Merge branch 'master' into feature_multiextruder_machinesettings

This commit is contained in:
Jack Ha 2017-05-02 17:26:27 +02:00
commit 5d15d6e792
32 changed files with 1541 additions and 689 deletions

View file

@ -600,20 +600,21 @@ class BuildVolume(SceneNode):
result_areas[extruder_id].append(polygon) #Don't perform the offset on these.
# Add prime tower location as disallowed area.
prime_tower_collision = False
prime_tower_areas = self._computeDisallowedAreasPrinted(used_extruders)
for extruder_id in prime_tower_areas:
for prime_tower_area in prime_tower_areas[extruder_id]:
for area in result_areas[extruder_id]:
if prime_tower_area.intersectsPolygon(area) is not None:
prime_tower_collision = True
if len(used_extruders) > 1: #No prime tower in single-extrusion.
prime_tower_collision = False
prime_tower_areas = self._computeDisallowedAreasPrinted(used_extruders)
for extruder_id in prime_tower_areas:
for prime_tower_area in prime_tower_areas[extruder_id]:
for area in result_areas[extruder_id]:
if prime_tower_area.intersectsPolygon(area) is not None:
prime_tower_collision = True
break
if prime_tower_collision: #Already found a collision.
break
if prime_tower_collision: #Already found a collision.
break
if not prime_tower_collision:
result_areas[extruder_id].extend(prime_tower_areas[extruder_id])
else:
self._error_areas.extend(prime_tower_areas[extruder_id])
if not prime_tower_collision:
result_areas[extruder_id].extend(prime_tower_areas[extruder_id])
else:
self._error_areas.extend(prime_tower_areas[extruder_id])
self._has_errors = len(self._error_areas) > 0
@ -955,4 +956,4 @@ class BuildVolume(SceneNode):
_tower_settings = ["prime_tower_enable", "prime_tower_size", "prime_tower_position_x", "prime_tower_position_y"]
_ooze_shield_settings = ["ooze_shield_enabled", "ooze_shield_dist"]
_distance_settings = ["infill_wipe_dist", "travel_avoid_distance", "support_offset", "support_enable", "travel_avoid_other_parts"]
_extruder_settings = ["support_enable", "support_interface_enable", "support_infill_extruder_nr", "support_extruder_nr_layer_0", "support_interface_extruder_nr", "brim_line_count", "adhesion_extruder_nr", "adhesion_type"] #Settings that can affect which extruders are used.
_extruder_settings = ["support_enable", "support_bottom_enable", "support_roof_enable", "support_infill_extruder_nr", "support_extruder_nr_layer_0", "support_bottom_extruder_nr", "support_roof_extruder_nr", "brim_line_count", "adhesion_extruder_nr", "adhesion_type"] #Settings that can affect which extruders are used.

