Fix codestyle

CURA-5829
This commit is contained in:
Jaime van Kessel 2018-10-31 13:56:55 +01:00
parent 6083eda3fa
commit 61442545cb

View file

@ -16,6 +16,7 @@ from UM.Mesh.MeshBuilder import MeshBuilder
from UM.Message import Message from UM.Message import Message
from UM.Platform import Platform from UM.Platform import Platform
from UM.PluginRegistry import PluginRegistry from UM.PluginRegistry import PluginRegistry
from UM.Qt.QtApplication import QtApplication
from UM.Resources import Resources from UM.Resources import Resources
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
@ -113,17 +114,15 @@ class SimulationView(CuraView):
self._wireprint_warning_message = Message(catalog.i18nc("@info:status", "Cura does not accurately display layers when Wire Printing is enabled"), self._wireprint_warning_message = Message(catalog.i18nc("@info:status", "Cura does not accurately display layers when Wire Printing is enabled"),
title = catalog.i18nc("@info:title", "Simulation View")) title = catalog.i18nc("@info:title", "Simulation View"))
Application.getInstance().engineCreatedSignal.connect(self._onEngineCreated) QtApplication.getInstance().engineCreatedSignal.connect(self._onEngineCreated)
def _onEngineCreated(self) -> None: def _onEngineCreated(self) -> None:
menu_component_path = os.path.join(PluginRegistry.getInstance().getPluginPath("SimulationView"), plugin_path = PluginRegistry.getInstance().getPluginPath(self.getPluginId())
"SimulationViewMenuComponent.qml") if plugin_path:
self.addDisplayComponent("main", os.path.join(plugin_path, "SimulationViewMainComponent.qml"))
main_component_path = os.path.join(PluginRegistry.getInstance().getPluginPath("SimulationView"), self.addDisplayComponent("menu", os.path.join(plugin_path, "SimulationViewMenuComponent.qml"))
"SimulationViewMainComponent.qml") else:
Logger.log("e", "Unable to find the path for %s", self.getPluginId())
self.addDisplayComponent("main", main_component_path)
self.addDisplayComponent("menu", menu_component_path)
def _evaluateCompatibilityMode(self) -> bool: def _evaluateCompatibilityMode(self) -> bool:
return OpenGLContext.isLegacyOpenGL() or bool(Application.getInstance().getPreferences().getValue("view/force_layer_view_compatibility_mode")) return OpenGLContext.isLegacyOpenGL() or bool(Application.getInstance().getPreferences().getValue("view/force_layer_view_compatibility_mode"))