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https://github.com/Ultimaker/Cura.git
synced 2025-07-06 22:47:29 -06:00
Fixed error spam on progress sliced layer run
CURA-4349
This commit is contained in:
parent
355aa36bb4
commit
583b776c6c
1 changed files with 22 additions and 23 deletions
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@ -47,7 +47,7 @@ class ProcessSlicedLayersJob(Job):
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super().__init__()
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self._layers = layers
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self._scene = Application.getInstance().getController().getScene()
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self._progress = None
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self._progress_message = Message(catalog.i18nc("@info:status", "Processing Layers"), 0, False, -1)
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self._abort_requested = False
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## Aborts the processing of layers.
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@ -62,12 +62,11 @@ class ProcessSlicedLayersJob(Job):
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def run(self):
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start_time = time()
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if Application.getInstance().getController().getActiveView().getPluginId() == "LayerView":
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self._progress = Message(catalog.i18nc("@info:status", "Processing Layers"), 0, False, -1)
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self._progress.show()
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self._progress_message.show()
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Job.yieldThread()
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if self._abort_requested:
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if self._progress:
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self._progress.hide()
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if self._progress_message:
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self._progress_message.hide()
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return
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Application.getInstance().getController().activeViewChanged.connect(self._onActiveViewChanged)
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@ -80,8 +79,8 @@ class ProcessSlicedLayersJob(Job):
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node.getParent().removeChild(node)
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break
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if self._abort_requested:
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if self._progress:
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self._progress.hide()
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if self._progress_message:
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self._progress_message.hide()
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return
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# Force garbage collection.
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@ -159,11 +158,11 @@ class ProcessSlicedLayersJob(Job):
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# This needs some work in LayerData so we can add the new layers instead of recreating the entire mesh.
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if self._abort_requested:
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if self._progress:
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self._progress.hide()
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if self._progress_message:
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self._progress_message.hide()
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return
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if self._progress:
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self._progress.setProgress(progress)
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if self._progress_message:
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self._progress_message.setProgress(progress)
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# We are done processing all the layers we got from the engine, now create a mesh out of the data
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@ -197,8 +196,8 @@ class ProcessSlicedLayersJob(Job):
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layer_mesh = layer_data.build(material_color_map, line_type_brightness)
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if self._abort_requested:
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if self._progress:
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self._progress.hide()
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if self._progress_message:
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self._progress_message.hide()
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return
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# Add LayerDataDecorator to scene node to indicate that the node has layer data
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@ -216,15 +215,15 @@ class ProcessSlicedLayersJob(Job):
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if not settings.getProperty("machine_center_is_zero", "value"):
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new_node.setPosition(Vector(-settings.getProperty("machine_width", "value") / 2, 0.0, settings.getProperty("machine_depth", "value") / 2))
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if self._progress:
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self._progress.setProgress(100)
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if self._progress_message:
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self._progress_message.setProgress(100)
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view = Application.getInstance().getController().getActiveView()
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if view.getPluginId() == "LayerView":
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view.resetLayerData()
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if self._progress:
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self._progress.hide()
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if self._progress_message:
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self._progress_message.hide()
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# Clear the unparsed layers. This saves us a bunch of memory if the Job does not get destroyed.
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self._layers = None
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@ -234,10 +233,10 @@ class ProcessSlicedLayersJob(Job):
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def _onActiveViewChanged(self):
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if self.isRunning():
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if Application.getInstance().getController().getActiveView().getPluginId() == "LayerView":
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if not self._progress:
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self._progress = Message(catalog.i18nc("@info:status", "Processing Layers"), 0, False, 0, catalog.i18nc("@info:title", "Information"))
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if self._progress.getProgress() != 100:
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self._progress.show()
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if not self._progress_message:
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self._progress_message = Message(catalog.i18nc("@info:status", "Processing Layers"), 0, False, 0, catalog.i18nc("@info:title", "Information"))
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if self._progress_message.getProgress() != 100:
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self._progress_message.show()
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else:
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if self._progress:
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self._progress.hide()
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if self._progress_message:
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self._progress_message.hide()
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