View file

@ -1,10 +1,23 @@
# Copyright (c) 2017 Ultimaker B.V.
# Cura is released under the terms of the AGPLv3 or higher.
from PyQt5.QtCore import QObject, QUrl
from PyQt5.QtGui import QDesktopServices
from UM.FlameProfiler import pyqtSlot
from UM.Event import CallFunctionEvent
from UM.Application import Application
from UM.Math.Vector import Vector
from UM.Scene.Selection import Selection
from UM.Scene.Iterator.BreadthFirstIterator import BreadthFirstIterator
from UM.Operations.GroupedOperation import GroupedOperation
from UM.Operations.RemoveSceneNodeOperation import RemoveSceneNodeOperation
from UM.Operations.SetTransformOperation import SetTransformOperation
from cura.SetParentOperation import SetParentOperation
from cura.MultiplyObjectsJob import MultiplyObjectsJob
from cura.Settings.SetObjectExtruderOperation import SetObjectExtruderOperation
from cura.Settings.ExtruderManager import ExtruderManager
class CuraActions(QObject):
def __init__(self, parent = None):
@ -23,5 +36,84 @@ class CuraActions(QObject):
event = CallFunctionEvent(self._openUrl, [QUrl("http://github.com/Ultimaker/Cura/issues")], {})
Application.getInstance().functionEvent(event)
## Center all objects in the selection
@pyqtSlot()
def centerSelection(self) -> None:
operation = GroupedOperation()
for node in Selection.getAllSelectedObjects():
current_node = node
while current_node.getParent() and current_node.getParent().callDecoration("isGroup"):
current_node = current_node.getParent()
center_operation = SetTransformOperation(current_node, Vector())
operation.addOperation(center_operation)
operation.push()
## Multiply all objects in the selection
#
# \param count The number of times to multiply the selection.
@pyqtSlot(int)
def multiplySelection(self, count: int) -> None:
job = MultiplyObjectsJob(Selection.getAllSelectedObjects(), count, 8)
job.start()
## Delete all selected objects.
@pyqtSlot()
def deleteSelection(self) -> None:
if not Application.getInstance().getController().getToolsEnabled():
return
removed_group_nodes = []
op = GroupedOperation()
nodes = Selection.getAllSelectedObjects()
for node in nodes:
op.addOperation(RemoveSceneNodeOperation(node))
group_node = node.getParent()
if group_node and group_node.callDecoration("isGroup") and group_node not in removed_group_nodes:
remaining_nodes_in_group = list(set(group_node.getChildren()) - set(nodes))
if len(remaining_nodes_in_group) == 1:
removed_group_nodes.append(group_node)
op.addOperation(SetParentOperation(remaining_nodes_in_group[0], group_node.getParent()))
op.addOperation(RemoveSceneNodeOperation(group_node))
op.push()
## Set the extruder that should be used to print the selection.
#
# \param extruder_id The ID of the extruder stack to use for the selected objects.
@pyqtSlot(str)
def setExtruderForSelection(self, extruder_id: str) -> None:
operation = GroupedOperation()
nodes_to_change = []
for node in Selection.getAllSelectedObjects():
# Do not change any nodes that already have the right extruder set.
if node.callDecoration("getActiveExtruder") == extruder_id:
continue
# If the node is a group, apply the active extruder to all children of the group.
if node.callDecoration("isGroup"):
for grouped_node in BreadthFirstIterator(node):
if grouped_node.callDecoration("getActiveExtruder") == extruder_id:
continue
if grouped_node.callDecoration("isGroup"):
continue
nodes_to_change.append(grouped_node)
continue
nodes_to_change.append(node)
if not nodes_to_change:
# If there are no changes to make, we still need to reset the selected extruders.
# This is a workaround for checked menu items being deselected while still being
# selected.
ExtruderManager.getInstance().resetSelectedObjectExtruders()
return
for node in nodes_to_change:
operation.addOperation(SetObjectExtruderOperation(node, extruder_id))
operation.push()
def _openUrl(self, url):
QDesktopServices.openUrl(url)
QDesktopServices.openUrl(url)

View file

@ -26,6 +26,7 @@ from UM.Message import Message
from UM.i18n import i18nCatalog
from UM.Workspace.WorkspaceReader import WorkspaceReader
from UM.Platform import Platform
from UM.Decorators import deprecated
from UM.Operations.AddSceneNodeOperation import AddSceneNodeOperation
from UM.Operations.RemoveSceneNodeOperation import RemoveSceneNodeOperation
@ -221,6 +222,7 @@ class CuraApplication(QtApplication):
self.getController().getScene().sceneChanged.connect(self.updatePlatformActivity)
self.getController().toolOperationStopped.connect(self._onToolOperationStopped)
self.getController().contextMenuRequested.connect(self._onContextMenuRequested)
Resources.addType(self.ResourceTypes.QmlFiles, "qml")
Resources.addType(self.ResourceTypes.Firmware, "firmware")
@ -810,6 +812,7 @@ class CuraApplication(QtApplication):
# Remove all selected objects from the scene.
@pyqtSlot()
@deprecated("Moved to CuraActions", "2.6")
def deleteSelection(self):
if not self.getController().getToolsEnabled():
return
@ -830,6 +833,7 @@ class CuraApplication(QtApplication):
## Remove an object from the scene.
# Note that this only removes an object if it is selected.
@pyqtSlot("quint64")
@deprecated("Use deleteSelection instead", "2.6")
def deleteObject(self, object_id):
if not self.getController().getToolsEnabled():
return
@ -857,13 +861,22 @@ class CuraApplication(QtApplication):
# \param count number of copies
# \param min_offset minimum offset to other objects.
@pyqtSlot("quint64", int)
@deprecated("Use CuraActions::multiplySelection", "2.6")
def multiplyObject(self, object_id, count, min_offset = 8):
job = MultiplyObjectsJob(object_id, count, min_offset)
node = self.getController().getScene().findObject(object_id)
if not node:
node = Selection.getSelectedObject(0)
while node.getParent() and node.getParent().callDecoration("isGroup"):
node = node.getParent()
job = MultiplyObjectsJob([node], count, min_offset)
job.start()
return
## Center object on platform.
@pyqtSlot("quint64")
@deprecated("Use CuraActions::centerSelection", "2.6")
def centerObject(self, object_id):
node = self.getController().getScene().findObject(object_id)
if not node and object_id != 0: # Workaround for tool handles overlapping the selected object
@ -1323,3 +1336,13 @@ class CuraApplication(QtApplication):
except Exception as e:
Logger.log("e", "Could not check file %s: %s", file_url, e)
return False
def _onContextMenuRequested(self, x: float, y: float) -> None:
# Ensure we select the object if we request a context menu over an object without having a selection.
if not Selection.hasSelection():
node = self.getController().getScene().findObject(self.getRenderer().getRenderPass("selection").getIdAtPosition(x, y))
if node:
while(node.getParent() and node.getParent().callDecoration("isGroup")):
node = node.getParent()
Selection.add(node)

