Added all kinds of options to layer view

This commit is contained in:
Jack Ha 2016-12-30 15:32:06 +01:00
parent fc4c60b0dc
commit 6271774528
8 changed files with 122 additions and 22 deletions

View file

@ -76,8 +76,8 @@ class LayerDataBuilder(MeshBuilder):
material_colors = numpy.zeros((line_dimensions.shape[0], 4), dtype=numpy.float32) material_colors = numpy.zeros((line_dimensions.shape[0], 4), dtype=numpy.float32)
for extruder_nr in range(material_color_map.shape[0]): for extruder_nr in range(material_color_map.shape[0]):
material_colors[extruders == extruder_nr] = material_color_map[extruder_nr] material_colors[extruders == extruder_nr] = material_color_map[extruder_nr]
material_colors[line_types == LayerPolygon.MoveCombingType] = [0.0, 0.0, 0.8, 1.0] material_colors[line_types == LayerPolygon.MoveCombingType] = colors[line_types == LayerPolygon.MoveCombingType]
material_colors[line_types == LayerPolygon.MoveRetractionType] = [0.0, 0.0, 0.8, 1.0] material_colors[line_types == LayerPolygon.MoveRetractionType] = colors[line_types == LayerPolygon.MoveRetractionType]
attributes = { attributes = {
"line_dimensions": { "line_dimensions": {

View file

@ -88,7 +88,6 @@ class LayerPolygon:
# Create an array with colors for each vertex and remove the color data for the points that has been thrown away. # Create an array with colors for each vertex and remove the color data for the points that has been thrown away.
colors[self._vertex_begin:self._vertex_end, :] = numpy.tile(self._colors, (1, 2)).reshape((-1, 4))[needed_points_list.ravel()] colors[self._vertex_begin:self._vertex_end, :] = numpy.tile(self._colors, (1, 2)).reshape((-1, 4))[needed_points_list.ravel()]
colors[self._vertex_begin:self._vertex_end, :] *= numpy.array([[0.5, 0.5, 0.5, 1.0]], numpy.float32)
# Create an array with line widths for each vertex. # Create an array with line widths for each vertex.
line_dimensions[self._vertex_begin:self._vertex_end, 0] = numpy.tile(self._line_widths, (1, 2)).reshape((-1, 1))[needed_points_list.ravel()][:, 0] line_dimensions[self._vertex_begin:self._vertex_end, 0] = numpy.tile(self._line_widths, (1, 2)).reshape((-1, 1))[needed_points_list.ravel()][:, 0]

View file

@ -105,6 +105,7 @@ class ProcessSlicedLayersJob(Job):
polygon = layer.getRepeatedMessage("path_segment", p) polygon = layer.getRepeatedMessage("path_segment", p)
extruder = polygon.extruder extruder = polygon.extruder
x = dir(polygon)
line_types = numpy.fromstring(polygon.line_type, dtype="u1") # Convert bytearray to numpy array line_types = numpy.fromstring(polygon.line_type, dtype="u1") # Convert bytearray to numpy array
line_types = line_types.reshape((-1,1)) line_types = line_types.reshape((-1,1))

