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Added all kinds of options to layer view
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parent
fc4c60b0dc
commit
6271774528
8 changed files with 122 additions and 22 deletions
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@ -42,12 +42,20 @@ class LayerPass(RenderPass):
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self._layer_shader.setUniformValue("u_only_color_active_extruder", (1 if self._layer_view.getOnlyColorActiveExtruder() else 0))
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self._layer_shader.setUniformValue("u_extruder_opacity", self._layer_view.getExtruderOpacities())
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self._layer_shader.setUniformValue("u_show_travel_moves", self._layer_view.getShowTravelMoves())
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self._layer_shader.setUniformValue("u_show_support", self._layer_view.getShowSupport())
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self._layer_shader.setUniformValue("u_show_adhesion", self._layer_view.getShowAdhesion())
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self._layer_shader.setUniformValue("u_show_skin", self._layer_view.getShowSkin())
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self._layer_shader.setUniformValue("u_show_infill", self._layer_view.getShowInfill())
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else:
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#defaults
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self._layer_shader.setUniformValue("u_layer_view_type", 1)
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self._layer_shader.setUniformValue("u_only_color_active_extruder", 1)
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self._layer_shader.setUniformValue("u_extruder_opacity", [1, 1, 1, 1])
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self._layer_shader.setUniformValue("u_show_travel_moves", 0)
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self._layer_shader.setUniformValue("u_show_support", 1)
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self._layer_shader.setUniformValue("u_show_adhesion", 1)
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self._layer_shader.setUniformValue("u_show_skin", 1)
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self._layer_shader.setUniformValue("u_show_infill", 1)
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if not self._tool_handle_shader:
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self._tool_handle_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "toolhandle.shader"))
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@ -64,6 +64,10 @@ class LayerView(View):
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self._only_color_active_extruder = True
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self._extruder_opacity = [1.0, 1.0, 1.0, 1.0]
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self._show_travel_moves = 0
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self._show_support = 1
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self._show_adhesion = 1
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self._show_skin = 1
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self._show_infill = 1
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Preferences.getInstance().addPreference("view/top_layer_count", 5)
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Preferences.getInstance().addPreference("view/only_show_top_layers", False)
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@ -168,6 +172,34 @@ class LayerView(View):
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def getShowTravelMoves(self):
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return self._show_travel_moves
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def setShowSupport(self, show):
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self._show_support = show
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self.currentLayerNumChanged.emit()
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def getShowSupport(self):
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return self._show_support
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def setShowAdhesion(self, show):
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self._show_adhesion = show
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self.currentLayerNumChanged.emit()
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def getShowAdhesion(self):
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return self._show_adhesion
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def setShowSkin(self, show):
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self._show_skin = show
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self.currentLayerNumChanged.emit()
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def getShowSkin(self):
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return self._show_skin
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def setShowInfill(self, show):
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self._show_infill = show
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self.currentLayerNumChanged.emit()
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def getShowInfill(self):
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return self._show_infill
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def calculateMaxLayers(self):
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scene = self.getController().getScene()
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self._activity = True
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@ -136,20 +136,15 @@ Item
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text: "Line type"
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type_id: 1 // these ids match the switching in the shader
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}
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ListElement {
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text: "Printing speed"
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type_id: 2
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}
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}
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ComboBox
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{
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id: layer_type_combobox
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anchors.top: slider_background.bottom
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anchors.left: parent.left
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model: layerViewTypes
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onActivated: {
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CuraApplication.log("Combobox" + String(index));
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CuraApplication.log(layerViewTypes.get(index).type_id);
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UM.LayerView.setLayerViewType(layerViewTypes.get(index).type_id);
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}
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}
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@ -174,12 +169,39 @@ Item
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onClicked: {
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UM.LayerView.setShowTravelMoves(checked ? 1 : 0);
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}
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text: "Travel moves"
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text: "Show travel moves"
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}
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CheckBox {
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checked: true
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onClicked: {
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UM.LayerView.setShowSupport(checked ? 1 : 0);
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}
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text: "Show support"
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}
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CheckBox {
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checked: true
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onClicked: {
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UM.LayerView.setShowAdhesion(checked ? 1 : 0);
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}
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text: "Show adhesion"
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}
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CheckBox {
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checked: true
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onClicked: {
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UM.LayerView.setShowSkin(checked ? 1 : 0);
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}
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text: "Show skin"
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}
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CheckBox {
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checked: true
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onClicked: {
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UM.LayerView.setShowInfill(checked ? 1 : 0);
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}
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text: "Show infill"
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}