View file

@ -24,9 +24,9 @@ from UM.Operations.AddSceneNodeOperation import AddSceneNodeOperation
class MultiplyObjectsJob(Job):
def __init__(self, object_id, count, min_offset = 8):
def __init__(self, objects, count, min_offset = 8):
super().__init__()
self._object_id = object_id
self._objects = objects
self._count = count
self._min_offset = min_offset
@ -35,38 +35,42 @@ class MultiplyObjectsJob(Job):
dismissable=False, progress=0)
status_message.show()
scene = Application.getInstance().getController().getScene()
node = scene.findObject(self._object_id)
if not node and self._object_id != 0: # Workaround for tool handles overlapping the selected object
node = Selection.getSelectedObject(0)
# If object is part of a group, multiply group
current_node = node
while current_node.getParent() and current_node.getParent().callDecoration("isGroup"):
current_node = current_node.getParent()
total_progress = len(self._objects) * self._count
current_progress = 0
root = scene.getRoot()
arranger = Arrange.create(scene_root=root)
node_too_big = False
if node.getBoundingBox().width < 300 or node.getBoundingBox().depth < 300:
offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(current_node, min_offset=self._min_offset)
else:
node_too_big = True
nodes = []
found_solution_for_all = True
for i in range(self._count):
# We do place the nodes one by one, as we want to yield in between.
if not node_too_big:
node, solution_found = arranger.findNodePlacement(current_node, offset_shape_arr, hull_shape_arr)
if node_too_big or not solution_found:
found_solution_for_all = False
new_location = node.getPosition()
new_location = new_location.set(z = 100 - i * 20)
node.setPosition(new_location)
for node in self._objects:
# If object is part of a group, multiply group
current_node = node
while current_node.getParent() and current_node.getParent().callDecoration("isGroup"):
current_node = current_node.getParent()
node_too_big = False
if node.getBoundingBox().width < 300 or node.getBoundingBox().depth < 300:
offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(current_node, min_offset=self._min_offset)
else:
node_too_big = True
found_solution_for_all = True
for i in range(self._count):
# We do place the nodes one by one, as we want to yield in between.
if not node_too_big:
node, solution_found = arranger.findNodePlacement(current_node, offset_shape_arr, hull_shape_arr)
if node_too_big or not solution_found:
found_solution_for_all = False
new_location = node.getPosition()
new_location = new_location.set(z = 100 - i * 20)
node.setPosition(new_location)
nodes.append(node)
current_progress += 1
status_message.setProgress((current_progress / total_progress) * 100)
Job.yieldThread()
nodes.append(node)
Job.yieldThread()
status_message.setProgress((i + 1) / self._count * 100)
if nodes:
op = GroupedOperation()

