM.Theme.getColor("text")
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elide: Text.ElideRight
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}
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Rectangle
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{
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anchors
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{
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right: parent.right
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top: parent.top
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bottom: parent.bottom
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}
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width: UM.Theme.getSize("thick_lining").width
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color: UM.Theme.getColor("thick_lining")
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MouseArea
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{
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anchors.fill: parent
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cursorShape: Qt.SizeHorCursor
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drag
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{
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target: parent
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axis: Drag.XAxis
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}
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onMouseXChanged:
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{
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if(drag.active)
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{
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parent.parent.width = Math.max(10, parent.parent.width + mouseX); //Don't go smaller than 10 pixels, to make sure you can still scale it back.
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let sum_widths = 0;
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for(let i = 0; i < headerBar.children.length; ++i)
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{
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sum_widths += headerBar.children[i].width;
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}
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if(sum_widths > tableScrollView.width)
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{
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parent.parent.width -= sum_widths - tableScrollView.width; //Limit the total width to not exceed the view.
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}
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}
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tableView.forceLayout();
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}
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}
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}
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}
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}
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}
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rowDelegate: Rectangle
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TableView
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{
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color: styleData.selected ? UM.Theme.getColor("primary_button") : UM.Theme.getColor("main_background")
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height: UM.Theme.getSize("table_row").height
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}
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// Use the old styling technique since it's the only way to make the scrollbars themed in the TableView
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style: TableViewStyle
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{
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backgroundColor: UM.Theme.getColor("main_background")
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handle: Rectangle
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id: tableView
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anchors
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{
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// Both implicit width and height have to be set, since the handle is used by both the horizontal and the vertical scrollbars
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implicitWidth: UM.Theme.getSize("scrollbar").width
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implicitHeight: UM.Theme.getSize("scrollbar").width
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radius: width / 2
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color: UM.Theme.getColor(styleData.pressed ? "scrollbar_handle_down" : (styleData.hovered ? "scrollbar_handle_hover" : "scrollbar_handle"))
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top: headerBar.bottom
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left: parent.left
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right: parent.right
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bottom: parent.bottom
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}
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scrollBarBackground: Rectangle
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clip: true
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ScrollBar.vertical: UM.ScrollBar {}
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columnWidthProvider: function(column)
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{
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// Both implicit width and height have to be set, since the handle is used by both the horizontal and the vertical scrollbars
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implicitWidth: UM.Theme.getSize("scrollbar").width
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implicitHeight: UM.Theme.getSize("scrollbar").width
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color: UM.Theme.getColor("main_background")
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return headerBar.children[column].width; //Cells get the same width as their column header.
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}
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// The little rectangle between the vertical and horizontal scrollbars
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corner: Rectangle
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delegate: Rectangle
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{
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color: UM.Theme.getColor("main_background")
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}
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implicitHeight: Math.max(1, cellContent.height)
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// Override the control arrows
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incrementControl: Item { }
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decrementControl: Item { }
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color: UM.Theme.getColor((tableScrollView.currentRow == row) ? "primary" : ((row % 2 == 0) ? "main_background" : "viewport_background"))
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Label
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{
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id: cellContent
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width: parent.width
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text: display
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verticalAlignment: Text.AlignVCenter
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elide: Text.ElideRight
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font: UM.Theme.getFont("default")
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color: UM.Theme.getColor("text")
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}
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MouseArea
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{
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anchors.fill: parent
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onClicked:
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{
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tableScrollView.currentRow = row; //Select this row.
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}
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onDoubleClicked:
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{
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tableScrollView.onDoubleClicked(row);
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}
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}
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}
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}
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}
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