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CheckBox {
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checked: true
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onClicked: {
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CuraApplication.log("First" + checked);
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UM.LayerView.setOnlyColorActiveExtruder(checked);
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}
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text: "Only color active extruder"
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@ -69,12 +69,36 @@ class LayerViewProxy(QObject):
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if type(active_view) == LayerView.LayerView.LayerView:
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active_view.setExtruderOpacity(extruder_nr, opacity)
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@pyqtSlot(bool)
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@pyqtSlot(int)
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def setShowTravelMoves(self, show):
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active_view = self._controller.getActiveView()
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if type(active_view) == LayerView.LayerView.LayerView:
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active_view.setShowTravelMoves(show)
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@pyqtSlot(int)
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def setShowSupport(self, show):
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active_view = self._controller.getActiveView()
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if type(active_view) == LayerView.LayerView.LayerView:
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active_view.setShowSupport(show)
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@pyqtSlot(int)
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def setShowAdhesion(self, show):
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active_view = self._controller.getActiveView()
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if type(active_view) == LayerView.LayerView.LayerView:
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active_view.setShowAdhesion(show)
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@pyqtSlot(int)
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def setShowSkin(self, show):
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active_view = self._controller.getActiveView()
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if type(active_view) == LayerView.LayerView.LayerView:
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active_view.setShowSkin(show)
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@pyqtSlot(int)
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def setShowInfill(self, show):
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active_view = self._controller.getActiveView()
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if type(active_view) == LayerView.LayerView.LayerView:
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active_view.setShowInfill(show)
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def _layerActivityChanged(self):
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self.activityChanged.emit()
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@ -8,7 +8,6 @@ vertex =
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uniform lowp int u_only_color_active_extruder;
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uniform lowp vec4 u_extruder_opacity; // currently only for max 4 extruders, others always visible
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uniform lowp float u_shade_factor;
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uniform highp mat4 u_normalMatrix;
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attribute highp vec4 a_vertex;
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@ -45,20 +44,15 @@ vertex =
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// shade the color depending on the extruder index stored in the alpha component of the color
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switch (u_layer_view_type) {
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case 0: // "Line type"
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case 0: // "Material color"
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v_color = a_material_color;
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break;
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case 1: // "Material color"
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v_color = a_color;
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break;
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case 2: // "Speed"
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case 1: // "Line type"
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v_color = a_color;
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break;
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}
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if (u_only_color_active_extruder == 1) {
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v_color = (a_extruder == u_active_extruder) ? v_color : vec4(0.4, 0.4, 0.4, v_color.a);
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} else {
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v_color = (a_extruder == u_active_extruder) ? v_color : vec4((v_color * u_shade_factor).rgb, v_color.a);
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}
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if (a_extruder < 4) {
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v_color.a *= u_extruder_opacity[a_extruder]; // make it (in)visible
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@ -82,6 +76,10 @@ geometry =
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uniform highp mat4 u_viewProjectionMatrix;
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uniform int u_show_travel_moves;
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uniform int u_show_support;
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uniform int u_show_adhesion;
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uniform int u_show_skin;
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uniform int u_show_infill;
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layout(lines) in;
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layout(triangle_strip, max_vertices = 26) out;
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@ -113,9 +111,22 @@ geometry =
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float size_y;
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// See LayerPolygon; 8 is MoveCombingType, 9 is RetractionType
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if (((v_line_type[0] == 8) || (v_line_type[0] == 9)) && (u_show_travel_moves == 0)) {
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if ((u_show_travel_moves == 0) && ((v_line_type[0] == 8) || (v_line_type[0] == 9))) {
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return;
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}
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if ((u_show_support == 0) && ((v_line_type[0] == 4) || (v_line_type[0] == 7) || (v_line_type[0] == 10))) {
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return;
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}
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if ((u_show_adhesion == 0) && (v_line_type[0] == 5)) {
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return;
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}
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if ((u_show_skin == 0) && ((v_line_type[0] == 1) || (v_line_type[0] == 2) || (v_line_type[0] == 3))) {
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return;
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}
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if ((u_show_infill == 0) && (v_line_type[0] == 6)) {
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return;
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}
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if ((v_line_type[0] == 8) || (v_line_type[0] == 9)) {
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// fixed size for movements
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size_x = 0.1;
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@ -315,13 +326,16 @@ u_layer_view_type = 0
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u_only_color_active_extruder = 1
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u_extruder_opacity = [1.0, 1.0]
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u_shade_factor = 0.60
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u_specularColor = [0.4, 0.4, 0.4, 1.0]
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u_ambientColor = [0.3, 0.3, 0.3, 0.0]
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u_diffuseColor = [1.0, 0.79, 0.14, 1.0]
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u_shininess = 20.0
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u_show_travel_moves = 0
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u_show_support = 1
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u_show_adhesion = 1
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u_show_skin = 1
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u_show_infill = 1
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[bindings]
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u_modelViewProjectionMatrix = model_view_projection_matrix
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