View file

@ -8,12 +8,14 @@ from UM.Application import Application #To get the global container stack to fin
from UM.Logger import Logger
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
from UM.Scene.SceneNode import SceneNode
from UM.Scene.Selection import Selection
from UM.Scene.Iterator.BreadthFirstIterator import BreadthFirstIterator
from UM.Settings.ContainerRegistry import ContainerRegistry #Finding containers by ID.
from UM.Settings.InstanceContainer import InstanceContainer
from UM.Settings.SettingFunction import SettingFunction
from UM.Settings.ContainerStack import ContainerStack
from UM.Settings.DefinitionContainer import DefinitionContainer
from typing import Optional
from typing import Optional, List
## Manages all existing extruder stacks.
#
@ -34,10 +36,13 @@ class ExtruderManager(QObject):
super().__init__(parent)
self._extruder_trains = { } #Per machine, a dictionary of extruder container stack IDs.
self._active_extruder_index = 0
self._selected_object_extruders = []
Application.getInstance().globalContainerStackChanged.connect(self.__globalContainerStackChanged)
self._global_container_stack_definition_id = None
self._addCurrentMachineExtruders()
Selection.selectionChanged.connect(self.resetSelectedObjectExtruders)
## Gets the unique identifier of the currently active extruder stack.
#
# The currently active extruder stack is the stack that is currently being
@ -117,6 +122,48 @@ class ExtruderManager(QObject):
except IndexError:
return ""
## Emitted whenever the selectedObjectExtruders property changes.
selectedObjectExtrudersChanged = pyqtSignal()
## Provides a list of extruder IDs used by the current selected objects.
@pyqtProperty("QVariantList", notify = selectedObjectExtrudersChanged)
def selectedObjectExtruders(self) -> List[str]:
if not self._selected_object_extruders:
object_extruders = set()
# First, build a list of the actual selected objects (including children of groups, excluding group nodes)
selected_nodes = []
for node in Selection.getAllSelectedObjects():
if node.callDecoration("isGroup"):
for grouped_node in BreadthFirstIterator(node):
if grouped_node.callDecoration("isGroup"):
continue
selected_nodes.append(grouped_node)
else:
selected_nodes.append(node)
# Then, figure out which nodes are used by those selected nodes.
for node in selected_nodes:
extruder = node.callDecoration("getActiveExtruder")
if extruder:
object_extruders.add(extruder)
else:
global_stack = Application.getInstance().getGlobalContainerStack()
object_extruders.add(self._extruder_trains[global_stack.getId()]["0"].getId())
self._selected_object_extruders = list(object_extruders)
return self._selected_object_extruders
## Reset the internal list used for the selectedObjectExtruders property
#
# This will trigger a recalculation of the extruders used for the
# selection.
def resetSelectedObjectExtruders(self) -> None:
self._selected_object_extruders = []
self.selectedObjectExtrudersChanged.emit()
def getActiveExtruderStack(self) -> ContainerStack:
global_container_stack = Application.getInstance().getGlobalContainerStack()
@ -357,7 +404,8 @@ class ExtruderManager(QObject):
#Get the extruders of all meshes in the scene.
support_enabled = False
support_interface_enabled = False
support_bottom_enabled = False
support_roof_enabled = False
scene_root = Application.getInstance().getController().getScene().getRoot()
meshes = [node for node in DepthFirstIterator(scene_root) if type(node) is SceneNode and node.isSelectable()] #Only use the nodes that will be printed.
for mesh in meshes:
@ -370,18 +418,22 @@ class ExtruderManager(QObject):
per_mesh_stack = mesh.callDecoration("getStack")
if per_mesh_stack:
support_enabled |= per_mesh_stack.getProperty("support_enable", "value")
support_interface_enabled |= per_mesh_stack.getProperty("support_interface_enable", "value")
support_bottom_enabled |= per_mesh_stack.getProperty("support_bottom_enable", "value")
support_roof_enabled |= per_mesh_stack.getProperty("support_roof_enable", "value")
else: #Take the setting from the build extruder stack.
extruder_stack = container_registry.findContainerStacks(id = extruder_stack_id)[0]
support_enabled |= extruder_stack.getProperty("support_enable", "value")
support_interface_enabled |= extruder_stack.getProperty("support_enable", "value")
support_bottom_enabled |= extruder_stack.getProperty("support_bottom_enable", "value")
support_roof_enabled |= extruder_stack.getProperty("support_roof_enable", "value")
#The support extruders.
if support_enabled:
used_extruder_stack_ids.add(self.extruderIds[str(global_stack.getProperty("support_infill_extruder_nr", "value"))])
used_extruder_stack_ids.add(self.extruderIds[str(global_stack.getProperty("support_extruder_nr_layer_0", "value"))])
if support_interface_enabled:
used_extruder_stack_ids.add(self.extruderIds[str(global_stack.getProperty("support_interface_extruder_nr", "value"))])
if support_bottom_enabled:
used_extruder_stack_ids.add(self.extruderIds[str(global_stack.getProperty("support_bottom_extruder_nr", "value"))])
if support_roof_enabled:
used_extruder_stack_ids.add(self.extruderIds[str(global_stack.getProperty("support_roof_extruder_nr", "value"))])
#The platform adhesion extruder. Not used if using none.
if global_stack.getProperty("adhesion_type", "value") != "none":
@ -444,6 +496,8 @@ class ExtruderManager(QObject):
self.globalContainerStackDefinitionChanged.emit()
self.activeExtruderChanged.emit()
self.resetSelectedObjectExtruders()
## Adds the extruders of the currently active machine.
def _addCurrentMachineExtruders(self) -> None:
global_stack = Application.getInstance().getGlobalContainerStack()