View file

@ -42,12 +42,20 @@ class LayerPass(RenderPass):
self._layer_shader.setUniformValue("u_only_color_active_extruder", (1 if self._layer_view.getOnlyColorActiveExtruder() else 0)) self._layer_shader.setUniformValue("u_only_color_active_extruder", (1 if self._layer_view.getOnlyColorActiveExtruder() else 0))
self._layer_shader.setUniformValue("u_extruder_opacity", self._layer_view.getExtruderOpacities()) self._layer_shader.setUniformValue("u_extruder_opacity", self._layer_view.getExtruderOpacities())
self._layer_shader.setUniformValue("u_show_travel_moves", self._layer_view.getShowTravelMoves()) self._layer_shader.setUniformValue("u_show_travel_moves", self._layer_view.getShowTravelMoves())
self._layer_shader.setUniformValue("u_show_support", self._layer_view.getShowSupport())
self._layer_shader.setUniformValue("u_show_adhesion", self._layer_view.getShowAdhesion())
self._layer_shader.setUniformValue("u_show_skin", self._layer_view.getShowSkin())
self._layer_shader.setUniformValue("u_show_infill", self._layer_view.getShowInfill())
else: else:
#defaults #defaults
self._layer_shader.setUniformValue("u_layer_view_type", 1) self._layer_shader.setUniformValue("u_layer_view_type", 1)
self._layer_shader.setUniformValue("u_only_color_active_extruder", 1) self._layer_shader.setUniformValue("u_only_color_active_extruder", 1)
self._layer_shader.setUniformValue("u_extruder_opacity", [1, 1, 1, 1]) self._layer_shader.setUniformValue("u_extruder_opacity", [1, 1, 1, 1])
self._layer_shader.setUniformValue("u_show_travel_moves", 0) self._layer_shader.setUniformValue("u_show_travel_moves", 0)
self._layer_shader.setUniformValue("u_show_support", 1)
self._layer_shader.setUniformValue("u_show_adhesion", 1)
self._layer_shader.setUniformValue("u_show_skin", 1)
self._layer_shader.setUniformValue("u_show_infill", 1)
if not self._tool_handle_shader: if not self._tool_handle_shader:
self._tool_handle_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "toolhandle.shader")) self._tool_handle_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "toolhandle.shader"))

View file

@ -64,6 +64,10 @@ class LayerView(View):
self._only_color_active_extruder = True self._only_color_active_extruder = True
self._extruder_opacity = [1.0, 1.0, 1.0, 1.0] self._extruder_opacity = [1.0, 1.0, 1.0, 1.0]
self._show_travel_moves = 0 self._show_travel_moves = 0
self._show_support = 1
self._show_adhesion = 1
self._show_skin = 1
self._show_infill = 1
Preferences.getInstance().addPreference("view/top_layer_count", 5) Preferences.getInstance().addPreference("view/top_layer_count", 5)
Preferences.getInstance().addPreference("view/only_show_top_layers", False) Preferences.getInstance().addPreference("view/only_show_top_layers", False)
@ -168,6 +172,34 @@ class LayerView(View):
def getShowTravelMoves(self): def getShowTravelMoves(self):
return self._show_travel_moves return self._show_travel_moves
def setShowSupport(self, show):
self._show_support = show
self.currentLayerNumChanged.emit()
def getShowSupport(self):
return self._show_support
def setShowAdhesion(self, show):
self._show_adhesion = show
self.currentLayerNumChanged.emit()
def getShowAdhesion(self):
return self._show_adhesion
def setShowSkin(self, show):
self._show_skin = show
self.currentLayerNumChanged.emit()
def getShowSkin(self):
return self._show_skin
def setShowInfill(self, show):
self._show_infill = show
self.currentLayerNumChanged.emit()
def getShowInfill(self):
return self._show_infill
def calculateMaxLayers(self): def calculateMaxLayers(self):
scene = self.getController().getScene() scene = self.getController().getScene()
self._activity = True self._activity = True