View file

@ -1,7 +1,7 @@
# Copyright (c) 2016 Ultimaker B.V.
# Cura is released under the terms of the AGPLv3 or higher.
from PyQt5.QtCore import Qt, pyqtSignal, pyqtProperty
from PyQt5.QtCore import Qt, pyqtSignal, pyqtProperty, pyqtSlot
import UM.Qt.ListModel
from UM.Application import Application
@ -33,6 +33,12 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
# The ID of the definition of the extruder.
DefinitionRole = Qt.UserRole + 5
# The material of the extruder.
MaterialRole = Qt.UserRole + 6
# The variant of the extruder.
VariantRole = Qt.UserRole + 7
## List of colours to display if there is no material or the material has no known
# colour.
defaultColors = ["#ffc924", "#86ec21", "#22eeee", "#245bff", "#9124ff", "#ff24c8"]
@ -49,6 +55,8 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
self.addRoleName(self.ColorRole, "color")
self.addRoleName(self.IndexRole, "index")
self.addRoleName(self.DefinitionRole, "definition")
self.addRoleName(self.MaterialRole, "material")
self.addRoleName(self.VariantRole, "variant")
self._add_global = False
self._simple_names = False
@ -141,6 +149,7 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
for extruder in manager.getMachineExtruders(global_container_stack.getId()):
extruder_name = extruder.getName()
material = extruder.findContainer({ "type": "material" })
variant = extruder.findContainer({"type": "variant"})
position = extruder.getMetaDataEntry("position", default = "0") # Get the position
try:
position = int(position)
@ -156,7 +165,9 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
"name": extruder_name,
"color": color,
"index": position,
"definition": extruder.getBottom().getId()
"definition": extruder.getBottom().getId(),
"material": material.getName() if material else "",
"variant": variant.getName() if variant else "",
}
items.append(item)
changed = True

View file

@ -0,0 +1,27 @@
# Copyright (c) 2017 Ultimaker B.V.
# Cura is released under the terms of the AGPLv3 or higher.
from UM.Scene.SceneNode import SceneNode
from UM.Operations.Operation import Operation
from cura.Settings.SettingOverrideDecorator import SettingOverrideDecorator
## Simple operation to set the extruder a certain object should be printed with.
class SetObjectExtruderOperation(Operation):
def __init__(self, node: SceneNode, extruder_id: str) -> None:
self._node = node
self._extruder_id = extruder_id
self._previous_extruder_id = None
self._decorator_added = False
def undo(self):
if self._previous_extruder_id:
self._node.callDecoration("setActiveExtruder", self._previous_extruder_id)
def redo(self):
stack = self._node.callDecoration("getStack") #Don't try to get the active extruder since it may be None anyway.
if not stack:
self._node.addDecorator(SettingOverrideDecorator())
self._previous_extruder_id = self._node.callDecoration("getActiveExtruder")
self._node.callDecoration("setActiveExtruder", self._extruder_id)

View file

@ -109,10 +109,13 @@ class SettingInheritanceManager(QObject):
self._settings_with_inheritance_warning.remove(key)
settings_with_inheritance_warning_changed = True
# Find the topmost parent (Assumed to be a category)
parent = definitions[0].parent
while parent.parent is not None:
parent = parent.parent
# Find the topmost parent (Assumed to be a category)
if parent is not None:
while parent.parent is not None:
parent = parent.parent
else:
parent = definitions[0] # Already at a category
if parent.key not in self._settings_with_inheritance_warning and has_overwritten_inheritance:
# Category was not in the list yet, so needs to be added now.

View file

@ -109,6 +109,7 @@ class SettingOverrideDecorator(SceneNodeDecorator):
def setActiveExtruder(self, extruder_stack_id):
self._extruder_stack = extruder_stack_id
self._updateNextStack()
ExtruderManager.getInstance().resetSelectedObjectExtruders()
self.activeExtruderChanged.emit()
def getStack(self):