View file

@ -136,20 +136,15 @@ Item
text: "Line type" text: "Line type"
type_id: 1 // these ids match the switching in the shader type_id: 1 // these ids match the switching in the shader
} }
ListElement {
text: "Printing speed"
type_id: 2
}
} }
ComboBox ComboBox
{ {
id: layer_type_combobox id: layer_type_combobox
anchors.top: slider_background.bottom anchors.top: slider_background.bottom
anchors.left: parent.left
model: layerViewTypes model: layerViewTypes
onActivated: { onActivated: {
CuraApplication.log("Combobox" + String(index));
CuraApplication.log(layerViewTypes.get(index).type_id);
UM.LayerView.setLayerViewType(layerViewTypes.get(index).type_id); UM.LayerView.setLayerViewType(layerViewTypes.get(index).type_id);
} }
} }
@ -174,12 +169,39 @@ Item
onClicked: { onClicked: {
UM.LayerView.setShowTravelMoves(checked ? 1 : 0); UM.LayerView.setShowTravelMoves(checked ? 1 : 0);
} }
text: "Travel moves" text: "Show travel moves"
}
CheckBox {
checked: true
onClicked: {
UM.LayerView.setShowSupport(checked ? 1 : 0);
}
text: "Show support"
}
CheckBox {
checked: true
onClicked: {
UM.LayerView.setShowAdhesion(checked ? 1 : 0);
}
text: "Show adhesion"
}
CheckBox {
checked: true
onClicked: {
UM.LayerView.setShowSkin(checked ? 1 : 0);
}
text: "Show skin"
}
CheckBox {
checked: true
onClicked: {
UM.LayerView.setShowInfill(checked ? 1 : 0);
}
text: "Show infill"
} }
CheckBox { CheckBox {
checked: true checked: true
onClicked: { onClicked: {
CuraApplication.log("First" + checked);
UM.LayerView.setOnlyColorActiveExtruder(checked); UM.LayerView.setOnlyColorActiveExtruder(checked);
} }
text: "Only color active extruder" text: "Only color active extruder"

View file

@ -69,12 +69,36 @@ class LayerViewProxy(QObject):
if type(active_view) == LayerView.LayerView.LayerView: if type(active_view) == LayerView.LayerView.LayerView:
active_view.setExtruderOpacity(extruder_nr, opacity) active_view.setExtruderOpacity(extruder_nr, opacity)
@pyqtSlot(bool) @pyqtSlot(int)
def setShowTravelMoves(self, show): def setShowTravelMoves(self, show):
active_view = self._controller.getActiveView() active_view = self._controller.getActiveView()
if type(active_view) == LayerView.LayerView.LayerView: if type(active_view) == LayerView.LayerView.LayerView:
active_view.setShowTravelMoves(show) active_view.setShowTravelMoves(show)
@pyqtSlot(int)
def setShowSupport(self, show):
active_view = self._controller.getActiveView()
if type(active_view) == LayerView.LayerView.LayerView:
active_view.setShowSupport(show)
@pyqtSlot(int)
def setShowAdhesion(self, show):
active_view = self._controller.getActiveView()
if type(active_view) == LayerView.LayerView.LayerView:
active_view.setShowAdhesion(show)
@pyqtSlot(int)
def setShowSkin(self, show):
active_view = self._controller.getActiveView()
if type(active_view) == LayerView.LayerView.LayerView:
active_view.setShowSkin(show)
@pyqtSlot(int)
def setShowInfill(self, show):
active_view = self._controller.getActiveView()
if type(active_view) == LayerView.LayerView.LayerView:
active_view.setShowInfill(show)
def _layerActivityChanged(self): def _layerActivityChanged(self):
self.activityChanged.emit() self.activityChanged.emit()

View file

@ -8,7 +8,6 @@ vertex =
uniform lowp int u_only_color_active_extruder; uniform lowp int u_only_color_active_extruder;
uniform lowp vec4 u_extruder_opacity; // currently only for max 4 extruders, others always visible uniform lowp vec4 u_extruder_opacity; // currently only for max 4 extruders, others always visible
uniform lowp float u_shade_factor;
uniform highp mat4 u_normalMatrix; uniform highp mat4 u_normalMatrix;
attribute highp vec4 a_vertex; attribute highp vec4 a_vertex;
@ -45,20 +44,15 @@ vertex =
// shade the color depending on the extruder index stored in the alpha component of the color // shade the color depending on the extruder index stored in the alpha component of the color
switch (u_layer_view_type) { switch (u_layer_view_type) {
case 0: // "Line type" case 0: // "Material color"
v_color = a_material_color; v_color = a_material_color;
break; break;
case 1: // "Material color" case 1: // "Line type"
v_color = a_color;
break;
case 2: // "Speed"
v_color = a_color; v_color = a_color;
break; break;
} }
if (u_only_color_active_extruder == 1) { if (u_only_color_active_extruder == 1) {
v_color = (a_extruder == u_active_extruder) ? v_color : vec4(0.4, 0.4, 0.4, v_color.a); v_color = (a_extruder == u_active_extruder) ? v_color : vec4(0.4, 0.4, 0.4, v_color.a);
} else {
v_color = (a_extruder == u_active_extruder) ? v_color : vec4((v_color * u_shade_factor).rgb, v_color.a);
} }
if (a_extruder < 4) { if (a_extruder < 4) {
v_color.a *= u_extruder_opacity[a_extruder]; // make it (in)visible v_color.a *= u_extruder_opacity[a_extruder]; // make it (in)visible
@ -82,6 +76,10 @@ geometry =
uniform highp mat4 u_viewProjectionMatrix; uniform highp mat4 u_viewProjectionMatrix;
uniform int u_show_travel_moves; uniform int u_show_travel_moves;
uniform int u_show_support;
uniform int u_show_adhesion;
uniform int u_show_skin;
uniform int u_show_infill;
layout(lines) in; layout(lines) in;
layout(triangle_strip, max_vertices = 26) out; layout(triangle_strip, max_vertices = 26) out;
@ -113,9 +111,22 @@ geometry =
float size_y; float size_y;
// See LayerPolygon; 8 is MoveCombingType, 9 is RetractionType // See LayerPolygon; 8 is MoveCombingType, 9 is RetractionType
if (((v_line_type[0] == 8) || (v_line_type[0] == 9)) && (u_show_travel_moves == 0)) { if ((u_show_travel_moves == 0) && ((v_line_type[0] == 8) || (v_line_type[0] == 9))) {
return; return;
} }
if ((u_show_support == 0) && ((v_line_type[0] == 4) || (v_line_type[0] == 7) || (v_line_type[0] == 10))) {
return;
}
if ((u_show_adhesion == 0) && (v_line_type[0] == 5)) {
return;
}
if ((u_show_skin == 0) && ((v_line_type[0] == 1) || (v_line_type[0] == 2) || (v_line_type[0] == 3))) {
return;
}
if ((u_show_infill == 0) && (v_line_type[0] == 6)) {
return;
}
if ((v_line_type[0] == 8) || (v_line_type[0] == 9)) { if ((v_line_type[0] == 8) || (v_line_type[0] == 9)) {
// fixed size for movements // fixed size for movements
size_x = 0.1; size_x = 0.1;
@ -315,13 +326,16 @@ u_layer_view_type = 0
u_only_color_active_extruder = 1 u_only_color_active_extruder = 1
u_extruder_opacity = [1.0, 1.0] u_extruder_opacity = [1.0, 1.0]
u_shade_factor = 0.60
u_specularColor = [0.4, 0.4, 0.4, 1.0] u_specularColor = [0.4, 0.4, 0.4, 1.0]
u_ambientColor = [0.3, 0.3, 0.3, 0.0] u_ambientColor = [0.3, 0.3, 0.3, 0.0]
u_diffuseColor = [1.0, 0.79, 0.14, 1.0] u_diffuseColor = [1.0, 0.79, 0.14, 1.0]
u_shininess = 20.0 u_shininess = 20.0
u_show_travel_moves = 0 u_show_travel_moves = 0
u_show_support = 1
u_show_adhesion = 1
u_show_skin = 1
u_show_infill = 1
[bindings] [bindings]
u_modelViewProjectionMatrix = model_view_projection_matrix u_modelViewProjectionMatrix = model_view_projection_matrix